Maxmtg
f5a01494f0
reverting setdata changes
2013-04-24 21:42:13 +00:00
Maxmtg
f00f67c164
refactored booster generation: ARN generates correctly, DGM maze land slot not coded yet.
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FPs, starters not tested.
known issues: guild sealed not working
2013-04-24 21:41:17 +00:00
Chris
83c4e972e1
- Converted precon deck descriptions to straight ASCII, M to Z.
2013-04-24 21:03:59 +00:00
Chris
224c7243fa
- Converted precon deck descriptions to straight ASKII, A to L.
2013-04-24 20:29:30 +00:00
Sloth
3e18c042cb
- Fixed NPE caused by Deepcavern Imp.
2013-04-24 18:37:25 +00:00
Sloth
1c9a2da3a6
- Little safety fix for removeAllExtrinsicKeyword.
2013-04-24 14:09:19 +00:00
Sloth
0b4e1757de
- Fixed some extrinsic keywords not being HIDDEN.
2013-04-24 14:04:17 +00:00
Sloth
7500652a8d
- Fixed AI using Nyxathid.
2013-04-24 13:29:07 +00:00
Sloth
3673028c5b
- Fixed AI not using Rebound.
2013-04-24 13:22:36 +00:00
Chris
44f8326b73
- Added new card names to changes.txt.
2013-04-24 12:27:45 +00:00
swordshine
d3ac169d03
- Added Taunt
2013-04-24 12:19:44 +00:00
swordshine
cd7d435977
- DGM: six remaining white cards
2013-04-24 06:39:13 +00:00
RedDeckWins
d60d2cbfcf
Spitting Slug implemented
2013-04-24 04:50:59 +00:00
RedDeckWins
883208bd56
Liege of the pit copypasta error fixed.
2013-04-24 02:28:59 +00:00
swordshine
27145488c2
- DGM: Added 4 split cards by PowerClaws (rewrite two of them)
2013-04-24 02:19:09 +00:00
Maxmtg
4e70925eac
Deck generation based on color profile, strictly follows profile
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cmc curve uses relative weights
2013-04-23 22:20:55 +00:00
Hellfish
deeba62794
*Fix potential NPE in Commander deck conformance check.
2013-04-23 18:43:19 +00:00
Maxmtg
f5ac535af3
updates to VStack are never empty
2013-04-23 18:38:23 +00:00
Hellfish
45a9f0985a
*Added a map of color -> basic land type to Constant, since it might be of use elsewhere.
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*Added Commander deck conformance check for basic land types.
2013-04-23 18:00:44 +00:00
Maxmtg
3e76abbaf5
Improve texts for combat in both log and window
2013-04-23 15:47:24 +00:00
Chris
7a9e33bc6e
- Removed a no longer needed known issue.
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- Added a fluff piece to the changes.txt file.
2013-04-23 15:30:35 +00:00
Maxmtg
5fff16db45
Combat panel updates as you click on cards to attack
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Log panel is also updated correctly
2013-04-23 14:21:39 +00:00
swordshine
168bbe0ebf
- DGM: 7 green cards
2013-04-23 13:22:27 +00:00
Maxmtg
3b4f1dbb05
removed FModel.getGame method.
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please retrieve the GameState instance from nearby players
2013-04-23 13:18:58 +00:00
Chris
01fb283285
- Added new card names to changes.txt.
2013-04-23 12:28:24 +00:00
Sol
e79e1d74da
- Fixing Evoke not displaying Cost in the CardDetailPanel
2013-04-23 03:00:27 +00:00
Sloth
2da129ae42
- Fixed Necromancy.
2013-04-22 20:52:38 +00:00
Maxmtg
beeaf3cc50
removed the 'currentdefender' field from Combat, each user has to track himself the defenders
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canAttack and addAttacker methods now require a defender.
2013-04-22 19:59:18 +00:00
Maxmtg
7984cd3578
fix to http://www.slightlymagic.net/forum/viewtopic.php?p=116116#p116116
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(treating null as refuse to pay)
2013-04-22 17:15:07 +00:00
Maxmtg
5a1876ea7c
minor: player can be attacked only if it is in the defenders list
2013-04-22 15:39:56 +00:00
moomarc
849b679c05
- Fix for Isochron Scepter imprinting multiple cards
2013-04-22 14:49:41 +00:00
Chris
9edf852e32
- Added a fluff piece to the changes.txt file.
2013-04-22 12:03:00 +00:00
Chris
78e2d39f6d
- Added new card names to changes.txt.
2013-04-22 11:30:55 +00:00
Chris
d0dcaee0bd
- Added new card names to changes.txt.
2013-04-22 11:29:36 +00:00
Maxmtg
a0968bc747
redraw batllefield right after a right click when a creture was removed from battle
2013-04-22 08:39:08 +00:00
Maxmtg
a1440ed244
InputAttack appears a single time, players may click on entities they want to attack.
2013-04-22 08:31:33 +00:00
Maxmtg
bc5f5aac51
removed Action interface
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CommandList replaced with a plain list (though should better have used a stack, since the commandlist was adding items at index 0)
Phase - removed duplicate wrapper UntilYourNextTurn to same data as until(player)
removed imports,
ColorChanger - used List instead of ArrayList
2013-04-22 07:02:46 +00:00
Maxmtg
ce428b0c1b
named former client 'connectionTest' for a test it is
2013-04-22 06:17:09 +00:00
swordshine
cc4833c014
- Added Needlebite Trap
2013-04-22 01:35:58 +00:00
Sloth
ca2ae9014c
- Eldrazi shuffling fix by Faxn.
2013-04-21 21:38:05 +00:00
Sloth
d42dffda19
- Fixed incorrect P/T storing of LKI copies (counters where counted twice).
2013-04-21 21:24:27 +00:00
Sloth
d5f9616ac5
- Cleanup of P/T calculation.
2013-04-21 21:14:55 +00:00
Sloth
0345b1a846
- Fixed ChooseGenericEffect ignoring Defined parameter when a target is present.
2013-04-21 20:54:56 +00:00
Sloth
4fddfa7135
- fixed a possible NPE in ChangeZoneAi.
2013-04-21 18:33:12 +00:00
Sol
b04959fa89
- Compare Targets of SubAbilities to the StackInstance SubAbilities for full Targeting confirmation (Bugfix Jitte multi-activation)
2013-04-21 17:32:33 +00:00
Maxmtg
084419d3de
serverport empty line
2013-04-21 14:54:39 +00:00
Maxmtg
6cf5f19ec5
VHomeUI: start/stop button appear only when server port is set up in config
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Server: a dedicated packet for greeting
ClientStates may throw exceptions when malformed packets come.
If clientStates chain leaves a packet unhandled, then it will be handled in NetClient
2013-04-21 14:53:32 +00:00
Sloth
55674b2f85
- Cleanup for targeting overlay not selected.
2013-04-21 14:42:39 +00:00
Maxmtg
197c64777b
Trying to sacrifice Engineered Explosives with one counter on it I had a crash
2013-04-21 14:38:05 +00:00
Maxmtg
077723ffd2
extracted observable superclass from socket
2013-04-21 14:33:57 +00:00