- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.

This commit is contained in:
Chris
2012-12-26 13:41:44 +00:00
parent 4df67a8fd5
commit 293cc9fc80

View File

@@ -190,6 +190,18 @@ Fixes/Features:
- Fixed Divine Light - Fixed Divine Light
- Created Gatecrash branch - Created Gatecrash branch
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release. - Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
- Converted Nezumi Shortfang for multiplayer
- fix crash during drafts
- tweak ColorSet toString
- Added very basic AddPhase AF
- Added support in PhaseHandler for Additional phases
- Convert Finest Hour to AddPhase
- Converted Mass Mutiny for multiplayer.
- Added TargetsWithDifferentControllers param for targeting with different controllers (should supercede TargetsFromDifferentZone in most cases as it works with player lists instead of using getOpponent)
- Converted Blatant Thievery for multiplayer.
- Fixed keyword "CARDNAME untaps during each other player's untap step." for correct application in multiplayer.
- More cards ready for multiplayer
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically): Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
@@ -224,6 +236,8 @@ Higure, the Still Wind Avatar
Raksha Golden Cub Avatar Raksha Golden Cub Avatar
Phage the Untouchable Avatar Phage the Untouchable Avatar
Prodigal Sorcerer Avatar Prodigal Sorcerer Avatar
Mirror Entity Avatar
Mayael the Anima Avatar
Added the following cards: Added the following cards: