Clarify the DLL hell problem
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@@ -65,7 +65,7 @@ links to the libjpeg dynamic library located in /opt/libjpeg-turbo/{lib}. This
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will effectively accelerate every dynamically linked libjpeg application on the
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system.
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The Windows version of libjpeg-turbo installs jpeg62.dll into
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The Windows distribution of the libjpeg-turbo SDK installs jpeg62.dll into
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c:\libjpeg-turbo\bin, and the PATH environment variable can be modified such
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that this directory is searched before any others that might contain
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jpeg62.dll. However, if jpeg62.dll also exists in an application's install
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@@ -74,11 +74,17 @@ if an application ships with jpeg62.dll, then back up the application's version
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of jpeg62.dll and copy c:\libjpeg-turbo\bin\jpeg62.dll into the application's
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install directory to accelerate it.
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libjpeg-turbo's version of jpeg62.dll requires the Visual C++ 2008 C run time
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DLL (msvcr90.dll). This library ships with more recent versions of Windows,
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but users of older versions can obtain it from the Visual C++ 2008
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Redistributable Package, which is available as a free download from Microsoft's
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web site.
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The version of jpeg62.dll distributed in the libjpeg-turbo SDK requires the
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Visual C++ 2008 C run time DLL (msvcr90.dll). This library ships with more
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recent versions of Windows, but users of older versions can obtain it from the
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Visual C++ 2008 Redistributable Package, which is available as a free download
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from Microsoft's web site.
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NOTE: Features of libjpeg which require passing a C run time structure, such
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as a file handle, from an application to libjpeg will probably not work with
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the distributed version of jpeg62.dll unless the application is also built to
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use the Visual C++ 2008 C run time DLL. In particular, this affects
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jpeg_stdio_dest() and jpeg_stdio_src().
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Mac applications typically embed their own copies of libjpeg.62.dylib inside
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the (hidden) application bundle, so it is not possible to globally replace
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