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Follow-up tweak for when triggers are checked during resolve
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@@ -1450,6 +1450,7 @@ public class AbilityUtils {
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// Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage.
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game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
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game.getTriggerHandler().collectTriggerForWaiting();
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AbilityUtils.resolveApiAbility(abSub, game);
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}
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