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add Cephalid Vandal (from Torment)
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1209,6 +1209,7 @@ res/cardsfolder/cephalid_pathmage.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_retainer.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_sage.txt svneol=native#text/plain
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res/cardsfolder/cephalid_scout.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_vandal.txt -text svneol=native#text/plain
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res/cardsfolder/cerebral_eruption.txt -text svneol=native#text/plain
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res/cardsfolder/ceremonial_guard.txt -text svneol=native#text/plain
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res/cardsfolder/cerodon_yearling.txt -text svneol=native#text/plain
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13
res/cardsfolder/cephalid_vandal.txt
Normal file
13
res/cardsfolder/cephalid_vandal.txt
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@@ -0,0 +1,13 @@
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Name:Cephalid Vandal
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ManaCost:1 U
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Types:Creature Cephalid Rogue
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Text:no text
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PT:1/1
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a shred counter on CARDNAME. Then put the top card of your library into your graveyard for each shred counter on CARDNAME.
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ SHRED | CounterNum$ 1 | SubAbility$ DBMill
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SVar:DBMill:DB$ Mill | Defined$ You | NumCards$ X
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SVar:X:Count$CardCounters.SHRED
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SVar:RemRandomDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cephalid_vandal.jpg
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End
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