- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.

This commit is contained in:
Chris
2012-12-26 13:41:44 +00:00
parent 4df67a8fd5
commit 293cc9fc80

View File

@@ -190,6 +190,18 @@ Fixes/Features:
- Fixed Divine Light
- Created Gatecrash branch
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
- Converted Nezumi Shortfang for multiplayer
- fix crash during drafts
- tweak ColorSet toString
- Added very basic AddPhase AF
- Added support in PhaseHandler for Additional phases
- Convert Finest Hour to AddPhase
- Converted Mass Mutiny for multiplayer.
- Added TargetsWithDifferentControllers param for targeting with different controllers (should supercede TargetsFromDifferentZone in most cases as it works with player lists instead of using getOpponent)
- Converted Blatant Thievery for multiplayer.
- Fixed keyword "CARDNAME untaps during each other player's untap step." for correct application in multiplayer.
- More cards ready for multiplayer
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
@@ -224,6 +236,8 @@ Higure, the Still Wind Avatar
Raksha Golden Cub Avatar
Phage the Untouchable Avatar
Prodigal Sorcerer Avatar
Mirror Entity Avatar
Mayael the Anima Avatar
Added the following cards: