Compare commits

...

6 Commits

Author SHA1 Message Date
Vikeo
63aace2b07 fix typo and adjust touch roulette timings 2024-04-07 23:58:39 +02:00
Vikeo
ba9ca354fc fix crown being visible after reset 2024-04-01 18:48:06 +02:00
Viktor Rådberg
e79c728e6a Save game (#35)
* save

* hide scrollbar on desktop

* start menu styling

* bump
2024-04-01 00:28:59 +02:00
Viktor Rådberg
97f9bb75e5 bump 2024-03-31 19:58:00 +02:00
Viktor Rådberg
341cb3cde0 revert new api key 2024-03-31 19:57:16 +02:00
Viktor Rådberg
ce9c9ca997 default api key 2024-03-31 19:31:16 +02:00
11 changed files with 191 additions and 87 deletions

View File

@@ -1,7 +1,7 @@
{
"name": "life-trinket",
"private": true,
"version": "0.9.43",
"version": "0.9.7",
"type": "commonjs",
"engines": {
"node": ">=18",

View File

@@ -6,7 +6,7 @@ import { Cross } from '../../Icons/generated';
import { useEffect } from 'react';
import { useAnalytics } from '../../Hooks/useAnalytics';
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-[47.5%] h-[95%] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
type InfoModalProps = {
isOpen: boolean;

View File

@@ -2,6 +2,7 @@ import { Checkbox } from '@mui/material';
import { useRef } from 'react';
import { twc } from 'react-twc';
import { theme } from '../../Data/theme';
import { useAnalytics } from '../../Hooks/useAnalytics';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers';
import { useSafeRotate } from '../../Hooks/useSafeRotate';
@@ -17,8 +18,8 @@ import {
ResetGame,
} from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player';
import { PreStartMode } from '../../Types/Settings';
import { RotationDivProps } from '../Buttons/CommanderDamage';
import { useAnalytics } from '../../Hooks/useAnalytics';
const PlayerMenuWrapper = twc.div`
flex
@@ -110,11 +111,14 @@ const PlayerMenu = ({
settings,
setPlaying,
setRandomizingPlayer,
saveCurrentGame,
initialGameSettings,
setPreStartCompleted,
} = useGlobalSettings();
const analytics = useAnalytics();
const { updatePlayer, resetCurrentGame } = usePlayers();
const { updatePlayer, resetCurrentGame, players } = usePlayers();
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
const updatedPlayer = { ...player, color: event.target.value };
@@ -131,12 +135,19 @@ const PlayerMenu = ({
const handleResetGame = () => {
resetCurrentGame();
setShowPlayerMenu(false);
setPlaying(false);
setRandomizingPlayer(true);
if (settings.preStartMode === PreStartMode.RandomKing) {
setRandomizingPlayer(true);
setPreStartCompleted(false);
}
analytics.trackEvent('reset_game');
};
const handleGoToStart = () => {
saveCurrentGame({ players, initialGameSettings });
goToStart();
setRandomizingPlayer(true);
};
@@ -443,8 +454,14 @@ const PlayerMenu = ({
className="text-center text-text-primary"
style={{ fontSize: extraCountersSize }}
>
End Game?
Go to start?
</h1>
<div
style={{ fontSize: iconSize }}
className="text-center text-text-primary"
>
(Game will be saved)
</div>
<div className="flex justify-evenly gap-2">
<button
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"

View File

@@ -14,6 +14,10 @@ const getOrientation = () => {
: 'landscape';
};
const ANIMATION_INTRO_LENGTH = 500;
const BEFORE_INTRO_TIMER_LENGTH = 100;
export const FingerGame = () => {
const { players } = usePlayers();
@@ -34,7 +38,7 @@ export const FingerGame = () => {
aboutToStartTimerRef.current = setTimeout(() => {
setSelectedTouchPoint(undefined);
setPlaying(true);
}, 500);
}, ANIMATION_INTRO_LENGTH);
setTimerStarted(true);
return;
@@ -46,7 +50,7 @@ export const FingerGame = () => {
const randomIndex = Math.floor(Math.random() * touchPoints.length);
const randomTouchPoint = touchPoints[randomIndex];
setSelectedTouchPoint(randomTouchPoint);
}, 250);
}, BEFORE_INTRO_TIMER_LENGTH);
return;
}
@@ -99,7 +103,7 @@ export const FingerGame = () => {
aboutToStartTimerRef.current = setTimeout(() => {
setSelectedTouchPoint(undefined);
setPlaying(true);
}, 500);
}, ANIMATION_INTRO_LENGTH);
setTimerStarted(true);
return;
}
@@ -180,7 +184,7 @@ export const FingerGame = () => {
key={`touch-point-${index}`}
data-is-selected={selectedTouchPoint?.id === point.id}
data-unloading={timerStarted}
className="absolute rounded-full translate-x-[-50%] translate-y-[-50%] transition-all duration-1000
className="absolute rounded-full translate-x-[-50%] translate-y-[-50%] transition-all duration-500
h-[75px] w-[75px]
data-[unloading=false]:data-[is-selected=true]:h-[250px] data-[unloading=false]:data-[is-selected=true]:w-[250px]
data-[unloading=true]:h-[0px] data-[unloading=true]:w-[0px] data-[unloading=true]:duration-[400ms]

View File

@@ -8,8 +8,7 @@ const questions = [
'Who has the most piercings?',
'Who has the most expensive shoes?',
'Who has the most most amount of teeth?',
'Who has the most least amount of teeth?',
'Who has the most least amount of teeth?',
'Who has the least amount of teeth?',
'Who lives closest to the equator?',
'Who is the tallest person in the group?',
'Who is the shortest person in the group?',

View File

@@ -95,6 +95,7 @@ export const Play = () => {
}, []);
if (
players.length > 1 &&
!preStartCompleted &&
settings.preStartMode !== PreStartMode.None &&
!playing &&

View File

@@ -19,9 +19,9 @@ import { SettingsModal } from '../../Misc/SettingsModal';
import { SupportMe } from '../../Misc/SupportMe';
import { LayoutOptions } from './LayoutOptions';
const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
const MainWrapper = twc.div`w-[100dvw] h-fit pb-24 overflow-hidden items-center flex flex-col min-[349px]:pb-10`;
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4 z-10`;
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-row flex-wrap px-4 z-10 gap-4`;
const SliderWrapper = twc.div`mx-8`;
@@ -92,6 +92,9 @@ const Start = () => {
isPWA,
setRandomizingPlayer,
version,
setPlaying,
savedGame,
saveCurrentGame,
} = useGlobalSettings();
const [openInfoModal, setOpenInfoModal] = useState(false);
@@ -124,7 +127,7 @@ const Start = () => {
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [playerOptions.numberOfPlayers]);
const doStartGame = () => {
const doStartNewGame = () => {
if (!initialGameSettings) {
return;
}
@@ -149,10 +152,40 @@ const Start = () => {
setInitialGameSettings(initialGameSettings);
setPlayers(createInitialPlayers(initialGameSettings));
setShowPlay(true);
setRandomizingPlayer(settings.preStartMode === PreStartMode.RandomKing);
localStorage.setItem('playing', 'false');
localStorage.setItem('showPlay', 'true');
setShowPlay(true);
setPlaying(false);
};
const doResumeGame = () => {
if (!savedGame) {
return;
}
analytics.trackEvent('game_resumed', {
...initialGameSettings,
...settings,
isPWA,
});
try {
if (settings.goFullscreenOnStart) {
fullscreen.enableFullscreen();
}
} catch (error) {
console.error(error);
}
if (settings.keepAwake && !wakeLock.active) {
wakeLock.request();
}
setInitialGameSettings(savedGame.initialGameSettings);
setPlayers(savedGame.players);
saveCurrentGame(null);
setRandomizingPlayer(false);
setShowPlay(true);
setPlaying(true);
};
const valueText = (value: number) => {
@@ -196,48 +229,6 @@ const Start = () => {
<div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
<FormControl focused={false} style={{ width: '100%' }}>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
min={1}
aria-label="Custom marks"
value={playerOptions?.numberOfPlayers ?? 4}
getAriaValueText={valueText}
step={null}
marks={playerMarks}
onChange={(_e, value) => {
setPlayerOptions({
...playerOptions,
numberOfPlayers: value as number,
orientation: Orientation.Landscape,
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
min={20}
aria-label="Custom marks"
value={playerOptions?.startingLifeTotal ?? 40}
getAriaValueText={valueText}
step={10}
marks={healthMarks}
onChange={(_e, value) =>
setPlayerOptions({
...playerOptions,
startingLifeTotal: value as number,
orientation: Orientation.Landscape,
})
}
/>
</SliderWrapper>
<ToggleButtonsWrapper className="mt-4">
<ToggleContainer>
<FormLabel>Commander</FormLabel>
@@ -295,6 +286,47 @@ const Start = () => {
</div>
</div>
</ToggleButtonsWrapper>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
min={1}
aria-label="Custom marks"
value={playerOptions?.numberOfPlayers ?? 4}
getAriaValueText={valueText}
step={null}
marks={playerMarks}
onChange={(_e, value) => {
setPlayerOptions({
...playerOptions,
numberOfPlayers: value as number,
orientation: Orientation.Landscape,
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
min={20}
aria-label="Custom marks"
value={playerOptions?.startingLifeTotal ?? 40}
getAriaValueText={valueText}
step={10}
marks={healthMarks}
onChange={(_e, value) =>
setPlayerOptions({
...playerOptions,
startingLifeTotal: value as number,
orientation: Orientation.Landscape,
})
}
/>
</SliderWrapper>
<FormLabel>Layout</FormLabel>
<LayoutOptions
@@ -318,14 +350,25 @@ const Start = () => {
</div>
<StartButtonFooter>
<Button
size="large"
variant="contained"
onClick={doStartGame}
fullWidth
<button
className="flex flex-grow basis-0 justify-center self-center items-center bg-primary-main px-3 py-2 rounded-md text-text-primary min-w-[150px]"
onClick={doStartNewGame}
>
START GAME
</Button>
NEW GAME
</button>
{savedGame && (
<button
className="flex flex-grow basis-0 justify-center self-center items-center bg-primary-dark px-3 py-2 rounded-md text-text-primary min-w-[150px]"
onClick={doResumeGame}
>
RESUME&nbsp;
<span className="text-xs">
({savedGame.players.length}&nbsp;
{savedGame.players.length > 1 ? 'players' : 'player'})
</span>
</button>
)}
</StartButtonFooter>
</MainWrapper>
);

View File

@@ -1,5 +1,6 @@
import { createContext } from 'react';
import { InitialGameSettings, Settings } from '../Types/Settings';
import { Player } from '../Types/Player';
type Version = {
installedVersion: string;
@@ -8,6 +9,11 @@ type Version = {
remoteVersion?: string;
};
export type SavedGame = {
initialGameSettings: InitialGameSettings;
players: Player[];
} | null;
export type GlobalSettingsContextType = {
fullscreen: {
isFullscreen: boolean;
@@ -25,7 +31,7 @@ export type GlobalSettingsContextType = {
goToStart: () => void;
showPlay: boolean;
setShowPlay: (showPlay: boolean) => void;
initialGameSettings: InitialGameSettings | null;
initialGameSettings: InitialGameSettings;
setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
settings: Settings;
setSettings: (settings: Settings) => void;
@@ -36,8 +42,9 @@ export type GlobalSettingsContextType = {
isPWA: boolean;
preStartCompleted: boolean;
setPreStartCompleted: (completed: boolean) => void;
version: Version;
savedGame: SavedGame;
saveCurrentGame: (currentGame: SavedGame) => void;
};
export const GlobalSettingsContext =

View File

@@ -2,7 +2,7 @@ import { initializeApp } from 'firebase/app';
import { getAnalytics, logEvent } from 'firebase/analytics';
const firebaseConfig = {
apiKey: process.env.VITE_FIREBASE_API_KEY,
apiKey: 'AIzaSyCZ1AHMb5zmWS4VoRnC-OBxTswUfrJ0mlY',
authDomain: 'life-trinket.firebaseapp.com',
projectId: 'life-trinket',
storageBucket: 'life-trinket.appspot.com',

View File

@@ -3,6 +3,7 @@ import { useWakeLock } from 'react-screen-wake-lock';
import {
GlobalSettingsContext,
GlobalSettingsContextType,
SavedGame,
} from '../Contexts/GlobalSettingsContext';
import { useAnalytics } from '../Hooks/useAnalytics';
import {
@@ -21,12 +22,21 @@ export const GlobalSettingsProvider = ({
}) => {
const analytics = useAnalytics();
const savedShowPlay = localStorage.getItem('showPlay');
const savedGameSettings = localStorage.getItem('initialGameSettings');
const savedSettings = localStorage.getItem('settings');
const savedPlaying = localStorage.getItem('playing');
const savedPreStartComplete = localStorage.getItem('preStartComplete');
const localSavedGame = localStorage.getItem('savedGame');
const [savedGame, setCurrentGame] = useState<SavedGame>(
localSavedGame ? JSON.parse(localSavedGame) : null
);
const setCurrentGameAndLocalStorage = (savedGame: SavedGame) => {
if (!savedGame) {
setCurrentGame(savedGame);
localStorage.removeItem('savedGame');
return;
}
setCurrentGame(savedGame);
localStorage.setItem('savedGame', JSON.stringify(savedGame));
};
const savedPlaying = localStorage.getItem('playing');
const [playing, setPlaying] = useState<boolean>(
savedPlaying ? savedPlaying === 'true' : false
);
@@ -35,23 +45,42 @@ export const GlobalSettingsProvider = ({
localStorage.setItem('playing', String(playing));
};
const savedPreStartComplete = localStorage.getItem('preStartComplete');
const [preStartCompleted, setPreStartCompleted] = useState<boolean>(
savedPreStartComplete ? savedPreStartComplete === 'true' : false
);
const savedShowPlay = localStorage.getItem('showPlay');
const [showPlay, setShowPlay] = useState<boolean>(
savedShowPlay ? savedShowPlay === 'true' : false
);
const setShowPlayAndLocalStorage = (showPlay: boolean) => {
setShowPlay(showPlay);
localStorage.setItem('showPlay', String(showPlay));
};
const savedSettings = localStorage.getItem('settings');
const [randomizingPlayer, setRandomizingPlayer] = useState<boolean>(
savedSettings
? Boolean(JSON.parse(savedSettings).preStartMode === 'random-king')
: true
);
const [settings, setSettings] = useState<Settings>(
savedSettings ? JSON.parse(savedSettings) : defaultSettings
);
const setSettingsAndLocalStorage = (settings: Settings) => {
setSettings(settings);
localStorage.setItem('settings', JSON.stringify(settings));
};
const savedGameSettings = localStorage.getItem('initialGameSettings');
const [initialGameSettings, setInitialGameSettings] =
useState<InitialGameSettings | null>(
savedGameSettings ? JSON.parse(savedGameSettings) : null
useState<InitialGameSettings>(
savedGameSettings
? JSON.parse(savedGameSettings)
: defaultInitialGameSettings
);
const setInitialGameSettingsAndLocalStorage = (
@@ -64,15 +93,6 @@ export const GlobalSettingsProvider = ({
);
};
const [settings, setSettings] = useState<Settings>(
savedSettings ? JSON.parse(savedSettings) : defaultSettings
);
const setSettingsAndLocalStorage = (settings: Settings) => {
setSettings(settings);
localStorage.setItem('settings', JSON.stringify(settings));
};
const removeLocalStorage = async () => {
localStorage.removeItem('initialGameSettings');
localStorage.removeItem('players');
@@ -252,7 +272,7 @@ export const GlobalSettingsProvider = ({
},
goToStart,
showPlay,
setShowPlay,
setShowPlay: setShowPlayAndLocalStorage,
playing,
setPlaying: setPlayingAndLocalStorage,
initialGameSettings,
@@ -264,6 +284,8 @@ export const GlobalSettingsProvider = ({
isPWA: window?.matchMedia('(display-mode: standalone)').matches,
preStartCompleted,
setPreStartCompleted: setPreStartCompletedAndLocalStorage,
savedGame,
saveCurrentGame: setCurrentGameAndLocalStorage,
version: {
installedVersion: import.meta.env.VITE_APP_VERSION,
@@ -285,6 +307,7 @@ export const GlobalSettingsProvider = ({
settings,
randomizingPlayer,
preStartCompleted,
savedGame,
remoteVersion,
isLatestVersion,
analytics,

View File

@@ -31,6 +31,16 @@ code {
monospace;
}
// hide scrollbar globally
::-webkit-scrollbar {
display: none;
}
* {
scrollbar-width: none;
-ms-overflow-style: none;
}
@layer utilities {
.pointer-events-all {
pointer-events: all;