diff --git a/.gitattributes b/.gitattributes index 283f4d4815e..fe867f10c07 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1209,6 +1209,7 @@ res/cardsfolder/cephalid_pathmage.txt -text svneol=native#text/plain res/cardsfolder/cephalid_retainer.txt -text svneol=native#text/plain res/cardsfolder/cephalid_sage.txt svneol=native#text/plain res/cardsfolder/cephalid_scout.txt -text svneol=native#text/plain +res/cardsfolder/cephalid_vandal.txt -text svneol=native#text/plain res/cardsfolder/cerebral_eruption.txt -text svneol=native#text/plain res/cardsfolder/ceremonial_guard.txt -text svneol=native#text/plain res/cardsfolder/cerodon_yearling.txt -text svneol=native#text/plain diff --git a/res/cardsfolder/cephalid_vandal.txt b/res/cardsfolder/cephalid_vandal.txt new file mode 100644 index 00000000000..692156c6bc3 --- /dev/null +++ b/res/cardsfolder/cephalid_vandal.txt @@ -0,0 +1,13 @@ +Name:Cephalid Vandal +ManaCost:1 U +Types:Creature Cephalid Rogue +Text:no text +PT:1/1 +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a shred counter on CARDNAME. Then put the top card of your library into your graveyard for each shred counter on CARDNAME. +SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ SHRED | CounterNum$ 1 | SubAbility$ DBMill +SVar:DBMill:DB$ Mill | Defined$ You | NumCards$ X +SVar:X:Count$CardCounters.SHRED +SVar:RemRandomDeck:True +SVar:Rarity:Rare +SVar:Picture:http://www.wizards.com/global/images/magic/general/cephalid_vandal.jpg +End