Commit Graph

64352 Commits

Author SHA1 Message Date
jendave
dab6a9d0c5 - More Quest updates... -Fixed Vampire Hexmage, and added AI functionality to target Dark Depths with it if it controls one. 2011-08-06 04:28:23 +00:00
jendave
b71ccb577a 1) added Vampire Hexmage (from Zendikar) - requested by MrSavage
2) added an Ability to Dark Depths so that if counters get removed some other way (like Vampire Hexmage), you can still sacrifice it.  This maybe should be a state effect.
2011-08-06 04:28:17 +00:00
jendave
3faac09b3e - Made a bunch of quest updates (updated text for wolf/plant, new plant "Braidwood Cup" ability, + some fixes...). 2011-08-06 04:28:10 +00:00
jendave
842947f8ad minor cleanup in Fireball debug printing 2011-08-06 04:28:04 +00:00
jendave
ae5f6a74b8 add Time Elemental (from Legends). This card will be filtered out of computer decks, so there is no AI necessary to speak of. 2011-08-06 04:27:58 +00:00
jendave
20c849fe4b added Old Man of the Sea (from Arabian Nights) 2011-08-06 04:27:50 +00:00
jendave
b772d4af3c minor fix for Rubinia Soulsinger 2011-08-06 04:27:43 +00:00
jendave
af5b0d8b2e fix for "You may choose not to untap..." keyword 2011-08-06 04:27:38 +00:00
jendave
a9902adda7 1) Updated the StringBuilder code in Gui_Quest.java and the opponents window now has deck names which match the new names of the decks that were renamed earlier today. I had to delete a few tabs to make the data line up. It looks OK on my Mac but may not line up properly on windows computers.
2) Added a LQ pic url.
2011-08-06 04:27:33 +00:00
jendave
e9e56da036 added a new Keyword: You may choose not to untap CARDNAME during your untap step.
Human is asked, computer will not untap when it has the choice.  (The assumption being cards with this kind of ability don't want to untap.)

using this, added Rubinia Soulsinger (from Legends)
2011-08-06 04:27:26 +00:00
jendave
ff90cd495c - Accidentally broke Harrow and Kodama's Reach, fixed now. 2011-08-06 04:27:19 +00:00
jendave
9d4f1b24ba - Fixed some problems with Captain of the Watch.
- Added Cemetary Reaper.
- Fixed a small text problem with Chainer, Dementia Master.
2011-08-06 04:27:14 +00:00
jendave
48b629780b 1) I tested Goblin Burrows and discovered that the Human can only target Goblins and not Changelings. The AI can target any creature and not just Goblins and Changelings. I applied the same type of fix that I applied recently to other similar cards and Goblin Burrows now works correctly.
2) Added a LQ pic url.
2011-08-06 04:27:06 +00:00
jendave
08b1f8ba9a change Inspiration to an Instant and move to top. 2011-08-06 04:26:59 +00:00
jendave
d7c993ed73 I am trying to fix a mistake. I had added the renamed decks and the older named decks where still in place. I hope that this merge will delete the older versions of decks that have the older file names. 2011-08-06 04:26:53 +00:00
jendave
5183aeb61a 1) I changed the file name for some of the "original" mode quest decks. All of these .dck files now have file names that end in a "1" or "2" or "3".
2) I opened each of the above .dck files in a text editor and made sure that the deck name include within these files matches the file name.
3) I opened the "easy.txt" and "medium.txt" and "hard.txt" files in a text editor and made sure that the decks names listed in these three files match the new file name.
4) I launched Forge and went into the quest mode deck editor and I did not receive any errors about missing/miss-named decks.
2011-08-06 04:26:38 +00:00
jendave
806ef254bb added Festering Wound (from Urza's Destiny) via generic aura code. 2011-08-06 04:26:08 +00:00
jendave
e3f2897bec removing Feedback and Warp Artifact from cards.txt until display issues for enchanted artifacts and enchantments is resolved. All java code is left intact. 2011-08-06 04:26:01 +00:00
jendave
0bf7671049 added
1) Spirit Shackle (from Legends)
2) such thing as a +0/-2 counter.  I think this is distinct from 2 +0/-1 counters.
2011-08-06 04:25:56 +00:00
jendave
be9df4e9f1 - Harrow should be cascadable now.
- Set max life in fantasy quest to 30.
- Fixed the 1.5 Java incompatibility for the basic landsearchers.
2011-08-06 04:25:48 +00:00
jendave
64c5184017 add Curse of Chains (from Shadowmoor) 2011-08-06 04:25:41 +00:00
jendave
b11b8c24c2 fix empty stack description when computer uses Hedron Crab landfall. (reported by freestorageaccount) 2011-08-06 04:25:35 +00:00
jendave
082c95241c fix Kor Line-Slinger not tapping when using its tap ability. (reported by lovelydwarf) 2011-08-06 04:25:30 +00:00
jendave
a48dbbe674 add Psychic Venom (from original limited base set) via generic aura code 2011-08-06 04:25:24 +00:00
jendave
6c64552fc0 1) Made similar repairs to Assembly-Worker.
2) Added another LQ pic url.
2011-08-06 04:25:17 +00:00
jendave
e79b1ec6fb putting Megrim's ability on the stack. 2011-08-06 04:25:11 +00:00
jendave
b08dd9d9a1 fix wrong cardName in Stack for Moonglove Extract 2011-08-06 04:25:06 +00:00
jendave
6e64d0a831 remove debug code from generic aura 2011-08-06 04:25:01 +00:00
jendave
8a6320acd1 1) The AI and the human can now use Mishra's Factory to buff both Assembly-Workers and creatures with changeling.
2) Added another LQ pic url.
2011-08-06 04:24:56 +00:00
jendave
6cfb23f125 good news: Generic aura code seems to work. bad news: looping on auras and sourcing damage is slightly more difficult.
1) added Wanderlust from original limited base set
2) fixed Feedback and Warp Artifact

There is code consolidation that can happen here.  More changes to come.
2011-08-06 04:24:49 +00:00
jendave
86f989baf2 1) I updated the rarity files in the draft folder using the raity files that were just submitted by Juzamjedi.
2) Added a LQ pic url.
2011-08-06 04:24:42 +00:00
jendave
be74ce0f40 - Added Moonglove Extract. 2011-08-06 04:24:35 +00:00
jendave
c6bb779f7a I'm sorry to report that Daru Encampment is still buggy.
1) The AI was using Daru Encampment to buff non-Soldier and non-Changeling type creatures. I think that I have fixed this bug.
2) The human can only buff Soldiers and not creatures with changeling. I think that I have also fixed this bug.
2011-08-06 04:24:29 +00:00
jendave
dbac93a5c7 - If a counterspell can't be cast (Meddling Mage, ...), the AI shouldn't be able to cast it either. 2011-08-06 04:24:24 +00:00
jendave
c822a733f9 1) Added the 3 new King Kong decks.
2) Added the deck names to easy, medium and hard .txt files.
3) Added the deck descriptions via stringBuilder to the Gui_Quest.java file.
2011-08-06 04:24:19 +00:00
jendave
f38bb50196 - Added Artisan of Kozilek, made a small fix on Emrakul. 2011-08-06 04:24:09 +00:00
jendave
0e20c18aad Aeons Thorn -> Aeons Torn (and added card pic) 2011-08-06 04:24:02 +00:00
jendave
4a803481b8 - Added Emrakul, the Aeons Thorn. 2011-08-06 04:23:55 +00:00
jendave
1a55660551 add Warp Artifact (from original limited base set) via generic aura code. 2011-08-06 04:23:46 +00:00
jendave
eee511dedc added Feedback (from original limited base set) via generic aura code. With a little luck, this will Just Work. 2011-08-06 04:23:39 +00:00
jendave
36094b9391 adding Blight (from Legends) via generic Aura handling code 2011-08-06 04:23:33 +00:00
jendave
036ae24c6b added Generic aura handling code.
It will accept keywords of the form:
Enchant <type> [Curse]

Enchant - all will have this
<type> - currently [Artifact, Creature, Land, Enchantment]
[Curse] - if this word is present, AI will target human's permanents.

This allows (for example) for Blight to be implemented as:

    Blight
    B B
    Enchantment Aura
    When enchanted land becomes tapped, destroy it.
    Enchant Land Curse

And all you have to do it add the appropriate resolution code to GameActionUtil.executeTapSideEffects():
2011-08-06 04:23:26 +00:00
jendave
1040fed7b5 add Sphinx of Magosi from Rise of the Eldrazi (requested by: tchiseen) 2011-08-06 04:23:21 +00:00
jendave
f02fd5c0fd fixed Kozilek's Predator P/T and moved to top of cards.txt 2011-08-06 04:23:15 +00:00
jendave
caec63b3bc add a newline to the formatting of "*Enchanted by <aura>*" 2011-08-06 04:23:10 +00:00
jendave
9561406625 1) I deleted the entry for Suffer the Past from cards.txt. I changed the type from Sorcery to Instant and I then pasted the corrected version at the top of the file.
2) I moved a copy of the updated rarity files for forge version 05-02-2010 to the /res/ and the /res/quest/ folders.
3) Added LQ pic url.
2011-08-06 04:23:04 +00:00
jendave
02af0aeb2e 1) fix Hada Spy Patrol to be 3/3 at top level
2) add serialVersionUID to Time of Heroes
2011-08-06 04:22:54 +00:00
jendave
56ed5fb410 - Added Time of Heroes. 2011-08-06 04:22:48 +00:00
jendave
0ed4a7449d - Fixed Goblin Burrows (target changelings).
- Made max quests 7.
- More quest tweaks and fixes.
2011-08-06 04:22:41 +00:00
jendave
c48e32beda add Lifetap from original limited base set 2011-08-06 04:22:29 +00:00