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- Fixed SuspendCast never being set to false;
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@@ -220,6 +220,7 @@ public class GameAction {
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// battlefield
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// UNLESS we're dealing with Skullbriar, the Walking Grave
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if (!zoneTo.is(ZoneType.Battlefield)) {
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copied.setSuspendCast(false);
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// remove all counters from the card if destination is not the battlefield
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// UNLESS we're dealing with Skullbriar, the Walking Grave
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if (!(c.getName().equals("Skullbriar, the Walking Grave") && !zoneTo.is(ZoneType.Hand) && !zoneTo
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