- CheckStyle.

This commit is contained in:
Chris
2012-11-08 14:20:27 +00:00
parent b42cff49ff
commit 18c1b69dea

View File

@@ -226,7 +226,7 @@ public final class GameActionUtil {
public void execute() {
final List<Card> thrummingStones = controller.getCardsIn(ZoneType.Battlefield, "Thrumming Stone");
for(int i = 0; i < thrummingStones.size(); i++) {
for (int i = 0; i < thrummingStones.size(); i++) {
c.addExtrinsicKeyword("Ripple:4");
}
@@ -1340,8 +1340,8 @@ public final class GameActionUtil {
// add all appropriate mana abilities based on current types
for (final Card land : lands) {
for( String landType : Constant.Color.BASIC_LANDS )
{
for (String landType : Constant.Color.BASIC_LANDS) {
if (land.isType(landType)) {
final AbilityFactory af = new AbilityFactory();
final SpellAbility sa = af.getAbility("AB$ Mana | Cost$ T | Produced$ " + produces.get(landType)