Sloth
cf7edd2ec3
- Fixed Essence of the Wild cloning weirdness.
2013-05-25 07:17:44 +00:00
Maxmtg
2ab06b5798
Moved game-to-ui binding to FControl
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CMessage binds to game
2013-05-25 06:47:03 +00:00
Agetian
34522bd0bb
- Fix a bug with the deck editors crashing when trying determine if a card can be shown to a player (please review, not sure if this is the optimal/preferred solution).
2013-05-25 06:09:20 +00:00
swordshine
c9235e8fc7
- Added Weatherseed Totem
2013-05-25 04:43:59 +00:00
Sol
ed5b32b18a
- Small updates to a few cards
2013-05-25 02:38:14 +00:00
Sol
618d489e46
- Improve WinLose screen for AI vs AI games
2013-05-25 02:21:08 +00:00
swordshine
7aa04ec3f4
- Added Ink-Treader Nephilim and Precursor Golem
2013-05-25 01:42:41 +00:00
RedDeckWins
55cf47e61e
Demonic hordes no longer hard coded
2013-05-24 23:53:03 +00:00
Maxmtg
802c5a930d
FControl no longer keeps reference to single player.
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canShowCard is located at FControl where the current player is determined (quite roughly at the moment)
2013-05-24 22:34:32 +00:00
Maxmtg
3c78cb77b2
this is also from inputs
2013-05-24 22:31:59 +00:00
Maxmtg
0b8b8c043d
Inputs: InputBase no longer requires neither InputQueue nor Player in constructor. Only some subclasses require player member.
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InputNonSyncBase - base class for non-waiting inputs
2013-05-24 22:31:11 +00:00
Sloth
c3d90f185a
- Added Caged Sun.
2013-05-24 21:19:55 +00:00
Sloth
665ac3ce6e
- TapsForMana trigger will now actually check for tapping.
2013-05-24 21:09:26 +00:00
Maxmtg
e58de716b8
Stack and Dock shall use LobbyPlayer, since using common Player makes no sense in hotseat mode
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PlayerStartConditions: fix NPE
2013-05-24 20:59:03 +00:00
Sloth
b76e08777d
- Updated some quest decks.
2013-05-24 20:30:04 +00:00
Sloth
d245261658
- Added the quest decks The Great Gatsby 1 and Chewbacca 3 by Nordos.
2013-05-24 19:49:41 +00:00
Sloth
7c61612de5
- Fixed Djinn of Wishes not being able to play lands.
2013-05-24 18:08:06 +00:00
moomarc
42c1bc2896
- M14: Added Jace's Mindseeker
2013-05-24 12:59:13 +00:00
Sloth
21f04fc25d
- Added Gauntlet of Power.
2013-05-24 12:49:54 +00:00
moomarc
24ef3f77a8
- removed a call to isHuman
2013-05-24 12:13:21 +00:00
swordshine
76a2a73aa1
- Plane: Added Naya and Sanctum of Serra
2013-05-24 11:18:44 +00:00
moomarc
42f77b29e9
- Small fixes to last commit and added some Shuffle params where necessary
2013-05-24 11:16:24 +00:00
Chris
6dbd03841b
- Added new card names to changes.txt.
2013-05-24 10:34:48 +00:00
moomarc
4197acc6fd
- Added Fathom Trawl
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- Enabled ordering of cards going to library or battlefield from DigUntil effects.
2013-05-24 09:50:52 +00:00
Sloth
2370324591
- Fixed logic of forAI in selectCardsOfMatchingColorForPlayer.
2013-05-24 07:37:26 +00:00
swordshine
25a0e0285e
- fix last commit
2013-05-24 06:26:40 +00:00
swordshine
cf448b4595
- Added Puca's Mischief and Spawnbroker
2013-05-24 05:54:18 +00:00
swordshine
44e967bfcb
- Added Reins of Power
2013-05-24 04:31:50 +00:00
RedDeckWins
b1b9b1d3b7
fix epochrasite, delay, jhoira.
2013-05-24 03:55:52 +00:00
Maxmtg
3ec4bec428
UI to start AI vs AI and hotseat matches
2013-05-23 22:29:44 +00:00
Maxmtg
e89b8e4e1f
Deck generator takes boolean forAi.
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DeckChooser layout changed to take less height
Constructed: minimizing difference between human and AI
temporary removed 'spectate ai vs ai'
2013-05-23 21:46:11 +00:00
Sloth
e83382cb9a
- Improved AI for Momir Avatar.
2013-05-23 20:59:23 +00:00
Maxmtg
9cebd2952d
Hot Seat prerequisites
2013-05-23 20:46:09 +00:00
Maxmtg
a4deb25e43
Match is being initialized with lobbyPlayer (to possibly match several players controlled)
2013-05-23 18:47:17 +00:00
Maxmtg
c9a0e4ff3e
flashIncorrectAction defined in base input class replaces direct calls to GUI from various inputs.
2013-05-23 18:44:10 +00:00
Sloth
09012aee8b
- Fixed mandatory targets not being enforced for suspended spells.
2013-05-23 16:34:11 +00:00
Maxmtg
0303b34339
moved quest gui to quest package
2013-05-23 13:37:34 +00:00
Maxmtg
79c3c22c25
remove empty class with its package!
2013-05-23 13:36:02 +00:00
Maxmtg
27fe98384b
MatchController ctor: no longer accepts a map of players, since that required unique lobbyplayers for each game player.
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Player's teams are defined by numbers, no more lists of LobbyPlayers
2013-05-23 13:28:32 +00:00
Chris
0c5120acb5
- Added new card names to changes.txt.
2013-05-23 11:20:36 +00:00
moomarc
3da808546a
- Removed some comments
2013-05-23 10:32:20 +00:00
moomarc
fb96ba72db
- Added Paradox Haze
2013-05-23 10:29:00 +00:00
Maxmtg
8969f6a4b9
* remove warnings
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* remove messagebox when computer plays first
* Mulligan input message now reads who is going first (if you go first you are asked to play or draw yet before mulligan)
2013-05-23 10:00:39 +00:00
Maxmtg
bb7131b65f
totalMana will count colorless mana too
2013-05-23 09:57:43 +00:00
Sloth
0be7e292ad
- Fixed totalMana in ManaPool.
2013-05-23 09:48:43 +00:00
Sloth
307c326c72
- Added Jinxed Choker by marc with some new AILogics.
2013-05-23 08:33:02 +00:00
Maxmtg
0decaf44dd
Quests with reward description like '2 rares' won't crash
2013-05-23 06:01:22 +00:00
Maxmtg
e692fde333
cards with devour won't require reference to game before a command is executed (won't crash in deck editor)
2013-05-23 05:14:00 +00:00
RedDeckWins
880e8fa449
Use triggers to remove counters from suspended cards. No longer hardcoded in upkeep.upkeepsuspend().
2013-05-23 03:27:18 +00:00
Sol
2d9b4cc936
- Fixed Momir Avatar crash if no cards are found
2013-05-23 00:46:08 +00:00