mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
- Fixed SuspendCast never being set to false;
This commit is contained in:
@@ -220,6 +220,7 @@ public class GameAction {
|
|||||||
// battlefield
|
// battlefield
|
||||||
// UNLESS we're dealing with Skullbriar, the Walking Grave
|
// UNLESS we're dealing with Skullbriar, the Walking Grave
|
||||||
if (!zoneTo.is(ZoneType.Battlefield)) {
|
if (!zoneTo.is(ZoneType.Battlefield)) {
|
||||||
|
copied.setSuspendCast(false);
|
||||||
// remove all counters from the card if destination is not the battlefield
|
// remove all counters from the card if destination is not the battlefield
|
||||||
// UNLESS we're dealing with Skullbriar, the Walking Grave
|
// UNLESS we're dealing with Skullbriar, the Walking Grave
|
||||||
if (!(c.getName().equals("Skullbriar, the Walking Grave") && !zoneTo.is(ZoneType.Hand) && !zoneTo
|
if (!(c.getName().equals("Skullbriar, the Walking Grave") && !zoneTo.is(ZoneType.Hand) && !zoneTo
|
||||||
|
|||||||
Reference in New Issue
Block a user