drdev
|
ac23855453
|
Version bump to 1.5.29.002
|
2014-10-04 09:56:24 +00:00 |
|
drdev
|
e0d5115b57
|
Significantly improve performance of event handling and input processing
|
2014-10-04 09:50:18 +00:00 |
|
swordshine
|
b91530b799
|
- Removed duplicated codes "NumCounters"
|
2014-10-04 09:29:19 +00:00 |
|
swordshine
|
a8f640e00e
|
- Update Elephant Resurgence
|
2014-10-04 09:14:57 +00:00 |
|
swordshine
|
6532ad8e8d
|
- Updated more scripts
|
2014-10-04 09:09:28 +00:00 |
|
swordshine
|
17e8e116df
|
- Updated scripts for multiplayer games
|
2014-10-04 08:45:15 +00:00 |
|
drdev
|
6e5829aaa3
|
Fix direction of tab swipe
|
2014-10-04 06:38:22 +00:00 |
|
Chris
|
964579c840
|
Cleared out the changes.txt file, now ready for new material.
|
2014-10-03 23:57:59 +00:00 |
|
Krazy
|
aa3480be4d
|
The ! operator can now only precede a search term when using boolean expressions. This allows searches such as 'kaboom! | arms' to evaluate correctly.
|
2014-10-03 21:55:35 +00:00 |
|
drdev
|
20990440bb
|
Version bump to 1.5.29.001
|
2014-10-03 19:41:37 +00:00 |
|
drdev
|
ec8b577aaf
|
Fix crash when playing commander
|
2014-10-03 19:36:42 +00:00 |
|
drdev
|
102062fb13
|
Fix alignment of tab icons for non-compact mode
|
2014-10-03 19:28:48 +00:00 |
|
drdev
|
be5086e7f4
|
Make zooming in ItemManager image view easier
|
2014-10-03 19:26:05 +00:00 |
|
drdev
|
4b9aa2515d
|
Support switching tabs by flinging your finger left or right
|
2014-10-03 19:22:59 +00:00 |
|
drdev
|
ce043302db
|
Support compact tabs via setting
|
2014-10-03 19:06:32 +00:00 |
|
drdev
|
fe33235f08
|
Fix so cards in library update if you have to select multiple cards
|
2014-10-03 18:02:38 +00:00 |
|
Chris
|
e0aca90d0e
|
[maven-release-plugin] prepare for next development iteration
|
2014-10-03 17:50:03 +00:00 |
|
Chris
|
3285529e9f
|
[maven-release-plugin] prepare release forge-1.5.28
forge-1.5.28
|
2014-10-03 17:49:48 +00:00 |
|
drdev
|
5752f3de59
|
Allow double tap to select card
Disable OK button when second tab selected
|
2014-10-03 17:13:58 +00:00 |
|
Chris
|
77ee3ad794
|
Preparing the changes.txt file for the next beta build and release.
|
2014-10-03 17:08:08 +00:00 |
|
drdev
|
5cad346879
|
Fix so item selected by default
|
2014-10-03 16:54:23 +00:00 |
|
drdev
|
76fc77acee
|
Add search field and increase size of dialog
|
2014-10-03 16:49:22 +00:00 |
|
drdev
|
72dc0437d2
|
Implement better dialog for searching library in mobile game
|
2014-10-03 15:47:21 +00:00 |
|
Sol
|
1cac45f3da
|
- Fix issue where CopyPermanent was not registering active triggers immediately, preventing ETB triggers from firing.
|
2014-10-03 15:45:42 +00:00 |
|
Sol
|
df1383c43e
|
- Fix for intervening if trigger bug
|
2014-10-03 15:36:13 +00:00 |
|
drdev
|
82bf43a519
|
Split up choose entity between desktop and mobile to allow varying implementations for search and reveal combo dialog
|
2014-10-03 13:49:14 +00:00 |
|
drdev
|
9f25b55cfb
|
Prevent flickering when multiple dialogs appear in quick succession
|
2014-10-03 13:25:52 +00:00 |
|
drdev
|
1d19df364f
|
Indicate progress when searching for multiple cards
|
2014-10-03 11:13:05 +00:00 |
|
drdev
|
54250bec7d
|
Improve title for search dialogs
|
2014-10-03 11:06:22 +00:00 |
|
drdev
|
c591031f48
|
Prevent having the same cards revealed multiple times
|
2014-10-03 10:34:35 +00:00 |
|
drdev
|
9391b0b486
|
Refactor logic that reveals cards before selecting a card so that it will be possible to combine the dialogs later
|
2014-10-03 10:32:16 +00:00 |
|
drdev
|
f04a47b15e
|
Fix bug where details for some cards were not being shown when tutoring
|
2014-10-03 09:41:22 +00:00 |
|
drdev
|
be7a646ba4
|
Version bump to 1.5.28.015
|
2014-10-03 07:24:03 +00:00 |
|
drdev
|
beb294bd08
|
Fix reanimation spells
|
2014-10-03 07:21:27 +00:00 |
|
drdev
|
80ef6519df
|
Version bump to 1.5.28.014
|
2014-10-03 06:59:01 +00:00 |
|
drdev
|
f456a4a095
|
Prevent game hanging if playing for ante
|
2014-10-03 06:57:02 +00:00 |
|
drdev
|
0536a9be5a
|
Version bump to 1.5.28.013
|
2014-10-02 22:45:52 +00:00 |
|
drdev
|
5d919d9e03
|
Make previous fix actually work
Fix so cards cast by opponent aren't hidden while on stack
|
2014-10-02 22:43:23 +00:00 |
|
drdev
|
a6b4e74263
|
Fix so combat icons appear immediately
|
2014-10-02 22:28:38 +00:00 |
|
drdev
|
7c53f96328
|
Prevent stuff getting out of sync
|
2014-10-02 22:17:54 +00:00 |
|
drdev
|
d2b6a0831d
|
Improve performance of rendering and event handling for Android app
|
2014-10-02 21:10:50 +00:00 |
|
drdev
|
d7bcbdd04b
|
Avoid copying unneccessary information to card views that can't be shown anyway
|
2014-10-02 20:08:20 +00:00 |
|
Sloth
|
3ea9e25c66
|
- Added AI support for Fume Spitter.
|
2014-10-02 19:00:58 +00:00 |
|
excessum
|
82e7d6a1e4
|
- Re-implemented Convoke shard mapping for AI
|
2014-10-02 12:34:11 +00:00 |
|
drdev
|
c6d2a9a6ed
|
Refactor event handling system to be much faster and more reliable
|
2014-10-02 10:31:37 +00:00 |
|
Sloth
|
75adde6794
|
- Updated some quest decks.
|
2014-10-01 21:44:23 +00:00 |
|
drdev
|
a870825b7a
|
Version bump to 1.5.28.012
|
2014-10-01 20:39:45 +00:00 |
|
drdev
|
c5ac3c652e
|
Use delayed event queue to improve performance of game startup and event processing in general
|
2014-10-01 20:29:01 +00:00 |
|
drdev
|
1f277a1e6b
|
Slightly optimize use of gameView.updateViews
|
2014-10-01 19:22:44 +00:00 |
|
drdev
|
1dc64e18c6
|
Ensure tapped reset when card leaves the battlefield
|
2014-10-01 19:11:28 +00:00 |
|