@@ -64,12 +64,12 @@ while [ $# -gt 0 ]; do
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# each downsampled dimension is an odd number or is evenly divisible by the MCU
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# width/height. This disagreement basically amounts to a round-off error, but
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# there is no easy way around it, so for now, we just test the only image that
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# works. (NOTE: shira_bird8 does not suffer from the above issue, but it suffers
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# from an unrelated problem whereby the combination of tj3DecompressToYUV*()
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# and tj3DecodeYUV*() do not produce bitwise-identical results to
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# tj3Decompress*() if decompression scaling is enabled. This latter phenomenon
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# is not yet fully understood but is also believed to be some sort of round-off
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# error.)
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# works. (NOTE: shira_bird8 does not suffer from the above issue, but it
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# suffers from an unrelated problem whereby the combination of
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# tj3DecompressToYUV*() and tj3DecodeYUV*() do not produce bitwise-identical
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# results to tj3Decompress*() if decompression scaling is enabled. This latter
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# phenomenon is not yet fully understood but is also believed to be some sort
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# of round-off error.)
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IMAGES="vgl_6548_0026a.${EXT}"
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;;
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-alloc)
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