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3 Commits

Author SHA1 Message Date
Viktor Rådberg
e79c728e6a Save game (#35)
* save

* hide scrollbar on desktop

* start menu styling

* bump
2024-04-01 00:28:59 +02:00
Viktor Rådberg
97f9bb75e5 bump 2024-03-31 19:58:00 +02:00
Viktor Rådberg
341cb3cde0 revert new api key 2024-03-31 19:57:16 +02:00
8 changed files with 171 additions and 81 deletions

View File

@@ -1,7 +1,7 @@
{
"name": "life-trinket",
"private": true,
"version": "0.9.44",
"version": "0.9.5",
"type": "commonjs",
"engines": {
"node": ">=18",

View File

@@ -6,7 +6,7 @@ import { Cross } from '../../Icons/generated';
import { useEffect } from 'react';
import { useAnalytics } from '../../Hooks/useAnalytics';
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-[47.5%] h-[95%] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
type InfoModalProps = {
isOpen: boolean;

View File

@@ -110,11 +110,13 @@ const PlayerMenu = ({
settings,
setPlaying,
setRandomizingPlayer,
saveCurrentGame,
initialGameSettings,
} = useGlobalSettings();
const analytics = useAnalytics();
const { updatePlayer, resetCurrentGame } = usePlayers();
const { updatePlayer, resetCurrentGame, players } = usePlayers();
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const updatedPlayer = { ...player, color: event.target.value };
@@ -137,6 +139,7 @@ const PlayerMenu = ({
};
const handleGoToStart = () => {
saveCurrentGame({ players, initialGameSettings });
goToStart();
setRandomizingPlayer(true);
};
@@ -443,8 +446,14 @@ const PlayerMenu = ({
className="text-center text-text-primary"
style={{ fontSize: extraCountersSize }}
>
End Game?
Go to start?
</h1>
<div
style={{ fontSize: iconSize }}
className="text-center text-text-primary"
>
(Game will be saved)
</div>
<div className="flex justify-evenly gap-2">
<button
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"

View File

@@ -19,9 +19,9 @@ import { SettingsModal } from '../../Misc/SettingsModal';
import { SupportMe } from '../../Misc/SupportMe';
import { LayoutOptions } from './LayoutOptions';
const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
const MainWrapper = twc.div`w-[100dvw] h-fit pb-24 overflow-hidden items-center flex flex-col min-[349px]:pb-10`;
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4 z-10`;
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-row flex-wrap px-4 z-10 gap-4`;
const SliderWrapper = twc.div`mx-8`;
@@ -92,6 +92,9 @@ const Start = () => {
isPWA,
setRandomizingPlayer,
version,
setPlaying,
savedGame,
saveCurrentGame,
} = useGlobalSettings();
const [openInfoModal, setOpenInfoModal] = useState(false);
@@ -124,7 +127,7 @@ const Start = () => {
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [playerOptions.numberOfPlayers]);
const doStartGame = () => {
const doStartNewGame = () => {
if (!initialGameSettings) {
return;
}
@@ -149,10 +152,40 @@ const Start = () => {
setInitialGameSettings(initialGameSettings);
setPlayers(createInitialPlayers(initialGameSettings));
setShowPlay(true);
setRandomizingPlayer(settings.preStartMode === PreStartMode.RandomKing);
localStorage.setItem('playing', 'false');
localStorage.setItem('showPlay', 'true');
setShowPlay(true);
setPlaying(false);
};
const doResumeGame = () => {
if (!savedGame) {
return;
}
analytics.trackEvent('game_resumed', {
...initialGameSettings,
...settings,
isPWA,
});
try {
if (settings.goFullscreenOnStart) {
fullscreen.enableFullscreen();
}
} catch (error) {
console.error(error);
}
if (settings.keepAwake && !wakeLock.active) {
wakeLock.request();
}
setInitialGameSettings(savedGame.initialGameSettings);
setPlayers(savedGame.players);
saveCurrentGame(null);
setRandomizingPlayer(false);
setShowPlay(true);
setPlaying(true);
};
const valueText = (value: number) => {
@@ -196,48 +229,6 @@ const Start = () => {
<div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
<FormControl focused={false} style={{ width: '100%' }}>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
min={1}
aria-label="Custom marks"
value={playerOptions?.numberOfPlayers ?? 4}
getAriaValueText={valueText}
step={null}
marks={playerMarks}
onChange={(_e, value) => {
setPlayerOptions({
...playerOptions,
numberOfPlayers: value as number,
orientation: Orientation.Landscape,
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
min={20}
aria-label="Custom marks"
value={playerOptions?.startingLifeTotal ?? 40}
getAriaValueText={valueText}
step={10}
marks={healthMarks}
onChange={(_e, value) =>
setPlayerOptions({
...playerOptions,
startingLifeTotal: value as number,
orientation: Orientation.Landscape,
})
}
/>
</SliderWrapper>
<ToggleButtonsWrapper className="mt-4">
<ToggleContainer>
<FormLabel>Commander</FormLabel>
@@ -295,6 +286,47 @@ const Start = () => {
</div>
</div>
</ToggleButtonsWrapper>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
min={1}
aria-label="Custom marks"
value={playerOptions?.numberOfPlayers ?? 4}
getAriaValueText={valueText}
step={null}
marks={playerMarks}
onChange={(_e, value) => {
setPlayerOptions({
...playerOptions,
numberOfPlayers: value as number,
orientation: Orientation.Landscape,
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
min={20}
aria-label="Custom marks"
value={playerOptions?.startingLifeTotal ?? 40}
getAriaValueText={valueText}
step={10}
marks={healthMarks}
onChange={(_e, value) =>
setPlayerOptions({
...playerOptions,
startingLifeTotal: value as number,
orientation: Orientation.Landscape,
})
}
/>
</SliderWrapper>
<FormLabel>Layout</FormLabel>
<LayoutOptions
@@ -318,14 +350,25 @@ const Start = () => {
</div>
<StartButtonFooter>
<Button
size="large"
variant="contained"
onClick={doStartGame}
fullWidth
<button
className="flex flex-grow basis-0 justify-center self-center items-center bg-primary-main px-3 py-2 rounded-md text-text-primary min-w-[150px]"
onClick={doStartNewGame}
>
START GAME
</Button>
NEW GAME
</button>
{savedGame && (
<button
className="flex flex-grow basis-0 justify-center self-center items-center bg-primary-dark px-3 py-2 rounded-md text-text-primary min-w-[150px]"
onClick={doResumeGame}
>
RESUME&nbsp;
<span className="text-xs">
({savedGame.players.length}&nbsp;
{savedGame.players.length > 1 ? 'players' : 'player'})
</span>
</button>
)}
</StartButtonFooter>
</MainWrapper>
);

View File

@@ -1,5 +1,6 @@
import { createContext } from 'react';
import { InitialGameSettings, Settings } from '../Types/Settings';
import { Player } from '../Types/Player';
type Version = {
installedVersion: string;
@@ -8,6 +9,11 @@ type Version = {
remoteVersion?: string;
};
export type SavedGame = {
initialGameSettings: InitialGameSettings;
players: Player[];
} | null;
export type GlobalSettingsContextType = {
fullscreen: {
isFullscreen: boolean;
@@ -25,7 +31,7 @@ export type GlobalSettingsContextType = {
goToStart: () => void;
showPlay: boolean;
setShowPlay: (showPlay: boolean) => void;
initialGameSettings: InitialGameSettings | null;
initialGameSettings: InitialGameSettings;
setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
settings: Settings;
setSettings: (settings: Settings) => void;
@@ -36,8 +42,9 @@ export type GlobalSettingsContextType = {
isPWA: boolean;
preStartCompleted: boolean;
setPreStartCompleted: (completed: boolean) => void;
version: Version;
savedGame: SavedGame;
saveCurrentGame: (currentGame: SavedGame) => void;
};
export const GlobalSettingsContext =

View File

@@ -2,9 +2,7 @@ import { initializeApp } from 'firebase/app';
import { getAnalytics, logEvent } from 'firebase/analytics';
const firebaseConfig = {
apiKey:
import.meta.env.VITE_FIREBASE_API_KEY ??
'AIzaSyCZ1AHMb5zmWS4VoRnC-OBxTswUfrJ0mlY',
apiKey: 'AIzaSyCZ1AHMb5zmWS4VoRnC-OBxTswUfrJ0mlY',
authDomain: 'life-trinket.firebaseapp.com',
projectId: 'life-trinket',
storageBucket: 'life-trinket.appspot.com',

View File

@@ -3,6 +3,7 @@ import { useWakeLock } from 'react-screen-wake-lock';
import {
GlobalSettingsContext,
GlobalSettingsContextType,
SavedGame,
} from '../Contexts/GlobalSettingsContext';
import { useAnalytics } from '../Hooks/useAnalytics';
import {
@@ -21,12 +22,21 @@ export const GlobalSettingsProvider = ({
}) => {
const analytics = useAnalytics();
const savedShowPlay = localStorage.getItem('showPlay');
const savedGameSettings = localStorage.getItem('initialGameSettings');
const savedSettings = localStorage.getItem('settings');
const savedPlaying = localStorage.getItem('playing');
const savedPreStartComplete = localStorage.getItem('preStartComplete');
const localSavedGame = localStorage.getItem('savedGame');
const [savedGame, setCurrentGame] = useState<SavedGame>(
localSavedGame ? JSON.parse(localSavedGame) : null
);
const setCurrentGameAndLocalStorage = (savedGame: SavedGame) => {
if (!savedGame) {
setCurrentGame(savedGame);
localStorage.removeItem('savedGame');
return;
}
setCurrentGame(savedGame);
localStorage.setItem('savedGame', JSON.stringify(savedGame));
};
const savedPlaying = localStorage.getItem('playing');
const [playing, setPlaying] = useState<boolean>(
savedPlaying ? savedPlaying === 'true' : false
);
@@ -35,23 +45,42 @@ export const GlobalSettingsProvider = ({
localStorage.setItem('playing', String(playing));
};
const savedPreStartComplete = localStorage.getItem('preStartComplete');
const [preStartCompleted, setPreStartCompleted] = useState<boolean>(
savedPreStartComplete ? savedPreStartComplete === 'true' : false
);
const savedShowPlay = localStorage.getItem('showPlay');
const [showPlay, setShowPlay] = useState<boolean>(
savedShowPlay ? savedShowPlay === 'true' : false
);
const setShowPlayAndLocalStorage = (showPlay: boolean) => {
setShowPlay(showPlay);
localStorage.setItem('showPlay', String(showPlay));
};
const savedSettings = localStorage.getItem('settings');
const [randomizingPlayer, setRandomizingPlayer] = useState<boolean>(
savedSettings
? Boolean(JSON.parse(savedSettings).preStartMode === 'random-king')
: true
);
const [settings, setSettings] = useState<Settings>(
savedSettings ? JSON.parse(savedSettings) : defaultSettings
);
const setSettingsAndLocalStorage = (settings: Settings) => {
setSettings(settings);
localStorage.setItem('settings', JSON.stringify(settings));
};
const savedGameSettings = localStorage.getItem('initialGameSettings');
const [initialGameSettings, setInitialGameSettings] =
useState<InitialGameSettings | null>(
savedGameSettings ? JSON.parse(savedGameSettings) : null
useState<InitialGameSettings>(
savedGameSettings
? JSON.parse(savedGameSettings)
: defaultInitialGameSettings
);
const setInitialGameSettingsAndLocalStorage = (
@@ -64,15 +93,6 @@ export const GlobalSettingsProvider = ({
);
};
const [settings, setSettings] = useState<Settings>(
savedSettings ? JSON.parse(savedSettings) : defaultSettings
);
const setSettingsAndLocalStorage = (settings: Settings) => {
setSettings(settings);
localStorage.setItem('settings', JSON.stringify(settings));
};
const removeLocalStorage = async () => {
localStorage.removeItem('initialGameSettings');
localStorage.removeItem('players');
@@ -252,7 +272,7 @@ export const GlobalSettingsProvider = ({
},
goToStart,
showPlay,
setShowPlay,
setShowPlay: setShowPlayAndLocalStorage,
playing,
setPlaying: setPlayingAndLocalStorage,
initialGameSettings,
@@ -264,6 +284,8 @@ export const GlobalSettingsProvider = ({
isPWA: window?.matchMedia('(display-mode: standalone)').matches,
preStartCompleted,
setPreStartCompleted: setPreStartCompletedAndLocalStorage,
savedGame,
saveCurrentGame: setCurrentGameAndLocalStorage,
version: {
installedVersion: import.meta.env.VITE_APP_VERSION,
@@ -285,6 +307,7 @@ export const GlobalSettingsProvider = ({
settings,
randomizingPlayer,
preStartCompleted,
savedGame,
remoteVersion,
isLatestVersion,
analytics,

View File

@@ -31,6 +31,16 @@ code {
monospace;
}
// hide scrollbar globally
::-webkit-scrollbar {
display: none;
}
* {
scrollbar-width: none;
-ms-overflow-style: none;
}
@layer utilities {
.pointer-events-all {
pointer-events: all;