forked from external-repos/LifeTrinket
rename again
This commit is contained in:
@@ -4,7 +4,7 @@ import { useEffect, useState } from 'react';
|
||||
import styled from 'styled-components';
|
||||
import { GridTemplateAreas } from '../../../Data/GridTemplateAreas';
|
||||
import {
|
||||
InitialPlaySettings,
|
||||
InitialGameSettings,
|
||||
createInitialPlayers,
|
||||
} from '../../../Data/getInitialPlayers';
|
||||
import { theme } from '../../../Data/theme';
|
||||
@@ -113,7 +113,7 @@ const Start = () => {
|
||||
const [openModal, setOpenModal] = useState(false);
|
||||
const [keepAwake, setKeepAwake] = useState(true);
|
||||
|
||||
const [playerOptions, setPlayerOptions] = useState<InitialPlaySettings>(
|
||||
const [playerOptions, setPlayerOptions] = useState<InitialGameSettings>(
|
||||
initialGameSettings || {
|
||||
numberOfPlayers: 4,
|
||||
startingLifeTotal: 40,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { createContext } from 'react';
|
||||
import { InitialPlaySettings } from '../Data/getInitialPlayers';
|
||||
import { InitialGameSettings } from '../Data/getInitialPlayers';
|
||||
|
||||
export type GlobalSettingsContextType = {
|
||||
fullscreen: {
|
||||
@@ -18,8 +18,8 @@ export type GlobalSettingsContextType = {
|
||||
goToStart: () => void;
|
||||
showPlay: boolean;
|
||||
setShowPlay: (showPlay: boolean) => void;
|
||||
initialGameSettings: InitialPlaySettings | null;
|
||||
setInitialGameSettings: (initialGameSettings: InitialPlaySettings) => void;
|
||||
initialGameSettings: InitialGameSettings | null;
|
||||
setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
|
||||
showStartingPlayer: boolean;
|
||||
setShowStartingPlayer: (showStartingPlayer: boolean) => void;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { Player, Rotation } from '../Types/Player';
|
||||
import { GridTemplateAreas } from './GridTemplateAreas';
|
||||
|
||||
export type InitialPlaySettings = {
|
||||
export type InitialGameSettings = {
|
||||
startingLifeTotal: number;
|
||||
useCommanderDamage: boolean;
|
||||
numberOfPlayers: number;
|
||||
@@ -197,7 +197,7 @@ export const createInitialPlayers = ({
|
||||
startingLifeTotal,
|
||||
useCommanderDamage,
|
||||
gridAreas,
|
||||
}: InitialPlaySettings): Player[] => {
|
||||
}: InitialGameSettings): Player[] => {
|
||||
const players: Player[] = [];
|
||||
const availableColors = [...presetColors]; // Create a copy of the colors array
|
||||
const firstPlayerIndex = Math.floor(Math.random() * numberOfPlayers);
|
||||
|
||||
@@ -5,7 +5,7 @@ import {
|
||||
} from '../Contexts/GlobalSettingsContext';
|
||||
import { useWakeLock } from 'react-screen-wake-lock';
|
||||
import { useAnalytics } from '../Hooks/useAnalytics';
|
||||
import { InitialPlaySettings } from '../Data/getInitialPlayers';
|
||||
import { InitialGameSettings } from '../Data/getInitialPlayers';
|
||||
|
||||
export const GlobalSettingsProvider = ({
|
||||
children,
|
||||
@@ -23,7 +23,7 @@ export const GlobalSettingsProvider = ({
|
||||
const [showStartingPlayer, setShowStartingPlayer] = useState(true);
|
||||
|
||||
const [initialGameSettings, setInitialGameSettings] =
|
||||
useState<InitialPlaySettings | null>(
|
||||
useState<InitialGameSettings | null>(
|
||||
savedGameSettings ? JSON.parse(savedGameSettings) : null
|
||||
);
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ import { ReactNode, useEffect } from 'react';
|
||||
import { Player } from '../Types/Player';
|
||||
import { useMemo, useState } from 'react';
|
||||
import { PlayersContextType, PlayersContext } from '../Contexts/PlayersContext';
|
||||
import { InitialPlaySettings } from '../Data/getInitialPlayers';
|
||||
import { InitialGameSettings } from '../Data/getInitialPlayers';
|
||||
|
||||
export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
||||
const savedPlayers = localStorage.getItem('players');
|
||||
@@ -42,7 +42,7 @@ export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
||||
const resetCurrentGame = () => {
|
||||
const savedGameSettings = localStorage.getItem('initialGameSettings');
|
||||
|
||||
const initialGameSettings: InitialPlaySettings = savedGameSettings
|
||||
const initialGameSettings: InitialGameSettings = savedGameSettings
|
||||
? JSON.parse(savedGameSettings)
|
||||
: null;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user