Update HQX to latest (#943)

I've played a bit and added a non-invasive change to the HQX - https://github.com/CryZe/wasmboy-rs/pull/1 - to work around the code size regression (https://github.com/rust-lang/rust/issues/74947) introduced in the latest Rust.

As a side benefit of the change, the build time also went down significantly and now takes only 1 minute altogether - including spawning Docker, fetching Cargo, building Wasm and optimising it with wasm-opt - instead of 15-20 minutes it took before.

P.S. h/t @CryZe for a very quick review & publish.
This commit is contained in:
Ingvar Stepanyan
2021-01-22 12:27:44 +00:00
committed by GitHub
parent a3be343959
commit 6117c9dd26
6 changed files with 173 additions and 198 deletions

177
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@@ -13,7 +13,7 @@ default = ["console_error_panic_hook", "wee_alloc"]
cfg-if = "0.1.2"
wasm-bindgen = "0.2.38"
# lazy_static = "1.0.0"
hqx = {git = "https://github.com/CryZe/wasmboy-rs", tag="v0.1.2"}
hqx = {git = "https://github.com/CryZe/wasmboy-rs", tag="v0.1.3"}
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires

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@@ -1,6 +1,6 @@
{
"name": "hqx",
"scripts": {
"build": "RUST_IMG=rust:1.40 ../build-rust.sh"
"build": "../build-rust.sh"
}
}

54
codecs/hqx/pkg/squooshhqx.d.ts generated vendored
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@@ -1,48 +1,30 @@
/* tslint:disable */
/* eslint-disable */
/**
* @param {Uint32Array} input_image
* @param {number} input_width
* @param {number} input_height
* @param {number} factor
* @returns {Uint32Array}
*/
export function resize(
input_image: Uint32Array,
input_width: number,
input_height: number,
factor: number,
): Uint32Array;
* @param {Uint32Array} input_image
* @param {number} input_width
* @param {number} input_height
* @param {number} factor
* @returns {Uint32Array}
*/
export function resize(input_image: Uint32Array, input_width: number, input_height: number, factor: number): Uint32Array;
export type InitInput =
| RequestInfo
| URL
| Response
| BufferSource
| WebAssembly.Module;
export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
export interface InitOutput {
readonly memory: WebAssembly.Memory;
readonly resize: (
a: number,
b: number,
c: number,
d: number,
e: number,
f: number,
) => void;
readonly resize: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
readonly __wbindgen_malloc: (a: number) => number;
readonly __wbindgen_free: (a: number, b: number) => void;
}
/**
* If `module_or_path` is {RequestInfo} or {URL}, makes a request and
* for everything else, calls `WebAssembly.instantiate` directly.
*
* @param {InitInput | Promise<InitInput>} module_or_path
*
* @returns {Promise<InitOutput>}
*/
export default function init(
module_or_path?: InitInput | Promise<InitInput>,
): Promise<InitOutput>;
* If `module_or_path` is {RequestInfo} or {URL}, makes a request and
* for everything else, calls `WebAssembly.instantiate` directly.
*
* @param {InitInput | Promise<InitInput>} module_or_path
*
* @returns {Promise<InitOutput>}
*/
export default function init (module_or_path?: InitInput | Promise<InitInput>): Promise<InitOutput>;

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@@ -1,107 +1,103 @@
let wasm;
let cachegetUint32Memory0 = null;
function getUint32Memory0() {
if (
cachegetUint32Memory0 === null ||
cachegetUint32Memory0.buffer !== wasm.memory.buffer
) {
cachegetUint32Memory0 = new Uint32Array(wasm.memory.buffer);
}
return cachegetUint32Memory0;
if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
cachegetUint32Memory0 = new Uint32Array(wasm.memory.buffer);
}
return cachegetUint32Memory0;
}
let WASM_VECTOR_LEN = 0;
function passArray32ToWasm0(arg, malloc) {
const ptr = malloc(arg.length * 4);
getUint32Memory0().set(arg, ptr / 4);
WASM_VECTOR_LEN = arg.length;
return ptr;
const ptr = malloc(arg.length * 4);
getUint32Memory0().set(arg, ptr / 4);
WASM_VECTOR_LEN = arg.length;
return ptr;
}
let cachegetInt32Memory0 = null;
function getInt32Memory0() {
if (
cachegetInt32Memory0 === null ||
cachegetInt32Memory0.buffer !== wasm.memory.buffer
) {
cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachegetInt32Memory0;
if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachegetInt32Memory0;
}
function getArrayU32FromWasm0(ptr, len) {
return getUint32Memory0().subarray(ptr / 4, ptr / 4 + len);
return getUint32Memory0().subarray(ptr / 4, ptr / 4 + len);
}
/**
* @param {Uint32Array} input_image
* @param {number} input_width
* @param {number} input_height
* @param {number} factor
* @returns {Uint32Array}
*/
* @param {Uint32Array} input_image
* @param {number} input_width
* @param {number} input_height
* @param {number} factor
* @returns {Uint32Array}
*/
export function resize(input_image, input_width, input_height, factor) {
var ptr0 = passArray32ToWasm0(input_image, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.resize(8, ptr0, len0, input_width, input_height, factor);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayU32FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 4);
return v1;
var ptr0 = passArray32ToWasm0(input_image, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.resize(8, ptr0, len0, input_width, input_height, factor);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayU32FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 4);
return v1;
}
async function load(module, imports) {
if (typeof Response === 'function' && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get('Content-Type') != 'application/wasm') {
console.warn(
'`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n',
e,
);
} else {
throw e;
if (typeof Response === 'function' && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get('Content-Type') != 'application/wasm') {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
}
}
async function init(input) {
if (typeof input === 'undefined') {
input = import.meta.url.replace(/\.js$/, '_bg.wasm');
}
const imports = {};
if (typeof input === 'undefined') {
input = import.meta.url.replace(/\.js$/, '_bg.wasm');
}
const imports = {};
if (
typeof input === 'string' ||
(typeof Request === 'function' && input instanceof Request) ||
(typeof URL === 'function' && input instanceof URL)
) {
input = fetch(input);
}
const { instance, module } = await load(await input, imports);
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) {
input = fetch(input);
}
wasm = instance.exports;
init.__wbindgen_wasm_module = module;
const { instance, module } = await load(await input, imports);
return wasm;
wasm = instance.exports;
init.__wbindgen_wasm_module = module;
return wasm;
}
export default init;

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