- Fixed SuspendCast never being set to false;

This commit is contained in:
Sloth
2012-05-07 10:05:59 +00:00
parent fa996e564f
commit 79d6768279

View File

@@ -220,6 +220,7 @@ public class GameAction {
// battlefield // battlefield
// UNLESS we're dealing with Skullbriar, the Walking Grave // UNLESS we're dealing with Skullbriar, the Walking Grave
if (!zoneTo.is(ZoneType.Battlefield)) { if (!zoneTo.is(ZoneType.Battlefield)) {
copied.setSuspendCast(false);
// remove all counters from the card if destination is not the battlefield // remove all counters from the card if destination is not the battlefield
// UNLESS we're dealing with Skullbriar, the Walking Grave // UNLESS we're dealing with Skullbriar, the Walking Grave
if (!(c.getName().equals("Skullbriar, the Walking Grave") && !zoneTo.is(ZoneType.Hand) && !zoneTo if (!(c.getName().equals("Skullbriar, the Walking Grave") && !zoneTo.is(ZoneType.Hand) && !zoneTo