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10 Commits

Author SHA1 Message Date
Viktor Rådberg
89e1eaff4e bump 2024-01-27 16:25:40 +01:00
Viktor Rådberg
0f4e896342 Merge pull request #31 from Vikeo/swipable-settings
Swipable settings
2024-01-27 16:23:54 +01:00
Viktor Rådberg
dc1d5fe01d tsc 2024-01-27 16:20:09 +01:00
Viktor Rådberg
41e73d2c0c swipe 2024-01-27 11:05:54 +01:00
Viktor Rådberg
724dcf086c is side 2024-01-27 09:32:00 +01:00
Viktor Rådberg
51f9c4d20e initial test 2024-01-26 21:24:40 +01:00
Viktor Rådberg
354c0dbbb2 bump 2024-01-20 11:11:03 +01:00
Viktor Rådberg
3770d13beb fix some styling 2024-01-20 10:56:53 +01:00
Viktor Rådberg
13733242a2 bump 2024-01-14 14:39:20 +01:00
Viktor Rådberg
81f3891b20 add better pwa support 2024-01-14 14:38:56 +01:00
18 changed files with 2425 additions and 412 deletions

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@@ -1,7 +1,7 @@
{ {
"name": "life-trinket", "name": "life-trinket",
"private": true, "private": true,
"version": "0.5.51", "version": "0.6.1",
"type": "commonjs", "type": "commonjs",
"engines": { "engines": {
"node": ">=18", "node": ">=18",
@@ -22,6 +22,7 @@
"react": "^18.2.0", "react": "^18.2.0",
"react-dom": "^18.2.0", "react-dom": "^18.2.0",
"react-screen-wake-lock": "^3.0.2", "react-screen-wake-lock": "^3.0.2",
"react-swipeable": "^7.0.1",
"react-twc": "^1.3.0", "react-twc": "^1.3.0",
"zod": "^3.22.4" "zod": "^3.22.4"
}, },
@@ -43,8 +44,9 @@
"install": "^0.13.0", "install": "^0.13.0",
"postcss": "^8.4.32", "postcss": "^8.4.32",
"prettier": "2.8.8", "prettier": "2.8.8",
"tailwindcss": "^3.4.0", "tailwindcss": "^3.4.1",
"typescript": "^5.0.2", "typescript": "^5.3.3",
"vite": "^4.4.5" "vite": "^5.0.12",
"vite-plugin-pwa": "^0.17.4"
} }
} }

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@@ -66,10 +66,6 @@ export const CommanderDamage = ({
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const isSide =
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped;
const handleCommanderDamageChange = ( const handleCommanderDamageChange = (
index: number, index: number,
increment: number, increment: number,
@@ -132,9 +128,9 @@ export const CommanderDamage = ({
}; };
const opponentIndex = opponent.index; const opponentIndex = opponent.index;
const fontSize = isSide ? '4vmax' : '7vmin'; const fontSize = player.isSide ? '4vmax' : '7vmin';
const fontWeight = 'bold'; const fontWeight = 'bold';
const strokeWidth = isSide ? '0.4vmax' : '0.7vmin'; const strokeWidth = player.isSide ? '0.4vmax' : '0.7vmin';
return ( return (
<CommanderDamageContainer <CommanderDamageContainer

View File

@@ -47,6 +47,7 @@ type ExtraCounterProps = {
type: CounterType; type: CounterType;
setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void; setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void;
rotation: number; rotation: number;
isSide: boolean;
playerIndex: number; playerIndex: number;
}; };
@@ -56,15 +57,13 @@ const ExtraCounter = ({
setCounterTotal, setCounterTotal,
type, type,
rotation, rotation,
isSide,
playerIndex, playerIndex,
}: ExtraCounterProps) => { }: ExtraCounterProps) => {
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const isSide =
rotation === Rotation.Side || rotation === Rotation.SideFlipped;
const handleCountChange = (increment: number) => { const handleCountChange = (increment: number) => {
if (!counterTotal) { if (!counterTotal) {
setCounterTotal(increment, type); setCounterTotal(increment, type);

View File

@@ -4,13 +4,11 @@ import { Rotation } from '../../Types/Player';
import { RotationDivProps } from './CommanderDamage'; import { RotationDivProps } from './CommanderDamage';
const LoseButton = twc.div<RotationDivProps>((props) => [ const LoseButton = twc.div<RotationDivProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none', 'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none py-2 px-4 ',
props.$rotation === Rotation.SideFlipped props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `right-auto top-[15%] left-[27%]` ? `left-[19%]`
: props.$rotation === Rotation.Side : 'top-[21%]',
? `right-auto top-[15%] left-[27%]`
: 'right-[15%] top-1/4',
]); ]);
type LoseButtonProps = { type LoseButtonProps = {
@@ -24,6 +22,8 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
? rotation ? rotation
: rotation === Rotation.Side : rotation === Rotation.Side
? rotation - 180 ? rotation - 180
: rotation === Rotation.Flipped
? rotation - 180
: rotation; : rotation;
return ( return (
@@ -33,7 +33,7 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
aria-label={`Lose Game`} aria-label={`Lose Game`}
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
> >
<Skull size="5vmin" color="black" opacity={0.5} /> <Skull size="8vmin" color="black" opacity={0.5} />
</LoseButton> </LoseButton>
); );
}; };

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@@ -100,6 +100,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'commanderTax' (counter) => counter.type === 'commanderTax'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -114,6 +115,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'partnerTax' (counter) => counter.type === 'partnerTax'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -127,6 +129,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
player.extraCounters?.find((counter) => counter.type === 'poison') player.extraCounters?.find((counter) => counter.type === 'poison')
?.value ?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -140,6 +143,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
player.extraCounters?.find((counter) => counter.type === 'energy') player.extraCounters?.find((counter) => counter.type === 'energy')
?.value ?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -154,6 +158,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'experience' (counter) => counter.type === 'experience'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />

View File

@@ -8,7 +8,7 @@ import {
import LifeCounterButton from '../Buttons/LifeCounterButton'; import LifeCounterButton from '../Buttons/LifeCounterButton';
import { OutlinedText } from '../Misc/OutlinedText'; import { OutlinedText } from '../Misc/OutlinedText';
const LifeCountainer = twc.div<RotationDivProps>((props) => [ const LifeContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow relative w-full h-full justify-between items-center', 'flex flex-grow relative w-full h-full justify-between items-center',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'flex-col-reverse' ? 'flex-col-reverse'
@@ -49,7 +49,6 @@ type HealthProps = {
const Health = ({ const Health = ({
player, player,
rotation,
handleLifeChange, handleLifeChange,
differenceKey, differenceKey,
recentDifference, recentDifference,
@@ -99,12 +98,13 @@ const Health = ({
}, [textContainerRef]); }, [textContainerRef]);
const calculateFontSize = (container: HTMLDivElement) => { const calculateFontSize = (container: HTMLDivElement) => {
const isSide = const widthRatio = player.isSide
rotation === Rotation.SideFlipped || rotation === Rotation.Side; ? container.clientHeight
: container.clientWidth;
const widthRatio = isSide ? container.clientHeight : container.clientWidth; const heightRatio = player.isSide
? container.clientWidth
const heightRatio = isSide ? container.clientWidth : container.clientHeight; : container.clientHeight;
const minRatio = Math.min(widthRatio, heightRatio); const minRatio = Math.min(widthRatio, heightRatio);
@@ -116,7 +116,7 @@ const Health = ({
}; };
return ( return (
<LifeCountainer $rotation={player.settings.rotation}> <LifeContainer $rotation={player.settings.rotation}>
<LifeCounterButton <LifeCounterButton
lifeTotal={player.lifeTotal} lifeTotal={player.lifeTotal}
setLifeTotal={handleLifeChange} setLifeTotal={handleLifeChange}
@@ -154,7 +154,7 @@ const Health = ({
operation="add" operation="add"
increment={1} increment={1}
/> />
</LifeCountainer> </LifeContainer>
); );
}; };

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@@ -1,11 +1,11 @@
import { useEffect, useState } from 'react'; import { useEffect, useState } from 'react';
import { useSwipeable } from 'react-swipeable';
import { twc } from 'react-twc'; import { twc } from 'react-twc';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings'; import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers'; import { usePlayers } from '../../Hooks/usePlayers';
import { Player, Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage'; import { RotationDivProps } from '../Buttons/CommanderDamage';
import { LoseGameButton } from '../Buttons/LoseButton'; import { LoseGameButton } from '../Buttons/LoseButton';
import SettingsButton from '../Buttons/SettingsButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar'; import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar'; import ExtraCountersBar from '../Counters/ExtraCountersBar';
import PlayerMenu from '../Player/PlayerMenu'; import PlayerMenu from '../Player/PlayerMenu';
@@ -24,7 +24,7 @@ const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`; const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [ const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper', 'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `rotate-[${props.$rotation - 90}deg]` ? `rotate-[${props.$rotation - 90}deg]`
: '', : '',
@@ -71,14 +71,51 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const [showPlayerMenu, setShowPlayerMenu] = useState(false); const [showPlayerMenu, setShowPlayerMenu] = useState(false);
const [recentDifference, setRecentDifference] = useState(0); const [recentDifference, setRecentDifference] = useState(0);
const [differenceKey, setDifferenceKey] = useState(Date.now()); const [differenceKey, setDifferenceKey] = useState(Date.now());
const [isLandscape, setIsLandscape] = useState(false);
const calcRot = player.isSide
? player.settings.rotation - 180
: player.settings.rotation;
const rotationAngle = isLandscape ? calcRot : calcRot + 90;
const handlers = useSwipeable({
trackMouse: true,
onSwipedDown: () => {
console.log(`User DOWN Swiped on player ${player.index}`);
setShowPlayerMenu(true);
},
onSwipedUp: () => {
console.log(`User UP Swiped on player ${player.index}`);
setShowPlayerMenu(false);
},
swipeDuration: 500,
onSwiping: (eventData) => console.log(eventData),
rotationAngle,
});
useEffect(() => { useEffect(() => {
const timer = setTimeout(() => { const timer = setTimeout(() => {
setRecentDifference(0); setRecentDifference(0);
}, 3_000); }, 3_000);
return () => clearTimeout(timer); const resizeObserver = new ResizeObserver(() => {
}, [recentDifference]); if (document.body.clientWidth > document.body.clientHeight)
setIsLandscape(true);
else setIsLandscape(false);
return;
});
resizeObserver.observe(document.body);
return () => {
clearTimeout(timer);
// Cleanup: disconnect the ResizeObserver when the component unmounts.
resizeObserver.disconnect();
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [recentDifference, document.body.clientHeight, document.body.clientWidth]);
useEffect(() => { useEffect(() => {
if (player.showStartingPlayer) { if (player.showStartingPlayer) {
@@ -124,6 +161,7 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
<LifeCounterWrapper <LifeCounterWrapper
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
{...handlers}
> >
{settings.showStartingPlayer && {settings.showStartingPlayer &&
player.isStartingPlayer && player.isStartingPlayer &&
@@ -150,12 +188,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
key={player.index} key={player.index}
handleLifeChange={handleLifeChange} handleLifeChange={handleLifeChange}
/> />
<SettingsButton
onClick={() => {
setShowPlayerMenu(!showPlayerMenu);
}}
rotation={player.settings.rotation}
/>
{playerCanLose(player) && ( {playerCanLose(player) && (
<LoseGameButton <LoseGameButton
rotation={player.settings.rotation} rotation={player.settings.rotation}
@@ -170,9 +202,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
handleLifeChange={handleLifeChange} handleLifeChange={handleLifeChange}
/> />
<ExtraCountersBar player={player} /> <ExtraCountersBar player={player} />
{showPlayerMenu && (
<PlayerMenu player={player} setShowPlayerMenu={setShowPlayerMenu} /> <PlayerMenu
)} isShown={showPlayerMenu}
player={player}
setShowPlayerMenu={setShowPlayerMenu}
/>
</LifeCounterWrapper> </LifeCounterWrapper>
</LifeCounterContentWrapper> </LifeCounterContentWrapper>
); );

View File

@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
import { Separator } from './Separator'; import { Separator } from './Separator';
import { Paragraph } from './TextComponents'; import { Paragraph } from './TextComponents';
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[80vw] h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary`; export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
type InfoModalProps = { type InfoModalProps = {
isOpen: boolean; isOpen: boolean;
@@ -12,63 +12,77 @@ type InfoModalProps = {
export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => { export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
return ( return (
<Modal open={isOpen} onClose={closeModal}> <Modal
<ModalWrapper> open={isOpen}
<div> onClose={closeModal}
<h2 className="text-2xl text-center mb-4">📋 Usage Guide</h2> style={{ display: 'flex', justifyContent: 'center' }}
<Separator height="1px" /> >
<Paragraph className="my-4"> <>
There are some controls that you might not know about, so here's a <div className="flex relative w-full max-w-[548px]">
short list of them. <button
</Paragraph> onClick={closeModal}
<h3 className="text-lg font-bold mb-2">Life counter</h3> className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
<ul className="list-disc ml-6 mb-4">
<li>
<strong>Tap</strong> on a player's + or - button to add or
subtract <strong>1 life</strong>.
</li>
<li>
<strong>Long press</strong> on a player's + or - button to add or
subtract <strong>10 life</strong>.
</li>
</ul>
<h3 className="text-lg font-bold mb-2">
Commander damage and other counters
</h3>
<ul className="list-disc ml-6 mb-4">
<li>
<strong>Tap</strong> on the counter to add{' '}
<strong>1 counter</strong>.
</li>
<li>
<strong>Long press</strong> on the counter to subtract{' '}
<strong>1 counter</strong>.
</li>
</ul>
<h3 className="text-lg font-bold mb-2">Other</h3>
<Paragraph className="mb-4">
When a player is <strong>at or below 0 life</strong>, has taken{' '}
<strong>21 or more Commander Damage</strong> or has{' '}
<strong>10 or more poison counters</strong>, a button with a skull
will appear on that player's card. Tapping it will dim the player's
card.
</Paragraph>
</div>
<div className="text-center mt-4">
Visit my
<a
href="https://github.com/Vikeo/LifeTrinket"
target="_blank"
className="text-text-secondary underline"
> >
{' '} X
GitHub{' '} </button>
</a>
for more info about this web app.
</div> </div>
</ModalWrapper> <ModalWrapper>
<div>
<h2 className="text-2xl text-center mb-4">📋 Usage Guide</h2>
<Separator height="1px" />
<Paragraph className="my-4">
There are some controls that you might not know about, so here's a
short list of them.
</Paragraph>
<h3 className="text-lg font-bold mb-2">Life counter</h3>
<ul className="list-disc ml-6 mb-4">
<li>
<strong>Tap</strong> on a player's + or - button to add or
subtract <strong>1 life</strong>.
</li>
<li>
<strong>Long press</strong> on a player's + or - button to add
or subtract <strong>10 life</strong>.
</li>
</ul>
<h3 className="text-lg font-bold mb-2">
Commander damage and other counters
</h3>
<ul className="list-disc ml-6 mb-4">
<li>
<strong>Tap</strong> on the counter to add{' '}
<strong>1 counter</strong>.
</li>
<li>
<strong>Long press</strong> on the counter to subtract{' '}
<strong>1 counter</strong>.
</li>
</ul>
<h3 className="text-lg font-bold mb-2">Other</h3>
<Paragraph className="mb-4">
When a player is <strong>at or below 0 life</strong>, has taken{' '}
<strong>21 or more Commander Damage</strong> or has{' '}
<strong>10 or more poison counters</strong>, a button with a skull
will appear on that player's card. Tapping it will dim the
player's card.
</Paragraph>
</div>
<div className="text-center mt-4">
Visit my
<a
href="https://github.com/Vikeo/LifeTrinket"
target="_blank"
className="text-text-secondary underline"
>
{' '}
GitHub{' '}
</a>
for more info about this web app.
</div>
</ModalWrapper>
</>
</Modal> </Modal>
); );
}; };

View File

@@ -67,116 +67,129 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
return ( return (
<Modal open={isOpen} onClose={closeModal}> <Modal open={isOpen} onClose={closeModal}>
<ModalWrapper> <>
<Container> <div className="flex relative w-full max-w-[548px]">
<h2 className="text-center text-2xl mb-2"> Settings </h2> <button
<Separator height="1px" /> onClick={closeModal}
<SettingContainer> className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
<ToggleContainer> >
<FormLabel>Show Start Player</FormLabel> X
<Switch </button>
checked={settings.showStartingPlayer} </div>
onChange={() => { <ModalWrapper>
setSettings({ <Container>
...settings, <h2 className="text-center text-2xl mb-2"> Settings </h2>
showStartingPlayer: !settings.showStartingPlayer, <Separator height="1px" />
}); <SettingContainer>
}} <ToggleContainer>
/> <FormLabel>Show Start Player</FormLabel>
</ToggleContainer> <Switch
<Description> checked={settings.showStartingPlayer}
On start or reset of game, will pick a random player who will onChange={() => {
start first if this is enabled. setSettings({
</Description> ...settings,
</SettingContainer> showStartingPlayer: !settings.showStartingPlayer,
<SettingContainer> });
<ToggleContainer> }}
<FormLabel>Keep Awake</FormLabel> />
<Switch </ToggleContainer>
checked={settings.keepAwake} <Description>
onChange={() => { On start or reset of game, will pick a random player who will
setSettings({ ...settings, keepAwake: !settings.keepAwake }); start first if this is enabled.
}} </Description>
/> </SettingContainer>
</ToggleContainer> <SettingContainer>
<Description> <ToggleContainer>
Will prevent device from going to sleep while this app is open if <FormLabel>Keep Awake</FormLabel>
this is enabled. <Switch
</Description> checked={settings.keepAwake}
</SettingContainer> onChange={() => {
<SettingContainer> setSettings({
<ToggleContainer> ...settings,
<FormLabel>Go fullscreen on start (Android only)</FormLabel> keepAwake: !settings.keepAwake,
<Switch });
checked={settings.goFullscreenOnStart} }}
onChange={() => { />
setSettings({ </ToggleContainer>
...settings, <Description>
goFullscreenOnStart: !settings.goFullscreenOnStart, Will prevent device from going to sleep while this app is open
}); if this is enabled.
}} </Description>
/> </SettingContainer>
</ToggleContainer> <SettingContainer>
<Description> <ToggleContainer>
Will enter fullscreen mode when starting a game if this is <FormLabel>Go fullscreen on start (Android only)</FormLabel>
enabled. <Switch
</Description> checked={settings.goFullscreenOnStart}
</SettingContainer> onChange={() => {
{!isPWA && ( setSettings({
<> ...settings,
<Separator height="1px" /> goFullscreenOnStart: !settings.goFullscreenOnStart,
<SettingContainer> });
<ToggleContainer> }}
<Paragraph> />
<b>Tip:</b> You can{' '} </ToggleContainer>
<b>add this webapp to your home page on iOS</b> or{' '} <Description>
<b>install it on Android</b> to have it act just like a Will enter fullscreen mode when starting a game if this is
normal app! enabled.
</Paragraph> </Description>
</ToggleContainer> </SettingContainer>
<Description className="mt-1"> {!isPWA && (
If you do, this app will work offline and the toolbar will be <>
automatically hidden. <Separator height="1px" />
</Description> <SettingContainer>
</SettingContainer> <ToggleContainer>
</> <Paragraph>
)} <b>Tip:</b> You can{' '}
<Separator height="1px" /> <b>add this webapp to your home page on iOS</b> or{' '}
<SettingContainer> <b>install it on Android</b> to have it act just like a
<Paragraph> normal app!
{/* @ts-expect-error is defined in vite.config.ts*/} </Paragraph>
Current version: {APP_VERSION}{' '} </ToggleContainer>
{isLatestVersion && ( <Description className="mt-1">
<span className="text-sm text-text-secondary">(latest)</span> If you do, this app will work offline and the toolbar will
)} be automatically hidden.
</Paragraph> </Description>
{!isLatestVersion && newVersion && ( </SettingContainer>
<Paragraph className="text-text-secondary text-lg text-center"> </>
New version ({newVersion}) is available!{' '}
</Paragraph>
)} )}
</SettingContainer> <Separator height="1px" />
{!isLatestVersion && newVersion && ( <SettingContainer>
<Paragraph>
{/* @ts-expect-error is defined in vite.config.ts*/}
Current version: {APP_VERSION}{' '}
{isLatestVersion && (
<span className="text-sm text-text-secondary">(latest)</span>
)}
</Paragraph>
{!isLatestVersion && newVersion && (
<Paragraph className="text-text-secondary text-lg text-center">
New version ({newVersion}) is available!{' '}
</Paragraph>
)}
</SettingContainer>
{!isLatestVersion && newVersion && (
<Button
variant="contained"
style={{ marginTop: '0.25rem', marginBottom: '0.25rem' }}
onClick={() => window?.location?.reload()}
>
<span>Update</span>
<span className="text-xs">&nbsp;(reload app)</span>
</Button>
)}
<Separator height="1px" />
<Button <Button
variant="contained" variant="contained"
style={{ marginTop: '0.25rem', marginBottom: '0.25rem' }} onClick={closeModal}
onClick={() => window?.location?.reload()} style={{ marginTop: '0.25rem' }}
> >
<span>Update</span> Save and Close
<span className="text-xs">&nbsp;(reload app)</span>
</Button> </Button>
)} </Container>
<Separator height="1px" /> </ModalWrapper>
</>
<Button
variant="contained"
onClick={closeModal}
style={{ marginTop: '0.25rem' }}
>
Save and Close
</Button>
</Container>
</ModalWrapper>
</Modal> </Modal>
); );
}; };

View File

@@ -6,7 +6,6 @@ import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers'; import { usePlayers } from '../../Hooks/usePlayers';
import { useSafeRotate } from '../../Hooks/useSafeRotate'; import { useSafeRotate } from '../../Hooks/useSafeRotate';
import { import {
Cross,
Energy, Energy,
Exit, Exit,
Experience, Experience,
@@ -17,10 +16,7 @@ import {
ResetGame, ResetGame,
} from '../../Icons/generated'; } from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { import { RotationDivProps } from '../Buttons/CommanderDamage';
RotationButtonProps,
RotationDivProps,
} from '../Buttons/CommanderDamage';
const CheckboxContainer = twc.div``; const CheckboxContainer = twc.div``;
@@ -35,6 +31,7 @@ const PlayerMenuWrapper = twc.div`
justify-center justify-center
z-[2] z-[2]
webkit-user-select-none webkit-user-select-none
transition-all
`; `;
const BetterRowContainer = twc.div` const BetterRowContainer = twc.div`
@@ -85,21 +82,17 @@ const SettingsContainer = twc.div<RotationDivProps>((props) => [
: 'flex-row', : 'flex-row',
]); ]);
const CloseButton = twc.button<RotationButtonProps>((props) => [
'absolute border-none outline-none cursor-pointer bg-transparent z-[99]',
props.$rotation === Rotation.Side
? `top-[5%] right-auto left-[5%]`
: props.$rotation === Rotation.SideFlipped
? 'top-auto left-auto bottom-[5%] right-[5%]'
: 'top-[15%] right-[5%]',
]);
type PlayerMenuProps = { type PlayerMenuProps = {
player: Player; player: Player;
setShowPlayerMenu: (showPlayerMenu: boolean) => void; setShowPlayerMenu: (showPlayerMenu: boolean) => void;
isShown: boolean;
}; };
const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => { const PlayerMenu = ({
player,
setShowPlayerMenu,
isShown,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null); const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const dialogRef = useRef<HTMLDialogElement | null>(null); const dialogRef = useRef<HTMLDialogElement | null>(null);
@@ -108,9 +101,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
containerRef: settingsContainerRef, containerRef: settingsContainerRef,
}); });
const handleOnClick = () => {
setShowPlayerMenu(false);
};
const { fullscreen, wakeLock, goToStart } = useGlobalSettings(); const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
const { updatePlayer, resetCurrentGame } = usePlayers(); const { updatePlayer, resetCurrentGame } = usePlayers();
@@ -142,7 +132,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
const buttonFontSize = isSide ? '1.5vmax' : '3vmin'; const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
const iconSize = isSide ? '6vmin' : '3vmax'; const iconSize = isSide ? '6vmin' : '3vmax';
const extraCountersSize = isSide ? '8vmin' : '4vmax'; const extraCountersSize = isSide ? '8vmin' : '4vmax';
const closeButtonSize = isSide ? '6vmin' : '3vmax';
const calcRotation = const calcRotation =
player.settings.rotation === Rotation.Side player.settings.rotation === Rotation.Side
@@ -156,33 +145,10 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
//TODO: Fix hacky solution to rotation for SideFlipped //TODO: Fix hacky solution to rotation for SideFlipped
style={{ style={{
rotate: rotate:
player.settings.rotation === Rotation.SideFlipped ? '180deg' : '', player.settings.rotation === Rotation.SideFlipped ? `180deg` : '',
translate: isShown ? '' : player.isSide ? `-100%` : `0 -100%`,
}} }}
> >
<CloseButton
$rotation={player.settings.rotation}
style={{
rotate:
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped
? `${player.settings.rotation - 180}deg`
: '',
}}
>
<Button
variant="text"
onClick={handleOnClick}
style={{
margin: 0,
padding: 0,
height: closeButtonSize,
width: closeButtonSize,
}}
>
<Cross size={closeButtonSize} />
</Button>
</CloseButton>
<SettingsContainer <SettingsContainer
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
style={{ style={{
@@ -373,7 +339,7 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
</BetterRowContainer> </BetterRowContainer>
<dialog <dialog
ref={dialogRef} ref={dialogRef}
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]" className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute bottom-[20%]"
> >
<div className="h-full flex flex-col p-4 gap-2"> <div className="h-full flex flex-col p-4 gap-2">
<h1 className="text-center">Reset Game?</h1> <h1 className="text-center">Reset Game?</h1>

View File

@@ -176,7 +176,7 @@ const Start = () => {
Life Trinket Life Trinket
</h1> </h1>
<div className="overflow-hidden items-center flex flex-col max-w-[548px] mb-8 px-4"> <div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
<FormControl focused={false} style={{ width: '100%' }}> <FormControl focused={false} style={{ width: '100%' }}>
<FormLabel>Number of Players</FormLabel> <FormLabel>Number of Players</FormLabel>
<SliderWrapper> <SliderWrapper>

View File

@@ -229,6 +229,7 @@ export const createInitialPlayers = ({
extraCounters: [], extraCounters: [],
commanderDamage, commanderDamage,
hasLost: false, hasLost: false,
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
}; };
players.push(player); players.push(player);

View File

@@ -0,0 +1,53 @@
import { useEffect, useState } from 'react';
export interface OrientationState {
angle: number;
type: string;
}
const defaultState: OrientationState = {
angle: 0,
type: 'landscape-primary',
};
export default function useOrientation(
initialState: OrientationState = defaultState
) {
const [state, setState] = useState(initialState);
const [isLandscape, setIsLandscape] = useState(false);
useEffect(() => {
const screen = window.screen;
let mounted = true;
const onChange = () => {
if (mounted) {
const { orientation } = screen;
console.log(orientation);
if (orientation) {
const { angle, type } = orientation;
setState({ angle, type });
if (type.includes('landscape')) {
setIsLandscape(true);
} else if (type.includes('portrait')) {
setIsLandscape(false);
}
} else if (window.orientation !== undefined) {
setState({
angle:
typeof window.orientation === 'number' ? window.orientation : 0,
type: '',
});
}
}
};
onChange();
return () => {
mounted = false;
};
}, [isLandscape]);
return { state, isLandscape };
}

View File

@@ -8,6 +8,7 @@ export type Player = {
isStartingPlayer: boolean; isStartingPlayer: boolean;
showStartingPlayer: boolean; showStartingPlayer: boolean;
hasLost: boolean; hasLost: boolean;
isSide: boolean;
}; };
export type PlayerSettings = { export type PlayerSettings = {

View File

@@ -6,6 +6,9 @@ import type { Config } from 'tailwindcss';
export default { export default {
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'], content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
theme: { theme: {
screens: {
modalSm: '548px',
},
extend: { extend: {
gridTemplateAreas: { gridTemplateAreas: {
onePlayerLandscape: ['player0 player0'], onePlayerLandscape: ['player0 player0'],
@@ -53,10 +56,10 @@ export default {
}, },
text: { text: {
primary: '#F5F5F5', primary: '#F5F5F5',
secondary: '#b3b39b', secondary: '#76A6A5',
}, },
action: { action: {
disabled: '#5E714C', disabled: '#234A47',
}, },
common: { common: {
white: '#F9FFE3', white: '#F9FFE3',
@@ -64,7 +67,7 @@ export default {
}, },
lifeCounter: { lifeCounter: {
text: 'rgba(0, 0, 0, 0.4)', text: 'rgba(0, 0, 0, 0.4)',
lostWrapper: '#00000070', lostWrapper: '#000000',
}, },
interface: { interface: {
loseButton: { loseButton: {

View File

@@ -1,9 +1,19 @@
import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react-swc'; import react from '@vitejs/plugin-react-swc';
import { defineConfig } from 'vite';
import { VitePWA } from 'vite-plugin-pwa';
// https://vitejs.dev/config/ // https://vitejs.dev/config/
export default defineConfig({ export default defineConfig({
plugins: [react()], plugins: [
react(),
VitePWA({
registerType: 'autoUpdate',
workbox: {
clientsClaim: true,
skipWaiting: true,
},
}),
],
build: { build: {
minify: 'esbuild', minify: 'esbuild',
rollupOptions: { rollupOptions: {

2231
yarn.lock

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