- Fixed some cards.

This commit is contained in:
jendave
2011-08-06 16:58:20 +00:00
parent c7193ef1bb
commit 50e9c1e199
2 changed files with 2 additions and 2 deletions

View File

@@ -2,7 +2,7 @@ Name:Sunspring Expedition
ManaCost:W
Types:Enchantment
Text:no text
A:AB$GainLife | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 8 | SpellDescription$ Remove three quest counters from CARDNAME and sacrifice it: You gain 8 life.
A:AB$GainLife | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 8 | SpellDescription$ You gain 8 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:RemAIDeck:True

View File

@@ -2,7 +2,7 @@ Name:Zektar Shrine Expedition
ManaCost:1 R
Types:Enchantment
Text:no text
A:AB$Token | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | TokenAmount$ 1 | TokenImage$ R 7 1 Elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenPower$ 7 | TokenToughness$ 1 | TokenKeywords$ Haste<>Trample<>At the beginning of the end step, exile CARDNAME | TokenOwner$ Controller | TokenAmount$ 1 | SpellDescription$ Put a 7/1 red Elemental creature token with trample and haste onto the battlefield.
A:AB$Token | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | TokenAmount$ 1 | TokenImage$ R 7 1 Elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenPower$ 7 | TokenToughness$ 1 | TokenKeywords$ Haste<>Trample<>At the beginning of the end step, exile CARDNAME | TokenOwner$ Controller | TokenAmount$ 1 | SpellDescription$ Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Optional$ True | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:RemAIDeck:True