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Update aspiring_champion.txt
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@@ -4,7 +4,7 @@ Types:Creature Astartes Warrior
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PT:3/3
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K:Menace
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerDescription$ Ruinous Ascension — When CARDNAME deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.
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SVar:TrigDig:AB$ DigUntil | Cost$ Mandatory Sac<1/CARDNAME> | Valid$ Creature.YouOwn | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | GainControl$ True | SubAbility$ DBDamage | RememberFound$ True
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SVar:TrigDig:AB$ DigUntil | Cost$ Mandatory Sac<1/CARDNAME> | Valid$ Creature.YouOwn | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | Shuffle$ True | GainControl$ True | SubAbility$ DBDamage | RememberFound$ True
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SVar:DBDamage:DB$ DamageAll | NumDmg$ X | ValidPlayers$ Opponent | DamageSource$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Creature.Demon | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$CardPower
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