diff --git a/forge-gui/res/cardsfolder/upcoming/aspiring_champion.txt b/forge-gui/res/cardsfolder/upcoming/aspiring_champion.txt index 281965dfc50..be18f9493c3 100644 --- a/forge-gui/res/cardsfolder/upcoming/aspiring_champion.txt +++ b/forge-gui/res/cardsfolder/upcoming/aspiring_champion.txt @@ -4,7 +4,7 @@ Types:Creature Astartes Warrior PT:3/3 K:Menace T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerDescription$ Ruinous Ascension — When CARDNAME deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent. -SVar:TrigDig:AB$ DigUntil | Cost$ Mandatory Sac<1/CARDNAME> | Valid$ Creature.YouOwn | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | GainControl$ True | SubAbility$ DBDamage | RememberFound$ True +SVar:TrigDig:AB$ DigUntil | Cost$ Mandatory Sac<1/CARDNAME> | Valid$ Creature.YouOwn | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | Shuffle$ True | GainControl$ True | SubAbility$ DBDamage | RememberFound$ True SVar:DBDamage:DB$ DamageAll | NumDmg$ X | ValidPlayers$ Opponent | DamageSource$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Creature.Demon | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:X:Remembered$CardPower