Compare commits

...

13 Commits

Author SHA1 Message Date
Viktor Rådberg
10039175a1 bump 2024-01-14 13:14:53 +01:00
Viktor Rådberg
bcf2a0a840 new colors 2024-01-14 13:14:33 +01:00
Viktor Rådberg
d25da5d97b fix styling 2024-01-14 12:31:57 +01:00
Viktor Rådberg
f5a80e573e cache 2024-01-14 10:41:14 +01:00
Viktor Rådberg
1f36264e39 update package json 2024-01-14 10:40:48 +01:00
Viktor Rådberg
d615cfd3ba reset game styling 2024-01-14 10:38:28 +01:00
Viktor Rådberg
4453b12ce6 bump 2024-01-13 20:32:10 +01:00
Viktor Rådberg
d601a820f8 remove log 2024-01-13 20:32:00 +01:00
Viktor Rådberg
0455f43794 test 2024-01-13 20:26:07 +01:00
Viktor Rådberg
f94103fe51 fix 2024-01-13 20:20:50 +01:00
Viktor Rådberg
c36668b933 fix 2024-01-13 20:20:20 +01:00
Viktor Rådberg
f9d0346300 bump 2024-01-13 20:18:50 +01:00
Viktor Rådberg
2f3ee74c74 test 2024-01-13 20:15:43 +01:00
9 changed files with 162 additions and 171 deletions

View File

@@ -1,8 +1,8 @@
robots.txt,1693082171694,391d14b3c2f8c9143a27a28c7399585142228d4d1bdbe2c87ac946de411fa9a2 index.html,1705225256081,6ef0d7e2de82bf64addbb9294fb28845fd06daaa544b010a47422c12ae3ad97f
manifest.json,1693082171694,91ce94afb71f33a477f5d8d48c3f98bd7de422279c74f17b6500eec72003ac1a robots.txt,1705225255906,391d14b3c2f8c9143a27a28c7399585142228d4d1bdbe2c87ac946de411fa9a2
assets/index-5265c558.css,1693082171837,08c4451946bbdf520fe337edb365417a8bbf91914c018b83866723ef52d57b43 manifest.json,1705225255906,91ce94afb71f33a477f5d8d48c3f98bd7de422279c74f17b6500eec72003ac1a
index.html,1693082171837,09e1919fbaaa3a0bf08f43eb46c29136d62a7747b41f8b5d0f4a7ed23337c344 assets/index-08359bdb.css,1705225256081,d2766260d28230d960d75362810713efaddf40687205e697432b52869f162af7
logo192.png,1693082171693,4309255bccbdbb341b5ab88708677e3d43b9e171d2666528ff932295a8257e4e logo192.png,1705225255905,3b0fcf91fe2128f493de0bce2f6e2d35520a4260a04e05b8d855181359b3d3fe
favicon.ico,1693082171692,48d8c1b9714dbc9bcb012d9c9f04112d229f20e6c889bda588ac159f973e6a8d favicon.ico,1705225255905,75661e6187b524767554b4f28ec09a64bc72b0bb102a0b453aaead88519d9ed3
logo512.png,1693082171694,92c7c05dc98170596d04f48e5e60eaae9535f409bcaeff129fd98fef8aba9f4e logo512.png,1705225255906,cf49739c9e6890bbfcd4157f299dde425df60759b7320ae9188d7ab9dc51e8ca
assets/index-5023e89e.js,1693082171838,8a6177168e95e1ca90e5ad8774252a8a02a9a78765bd329b7deae729c01aedf3 assets/index-20658f4b.js,1705225256081,742f2c10740beea3a23f269aa6266b3c288d1fd9c7e20b6829034e8a898bf1e1

View File

@@ -1,7 +1,7 @@
{ {
"name": "life-trinket", "name": "life-trinket",
"private": true, "private": true,
"version": "0.5.42", "version": "0.5.5",
"type": "commonjs", "type": "commonjs",
"engines": { "engines": {
"node": ">=18", "node": ">=18",
@@ -13,7 +13,7 @@
"lint": "eslint . --ext ts,tsx --report-unused-disable-directives --max-warnings 0", "lint": "eslint . --ext ts,tsx --report-unused-disable-directives --max-warnings 0",
"preview": "vite preview", "preview": "vite preview",
"generate-icons": "npx @svgr/cli src/Icons/svgs", "generate-icons": "npx @svgr/cli src/Icons/svgs",
"deploy": "bun build && firebase deploy --only hosting" "deploy": "bun run build && firebase deploy --only hosting"
}, },
"dependencies": { "dependencies": {
"@mui/material": "^5.13.6", "@mui/material": "^5.13.6",

View File

@@ -30,7 +30,7 @@ const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
: '', : '',
]); ]);
const DynamicText = twc.div`text-[8vmin]`; const DynamicText = twc.div`text-[8vmin] whitespace-nowrap`;
const hasCommanderDamageReached21 = (player: Player) => { const hasCommanderDamageReached21 = (player: Player) => {
const commanderDamageTotals = player.commanderDamage.map( const commanderDamageTotals = player.commanderDamage.map(
@@ -131,7 +131,11 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
<StartingPlayerNoticeWrapper <StartingPlayerNoticeWrapper
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
> >
<DynamicText style={{ rotate: `${calcTextRotation}deg` }}> <DynamicText
style={{
rotate: `${calcTextRotation}deg`,
}}
>
You start! You start!
</DynamicText> </DynamicText>
</StartingPlayerNoticeWrapper> </StartingPlayerNoticeWrapper>

View File

@@ -1,6 +1,7 @@
import { Modal } from '@mui/material'; import { Modal } from '@mui/material';
import { theme } from '../../Data/theme';
import { twc } from 'react-twc'; import { twc } from 'react-twc';
import { Separator } from './Separator';
import { Paragraph } from './TextComponents';
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[80vw] h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary`; export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[80vw] h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary`;
@@ -14,14 +15,14 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
<Modal open={isOpen} onClose={closeModal}> <Modal open={isOpen} onClose={closeModal}>
<ModalWrapper> <ModalWrapper>
<div> <div>
<h2 style={{ textAlign: 'center' }}>📋 Usage Guide</h2> <h2 className="text-2xl text-center mb-4">📋 Usage Guide</h2>
<p> <Separator height="1px" />
<Paragraph className="my-4">
There are some controls that you might not know about, so here's a There are some controls that you might not know about, so here's a
short list of them. short list of them.
</p> </Paragraph>
<h3 className="text-lg font-bold mb-2">Life counter</h3>
<h3>Life counter</h3> <ul className="list-disc ml-6 mb-4">
<ul>
<li> <li>
<strong>Tap</strong> on a player's + or - button to add or <strong>Tap</strong> on a player's + or - button to add or
subtract <strong>1 life</strong>. subtract <strong>1 life</strong>.
@@ -32,8 +33,10 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
</li> </li>
</ul> </ul>
<h3>Commander damage and other counters</h3> <h3 className="text-lg font-bold mb-2">
<ul> Commander damage and other counters
</h3>
<ul className="list-disc ml-6 mb-4">
<li> <li>
<strong>Tap</strong> on the counter to add{' '} <strong>Tap</strong> on the counter to add{' '}
<strong>1 counter</strong>. <strong>1 counter</strong>.
@@ -44,33 +47,21 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
</li> </li>
</ul> </ul>
<h3>Other</h3> <h3 className="text-lg font-bold mb-2">Other</h3>
<p> <Paragraph className="mb-4">
When a player is <strong>at or below 0 life</strong>, has taken{' '} When a player is <strong>at or below 0 life</strong>, has taken{' '}
<strong>21 or more Commander Damage</strong> or has{' '} <strong>21 or more Commander Damage</strong> or has{' '}
<strong>10 or more poison counters</strong>, a button with a skull <strong>10 or more poison counters</strong>, a button with a skull
will appear on that player's card. will appear on that player's card. Tapping it will dim the player's
</p>
<p>
Tap on the button to mark that player as lost, dimming their player
card. card.
</p> </Paragraph>
</div> </div>
<br /> <div className="text-center mt-4">
<div
style={{
textAlign: 'center',
marginTop: '1rem',
}}
>
Visit my Visit my
<a <a
href="https://github.com/Vikeo/LifeTrinket" href="https://github.com/Vikeo/LifeTrinket"
target="_blank" target="_blank"
style={{ className="text-text-secondary underline"
textDecoration: 'none',
color: theme.palette.primary.light,
}}
> >
{' '} {' '}
GitHub{' '} GitHub{' '}

View File

@@ -7,7 +7,7 @@ export const Separator = ({
}) => { }) => {
return ( return (
<div <div
className={`bg-common-black bg-opacity-30 rounded-full mt-2 mb-2`} className={`bg-common-white bg-opacity-30 rounded-full mt-2 mb-2`}
style={{ width, height }} style={{ width, height }}
/> />
); );

View File

@@ -44,17 +44,19 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
const data = await result.json(); const data = await result.json();
if (!data.name) { if (!data.name) {
setIsLatestVersion(false);
setNewVersion(undefined); setNewVersion(undefined);
setIsLatestVersion(false);
return; return;
} }
setNewVersion(data.name);
/* @ts-expect-error is defined in vite.config.ts*/ /* @ts-expect-error is defined in vite.config.ts*/
if (data.name === APP_VERSION) { if (data.name === APP_VERSION) {
setNewVersion(data.name);
setIsLatestVersion(true); setIsLatestVersion(true);
return; return;
} }
setIsLatestVersion(false); setIsLatestVersion(false);
} catch (error) { } catch (error) {
console.error('error getting latest version string', error); console.error('error getting latest version string', error);
@@ -67,7 +69,8 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
<Modal open={isOpen} onClose={closeModal}> <Modal open={isOpen} onClose={closeModal}>
<ModalWrapper> <ModalWrapper>
<Container> <Container>
<h2 style={{ textAlign: 'center' }}> Settings </h2> <h2 className="text-center text-2xl mb-2"> Settings </h2>
<Separator height="1px" />
<SettingContainer> <SettingContainer>
<ToggleContainer> <ToggleContainer>
<FormLabel>Show Start Player</FormLabel> <FormLabel>Show Start Player</FormLabel>

View File

@@ -373,25 +373,27 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
</BetterRowContainer> </BetterRowContainer>
<dialog <dialog
ref={dialogRef} ref={dialogRef}
className="z-[9999] bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]" className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]"
> >
<h1>Reset Game?</h1> <div className="h-full flex flex-col p-4 gap-2">
<div style={{ display: 'flex', justifyContent: 'space-evenly' }}> <h1 className="text-center">Reset Game?</h1>
<Button <div className="flex justify-evenly gap-4">
variant="contained" <Button
onClick={() => dialogRef.current?.close()} variant="contained"
> onClick={() => dialogRef.current?.close()}
No >
</Button> No
<Button </Button>
variant="contained" <Button
onClick={() => { variant="contained"
handleResetGame(); onClick={() => {
dialogRef.current?.close(); handleResetGame();
}} dialogRef.current?.close();
> }}
Yes >
</Button> Yes
</Button>
</div>
</div> </div>
</dialog> </dialog>
</SettingsContainer> </SettingsContainer>

View File

@@ -20,7 +20,7 @@ import { LayoutOptions } from './LayoutOptions';
const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`; const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
const StartButtonFooter = twc.div`fixed bottom-4 z-1`; const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4`;
const ToggleButtonsWrapper = twc.div`flex flex-row justify-between items-center`; const ToggleButtonsWrapper = twc.div`flex flex-row justify-between items-center`;
@@ -174,87 +174,88 @@ const Start = () => {
Life Trinket Life Trinket
</h1> </h1>
<FormControl focused={false} style={{ width: '80vw' }}> <div className="overflow-hidden items-center flex flex-col max-w-[548px] mb-8 px-4">
<FormLabel>Number of Players</FormLabel> <FormControl focused={false}>
<Slider <FormLabel>Number of Players</FormLabel>
title="Number of Players" <Slider
max={6} title="Number of Players"
min={1} max={6}
aria-label="Custom marks" min={1}
value={playerOptions?.numberOfPlayers ?? 4} aria-label="Custom marks"
getAriaValueText={valuetext} value={playerOptions?.numberOfPlayers ?? 4}
step={null} getAriaValueText={valuetext}
marks={playerMarks} step={null}
onChange={(_e, value) => { marks={playerMarks}
setPlayerOptions({ onChange={(_e, value) => {
...playerOptions, setPlayerOptions({
numberOfPlayers: value as number, ...playerOptions,
orientation: Orientation.Landscape, numberOfPlayers: value as number,
}); orientation: Orientation.Landscape,
}} });
/> }}
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel> />
<Slider <FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
title="Starting Health" <Slider
max={60} title="Starting Health"
min={20} max={60}
aria-label="Custom marks" min={20}
value={playerOptions?.startingLifeTotal ?? 40} aria-label="Custom marks"
getAriaValueText={valuetext} value={playerOptions?.startingLifeTotal ?? 40}
step={10} getAriaValueText={valuetext}
marks={healthMarks} step={10}
onChange={(_e, value) => marks={healthMarks}
setPlayerOptions({ onChange={(_e, value) =>
...playerOptions, setPlayerOptions({
startingLifeTotal: value as number, ...playerOptions,
orientation: Orientation.Landscape, startingLifeTotal: value as number,
}) orientation: Orientation.Landscape,
} })
/> }
/>
<ToggleButtonsWrapper className="mt-4"> <ToggleButtonsWrapper className="mt-4">
<ToggleContainer> <ToggleContainer>
<FormLabel>Commander</FormLabel> <FormLabel>Commander</FormLabel>
<Switch <Switch
checked={ checked={
playerOptions.useCommanderDamage ?? playerOptions.useCommanderDamage ??
initialGameSettings?.useCommanderDamage ?? initialGameSettings?.useCommanderDamage ??
true true
} }
onChange={(_e, value) => { onChange={(_e, value) => {
if (value) { if (value) {
setPlayerOptions({
...playerOptions,
useCommanderDamage: value,
numberOfPlayers: 4,
startingLifeTotal: 40,
orientation: Orientation.Landscape,
});
return;
}
setPlayerOptions({ setPlayerOptions({
...playerOptions, ...playerOptions,
useCommanderDamage: value, useCommanderDamage: value,
numberOfPlayers: 4, numberOfPlayers: 2,
startingLifeTotal: 40, startingLifeTotal: 20,
orientation: Orientation.Landscape, orientation: Orientation.Landscape,
}); });
return; }}
} />
setPlayerOptions({ </ToggleContainer>
...playerOptions, <Button
useCommanderDamage: value, variant="contained"
numberOfPlayers: 2, style={{ height: '2rem' }}
startingLifeTotal: 20, onClick={() => {
orientation: Orientation.Landscape, setOpenSettingsModal(true);
});
}} }}
/> >
</ToggleContainer> <Cog /> &nbsp; Other settings
<Button </Button>
variant="contained" </ToggleButtonsWrapper>
style={{ height: '2rem' }}
onClick={() => {
setOpenSettingsModal(true);
}}
>
<Cog /> &nbsp; Other settings
</Button>
</ToggleButtonsWrapper>
<FormLabel>Layout</FormLabel> <FormLabel>Layout</FormLabel>
{/* <LayoutOptions {/* <LayoutOptions
numberOfPlayers={playerOptions.numberOfPlayers} numberOfPlayers={playerOptions.numberOfPlayers}
gridAreas={playerOptions.gridAreas} gridAreas={playerOptions.gridAreas}
onChange={(gridAreas) => onChange={(gridAreas) =>
@@ -266,32 +267,32 @@ const Start = () => {
}) })
} }
/> */} /> */}
<LayoutOptions <LayoutOptions
numberOfPlayers={playerOptions.numberOfPlayers} numberOfPlayers={playerOptions.numberOfPlayers}
selectedOrientation={playerOptions.orientation} selectedOrientation={playerOptions.orientation}
onChange={(orientation) => { onChange={(orientation) => {
setPlayerOptions({ setPlayerOptions({
...playerOptions, ...playerOptions,
orientation, orientation,
}); });
}} }}
/> />
</FormControl> </FormControl>
{!isPWA && (
{!isPWA && ( <p className="text-center text-xs text-text-primary w-11/12 mt-4">
<p className="text-center, max-w-[75%] text-xs text-text-primary"> If you're on iOS, this page works better if you{' '}
If you're on iOS, this page works better if you{' '} <strong>hide the toolbar</strong> or{' '}
<strong>hide the toolbar</strong> or{' '} <strong>add the app to your home screen</strong>.
<strong>add the app to your home screen</strong>. </p>
</p> )}
)} </div>
<StartButtonFooter> <StartButtonFooter>
<Button <Button
size="large" size="large"
variant="contained" variant="contained"
onClick={doStartGame} onClick={doStartGame}
style={{ width: '90dvw' }} fullWidth
> >
START GAME START GAME
</Button> </Button>

View File

@@ -39,14 +39,15 @@ export default {
}, },
colors: { colors: {
primary: { primary: {
main: '#7F9172', main: '#3E7D78',
dark: '#57654F', dark: '#2D5F5B',
}, },
secondary: { secondary: {
main: '#5E714C', main: '#284F4C',
dark: '#1B3B38',
}, },
background: { background: {
default: '#495E35', default: '#08253B',
backdrop: 'rgba(0, 0, 0, 0.3)', backdrop: 'rgba(0, 0, 0, 0.3)',
settings: 'rgba(20, 20, 0, 0.9)', settings: 'rgba(20, 20, 0, 0.9)',
}, },
@@ -95,15 +96,4 @@ export default {
}, },
plugins: [tailwindcssGridAreas], plugins: [tailwindcssGridAreas],
} satisfies Config; } satisfies Config;
// #98FF98
// const fadeOut = keyframes`
// 0% {
// opacity: 1;
// }
// 33% {
// opacity: 0.6;
// }
// 100% {
// opacity: 0;
// }
// `;