MozJPEG options updated

This commit is contained in:
Jake Archibald
2018-10-18 19:02:01 +01:00
parent 093331517e
commit 112305bf46
6 changed files with 205 additions and 148 deletions

View File

@@ -30,15 +30,14 @@ export default class QuantizerOptions extends Component<Props, State> {
@bind
onChange(event: Event) {
const form = (event.currentTarget as HTMLInputElement).closest('form') as HTMLFormElement;
const { options } = this.props;
const options: QuantizeOptions = {
zx: form.zx ? inputFieldValueAsNumber(form.zx) : this.props.options.zx,
maxNumColors: form.maxNumColors
? inputFieldValueAsNumber(form.maxNumColors)
: this.props.options.maxNumColors,
const newOptions: QuantizeOptions = {
zx: inputFieldValueAsNumber(form.zx, options.zx),
maxNumColors: inputFieldValueAsNumber(form.maxNumColors, options.maxNumColors),
dither: inputFieldValueAsNumber(form.dither),
};
this.props.onChange(options);
this.props.onChange(newOptions);
}
render({ options }: Props, { extendedSettings }: State) {

View File

@@ -2,158 +2,197 @@ import { h, Component } from 'preact';
import { bind } from '../../lib/initial-util';
import { inputFieldChecked, inputFieldValueAsNumber } from '../../lib/util';
import { EncodeOptions, MozJpegColorSpace } from './encoder-meta';
import '../../custom-els/RangeInput';
import * as style from '../../components/options/style.scss';
import Checkbox from '../../components/checkbox';
import Expander from '../../components/expander';
import Select from '../../components/select';
import Range from '../../components/range';
import linkState from 'linkstate';
type Props = {
options: EncodeOptions,
onChange(newOptions: EncodeOptions): void,
};
interface Props {
options: EncodeOptions;
onChange(newOptions: EncodeOptions): void;
}
interface State {
showAdvanced: boolean;
}
export default class MozJPEGEncoderOptions extends Component<Props, State> {
state: State = {
showAdvanced: false,
};
export default class MozJPEGEncoderOptions extends Component<Props, {}> {
@bind
onChange(event: Event) {
const form = (event.currentTarget as HTMLInputElement).closest('form') as HTMLFormElement;
const { options } = this.props;
const options: EncodeOptions = {
const newOptions: EncodeOptions = {
// Copy over options the form doesn't currently care about, eg arithmetic
...this.props.options,
// And now stuff from the form:
// .checked
baseline: inputFieldChecked(form.baseline),
progressive: inputFieldChecked(form.progressive),
optimize_coding: inputFieldChecked(form.optimize_coding),
trellis_multipass: inputFieldChecked(form.trellis_multipass),
trellis_opt_zero: inputFieldChecked(form.trellis_opt_zero),
trellis_opt_table: inputFieldChecked(form.trellis_opt_table),
baseline: inputFieldChecked(form.baseline, options.baseline),
progressive: inputFieldChecked(form.progressive, options.progressive),
optimize_coding: inputFieldChecked(form.optimize_coding, options.optimize_coding),
trellis_multipass: inputFieldChecked(form.trellis_multipass, options.trellis_multipass),
trellis_opt_zero: inputFieldChecked(form.trellis_opt_zero, options.trellis_opt_zero),
trellis_opt_table: inputFieldChecked(form.trellis_opt_table, options.trellis_opt_table),
// .value
quality: inputFieldValueAsNumber(form.quality),
smoothing: inputFieldValueAsNumber(form.smoothing),
color_space: inputFieldValueAsNumber(form.color_space),
quant_table: inputFieldValueAsNumber(form.quant_table),
trellis_loops: inputFieldValueAsNumber(form.trellis_loops),
quality: inputFieldValueAsNumber(form.quality, options.quality),
smoothing: inputFieldValueAsNumber(form.smoothing, options.smoothing),
color_space: inputFieldValueAsNumber(form.color_space, options.color_space),
quant_table: inputFieldValueAsNumber(form.quant_table, options.quant_table),
trellis_loops: inputFieldValueAsNumber(form.trellis_loops, options.trellis_loops),
};
this.props.onChange(options);
this.props.onChange(newOptions);
}
render({ options }: Props) {
render({ options }: Props, { showAdvanced }: State) {
// I'm rendering both lossy and lossless forms, as it becomes much easier when
// gathering the data.
return (
<form>
<label>
Quality:
<range-input
<form class={style.optionsSection}>
<div class={style.optionOneCell}>
<Range
name="quality"
min="0"
max="100"
value={'' + options.quality}
onChange={this.onChange}
/>
</label>
<label>
<input
name="baseline"
type="checkbox"
checked={options.baseline}
onChange={this.onChange}
/>
<span>Baseline (worse but legacy-compatible)</span>
</label>
<label style={{ display: options.baseline ? 'none' : '' }}>
<input
name="progressive"
type="checkbox"
checked={options.progressive}
onChange={this.onChange}
/>
<span>Progressive multi-pass rendering</span>
</label>
<label style={{ display: options.baseline ? '' : 'none' }}>
<input
name="optimize_coding"
type="checkbox"
checked={options.optimize_coding}
onChange={this.onChange}
/>
<span>Optimize Huffman table</span>
</label>
<label>
Smoothing:
<range-input
name="smoothing"
min="0"
max="100"
value={'' + options.smoothing}
onChange={this.onChange}
/>
</label>
<label>
Output color space:
<select
name="color_space"
value={'' + options.color_space}
onChange={this.onChange}
value={options.quality}
onInput={this.onChange}
>
<option value={MozJpegColorSpace.GRAYSCALE}>Grayscale</option>
<option value={MozJpegColorSpace.RGB}>RGB (sub-optimal)</option>
<option value={MozJpegColorSpace.YCbCr}>YCbCr (optimized for color)</option>
</select>
</label>
<label>
Quantization table:
<select
name="quant_table"
value={'' + options.quant_table}
onChange={this.onChange}
>
<option value="0">JPEG Annex K</option>
<option value="1">Flat</option>
<option value="2">MSSIM-tuned Kodak</option>
<option value="3">ImageMagick</option>
<option value="4">PSNR-HVS-M-tuned Kodak</option>
<option value="5">Klein et al</option>
<option value="6">Watson et al</option>
<option value="7">Ahumada et al</option>
<option value="8">Peterson et al</option>
</select>
</label>
<label>
<input
name="trellis_multipass"
type="checkbox"
checked={options.trellis_multipass}
onChange={this.onChange}
/>
<span>Consider multiple scans during trellis quantization</span>
</label>
<label style={{ display: options.trellis_multipass ? '' : 'none' }}>
<input
name="trellis_opt_zero"
type="checkbox"
checked={options.trellis_opt_zero}
onChange={this.onChange}
/>
<span>Optimize runs of zero blocks</span>
</label>
<label>
<input
name="trellis_opt_table"
type="checkbox"
checked={options.trellis_opt_table}
onChange={this.onChange}
/>
<span>Optimize after trellis quantization</span>
</label>
<label>
Trellis quantization passes:
<range-input
name="trellis_loops"
min="1"
max="50"
value={'' + options.trellis_loops}
onChange={this.onChange}
Quality:
</Range>
</div>
<label class={style.optionInputFirst}>
<Checkbox
checked={showAdvanced}
onChange={linkState(this, 'showAdvanced')}
/>
Show advanced settings
</label>
<Expander>
{showAdvanced ?
<div>
<label class={style.optionInputFirst}>
<Checkbox
name="baseline"
checked={options.baseline}
onChange={this.onChange}
/>
Pointless spec compliance
</label>
<Expander>
{options.baseline ? null :
<label class={style.optionInputFirst}>
<Checkbox
name="progressive"
checked={options.progressive}
onChange={this.onChange}
/>
Progressive rendering
</label>
}
</Expander>
<Expander>
{options.baseline ?
<label class={style.optionInputFirst}>
<Checkbox
name="optimize_coding"
checked={options.optimize_coding}
onChange={this.onChange}
/>
Optimize Huffman table
</label>
: null
}
</Expander>
<div class={style.optionOneCell}>
<Range
name="smoothing"
min="0"
max="100"
value={options.smoothing}
onInput={this.onChange}
>
Smoothing:
</Range>
</div>
<label class={style.optionTextFirst}>
Channels:
<Select
name="color_space"
value={options.color_space}
onChange={this.onChange}
>
<option value={MozJpegColorSpace.GRAYSCALE}>Grayscale</option>
<option value={MozJpegColorSpace.RGB}>RGB</option>
<option value={MozJpegColorSpace.YCbCr}>YCbCr</option>
</Select>
</label>
<label class={style.optionTextFirst}>
Quantization:
<Select
name="quant_table"
value={options.quant_table}
onChange={this.onChange}
>
<option value="0">JPEG Annex K</option>
<option value="1">Flat</option>
<option value="2">MSSIM-tuned Kodak</option>
<option value="3">ImageMagick</option>
<option value="4">PSNR-HVS-M-tuned Kodak</option>
<option value="5">Klein et al</option>
<option value="6">Watson et al</option>
<option value="7">Ahumada et al</option>
<option value="8">Peterson et al</option>
</Select>
</label>
<label class={style.optionInputFirst}>
<Checkbox
name="trellis_multipass"
checked={options.trellis_multipass}
onChange={this.onChange}
/>
Trellis multipass
</label>
<Expander>
{options.trellis_multipass ?
<label class={style.optionInputFirst}>
<Checkbox
name="trellis_opt_zero"
checked={options.trellis_opt_zero}
onChange={this.onChange}
/>
Optimize zero block runs
</label>
: null
}
</Expander>
<label class={style.optionInputFirst}>
<Checkbox
name="trellis_opt_table"
checked={options.trellis_opt_table}
onChange={this.onChange}
/>
Optimize after trellis quantization
</label>
<div class={style.optionOneCell}>
<Range
name="trellis_loops"
min="1"
max="50"
value={options.trellis_loops}
onInput={this.onChange}
>
Trellis quantization passes:
</Range>
</div>
</div>
: null
}
</Expander>
</form>
);
}

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@@ -1,7 +1,7 @@
import { h, Component } from 'preact';
import linkState from 'linkstate';
import { bind, linkRef } from '../../lib/initial-util';
import { inputFieldValueAsNumber } from '../../lib/util';
import { inputFieldValueAsNumber, inputFieldValue } from '../../lib/util';
import { ResizeOptions } from './processor-meta';
import * as style from '../../components/options/style.scss';
import Checkbox from '../../components/checkbox';
@@ -27,18 +27,21 @@ export default class ResizerOptions extends Component<Props, State> {
form?: HTMLFormElement;
private reportOptions() {
const width = this.form!.width as HTMLInputElement;
const height = this.form!.height as HTMLInputElement;
const form = this.form!;
const width = form.width as HTMLInputElement;
const height = form.height as HTMLInputElement;
const { options } = this.props;
if (!width.checkValidity() || !height.checkValidity()) return;
const options: ResizeOptions = {
const newOptions: ResizeOptions = {
width: inputFieldValueAsNumber(width),
height: inputFieldValueAsNumber(height),
method: this.form!.resizeMethod.value,
fitMethod: this.form!.fitMethod ? this.form!.fitMethod.value : this.props.options.fitMethod,
method: form.resizeMethod.value,
// Casting, as the formfield only returns the correct values.
fitMethod: inputFieldValue(form.fitMethod, options.fitMethod) as ResizeOptions['fitMethod'],
};
this.props.onChange(options);
this.props.onChange(newOptions);
}
@bind

View File

@@ -192,8 +192,6 @@ export default class Options extends Component<Props, State> {
}
</section>
{/*
{EncoderOptionComponent &&
<EncoderOptionComponent
options={
@@ -205,6 +203,8 @@ export default class Options extends Component<Props, State> {
/>
}
{/*
<div class={style.row}>
<button onClick={this.onCopyToOtherClick}>Copy settings to other side</button>
</div>

View File

@@ -29,6 +29,7 @@
box-sizing: border-box;
text-decoration: underline;
text-decoration-style: dotted;
text-underline-position: under;
width: 48px;
position: relative;
left: 5px;

View File

@@ -203,25 +203,40 @@ export function nativeResize(
/**
* @param field An HTMLInputElement, but the casting is done here to tidy up onChange.
* @param defaultVal Value to return if 'field' doesn't exist.
*/
export function inputFieldValueAsNumber(field: any): number {
return Number((field as HTMLInputElement).value);
export function inputFieldValueAsNumber(field: any, defaultVal: number = 0): number {
if (!field) return defaultVal;
return Number(inputFieldValue(field));
}
/**
* @param field An HTMLInputElement, but the casting is done here to tidy up onChange.
* @param defaultVal Value to return if 'field' doesn't exist.
*/
export function inputFieldCheckedAsNumber(field: any): number {
export function inputFieldCheckedAsNumber(field: any, defaultVal: number = 0): number {
if (!field) return defaultVal;
return Number(inputFieldChecked(field));
}
/**
* @param field An HTMLInputElement, but the casting is done here to tidy up onChange.
* @param defaultVal Value to return if 'field' doesn't exist.
*/
export function inputFieldChecked(field: any): boolean {
export function inputFieldChecked(field: any, defaultVal: boolean = false): boolean {
if (!field) return defaultVal;
return (field as HTMLInputElement).checked;
}
/**
* @param field An HTMLInputElement, but the casting is done here to tidy up onChange.
* @param defaultVal Value to return if 'field' doesn't exist.
*/
export function inputFieldValue(field: any, defaultVal: string = ''): string {
if (!field) return defaultVal;
return (field as HTMLInputElement).value;
}
/**
* Creates a promise that resolves when the user types the konami code.
*/