mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-11 16:26:22 +00:00
35 lines
2.0 KiB
Markdown
35 lines
2.0 KiB
Markdown
# Custom music for adventure mode
|
|
|
|
In the `res/adventure/common/music` folder resides all the music that is played in various parts of adventure mode:
|
|
|
|
* `black` - Tracks that are played in the black magic biome in the overworld
|
|
* `blue` - Tracks that are played in the blue magic biome in the overworld
|
|
* `boss` - Tracks that are played in a boss battle
|
|
* `castle` - Tracks that are played inside biome boss dungeons
|
|
* `cave` - Tracks that are played in any dungeon that is not a biome boss dungeon
|
|
* `colorless` - Tracks that are played in the colorless magic (wastes) biome in the overworld
|
|
* `green` - Tracks that are played in the green magic biome in the overworld
|
|
* `match` - Tracks that are played during a non-boss battle
|
|
* `menus` - Tracks that are played in the opening menu of adventure mode
|
|
* `red` - Tracks that are played in the red magic biome in the overworld
|
|
* `town` - Tracks that are played when you are in any town
|
|
* `white` - Tracks that are played in the white magic biome in the overworld
|
|
|
|
The game will play a track from any of the above folders at random. The tracks can be any
|
|
file name with a `.mp3`, `.wav` or `.m4a` extension.
|
|
|
|
NOTE: On Steam Deck, if you added Forge Adventure mode to Steam Deck gaming mode, the game may
|
|
have issues playing tracks that have non-ascii characters in its name. A current
|
|
workaround is to rename such tracks with accented characters to their ascii equivalents (eg. `é` to `e`)
|
|
and such tracks will play again. Reference: https://github.com/Card-Forge/forge/issues/8290
|
|
|
|
To customize the music in adventure mode, simply [add to -OR- replace] the existing music track files in the folders referenced above.
|
|
|
|
# Custom music for regular Forge
|
|
|
|
In the `res/music` folder resides all the music that is played in regular Forge if you have music enabled.
|
|
|
|
* `match` - Tracks that are played inside a game
|
|
* `menus` - Tracks that are played outside of any game (ie. menus)
|
|
|
|
All the same playback rules apply. The process for customizing the music here is the same as adventure mode. |