swordshine
|
7c34056281
|
- Converted Virulent Wound to script
|
2013-08-17 04:03:51 +00:00 |
|
swordshine
|
0fb1c82dc0
|
- Fixed Heat Stroke and Defiant Vanguard
|
2013-08-17 02:59:10 +00:00 |
|
drdev
|
ecd8e8838f
|
Fix layout in Item Manager
|
2013-08-17 02:46:37 +00:00 |
|
drdev
|
cd969babff
|
Increase text field height by 2 pixels
|
2013-08-17 01:53:21 +00:00 |
|
drdev
|
116a24ac23
|
Support ghost text in text fields and make them look nicer
|
2013-08-17 01:49:36 +00:00 |
|
swordshine
|
a951e4eaa0
|
- Remove hidden extrinsic keyword "At the beginning of the end step, destroy/exile CARDNAME." after it triggers.
|
2013-08-17 00:54:57 +00:00 |
|
Sloth
|
fa820d4e07
|
- Fixed ControlGain effects not lasting until Cleanup step.
|
2013-08-16 22:01:31 +00:00 |
|
Sloth
|
f0ab756a5d
|
- Fixed AttackersDeclared triggering without attackers.
|
2013-08-16 20:14:07 +00:00 |
|
Sloth
|
6545960635
|
- Fixed typo in Vanishing description.
|
2013-08-16 20:02:10 +00:00 |
|
spr
|
ef8bb689d7
|
- ComboBox style now set globally via UIManager which should hopefully resolve issue with Mac (see http://www.slightlymagic.net/forum/viewtopic.php?f=52&t=11126#p125845).
|
2013-08-16 19:45:42 +00:00 |
|
Chris
|
ce988a66df
|
[maven-release-plugin] prepare for next development iteration
|
2013-08-16 13:09:31 +00:00 |
|
Chris
|
54d98f710c
|
[maven-release-plugin] prepare release forge-1.4.6
forge-1.4.6
|
2013-08-16 13:09:20 +00:00 |
|
Chris
|
c1ab52e38f
|
- Preparing the changes.txt file for the next beta build and release.
|
2013-08-16 12:57:41 +00:00 |
|
swordshine
|
42f6c88463
|
- made the hidden keyword "At the beginning of the end step, sacrifice CARDNAME." permanent
|
2013-08-16 12:27:27 +00:00 |
|
swordshine
|
d85e43a427
|
- Converted "At the beginning of your end step, return CARDNAME to its owner's hand." to a trigger
|
2013-08-16 12:17:33 +00:00 |
|
Sloth
|
d74f571ddb
|
- Little improvement for exalted in isEffectiveAttacker.
|
2013-08-15 20:25:00 +00:00 |
|
swordshine
|
cfcbde62b2
|
- More cards ready for multiplayer
- Converted several cards to replacement effects
|
2013-08-15 04:55:40 +00:00 |
|
swordshine
|
f3fbb82dbd
|
- Converted two cards to replacement effects
|
2013-08-15 00:34:45 +00:00 |
|
swordshine
|
0a0c9d8070
|
- More cards ready for multiplayer
|
2013-08-14 14:10:32 +00:00 |
|
drdev
|
27e22ace02
|
Support horizontal scrolling item manager container
|
2013-08-14 02:43:26 +00:00 |
|
Sol
|
5b7197fbd6
|
- Fire SpellResolve event before the spell gets reset
|
2013-08-13 02:27:04 +00:00 |
|
swordshine
|
a1764bf043
|
- More cards ready for multiplayer
|
2013-08-13 00:19:12 +00:00 |
|
Sloth
|
cfc280274f
|
- Expanded AI use of damageFromETB (Poisonbelly Ogre, Suture Priest, etc.).
|
2013-08-12 18:54:06 +00:00 |
|
Chris
|
258953ec53
|
- Added new card names to changes.txt.
|
2013-08-12 12:16:53 +00:00 |
|
Sloth
|
236d528923
|
- Some improvements for damageFromETB.
|
2013-08-12 11:45:24 +00:00 |
|
Sloth
|
3fd6c7b688
|
- The AI will no longer kill itself with Ankh of Mishra and similar cards.
|
2013-08-12 10:59:17 +00:00 |
|
drdev
|
3306fb4352
|
Make ItemManager transparent
|
2013-08-12 01:24:15 +00:00 |
|
drdev
|
c0960c2250
|
Start working on having ItemManager render controls
|
2013-08-12 01:18:57 +00:00 |
|
swordshine
|
651fd5e5a2
|
- Converted Power Surge
- Added Monsoon
|
2013-08-12 00:20:15 +00:00 |
|
drdev
|
4d72113af4
|
Fix crash when opening Deck Editor
|
2013-08-12 00:08:12 +00:00 |
|
drdev
|
ca6fe5105c
|
Remove need for ITableContainer
|
2013-08-11 23:48:18 +00:00 |
|
Sol
|
27c19645ac
|
- Simplify refundManaPaid to fix infinite Mana issue with Sol Ring
|
2013-08-11 22:43:16 +00:00 |
|
drdev
|
259086a979
|
More refactoring
|
2013-08-11 19:51:33 +00:00 |
|
drdev
|
9f4ba4b50c
|
Update names of properties/variables
|
2013-08-11 18:47:46 +00:00 |
|
drdev
|
21ad3cfc5e
|
Rename ListView to ItemManager
|
2013-08-11 18:31:05 +00:00 |
|
Sloth
|
bfba7a5102
|
- Fixed Whip Vine.
|
2013-08-11 18:13:51 +00:00 |
|
drdev
|
0119fcd24a
|
Get deck editor working again
|
2013-08-11 18:06:00 +00:00 |
|
asepetci
|
39edeacc5b
|
updated rankings.txt
|
2013-08-11 14:20:04 +00:00 |
|
Sloth
|
e0dcec7d5b
|
- Fixed combat tab always showing during combat even when the stack is not empty.
|
2013-08-11 13:23:04 +00:00 |
|
Sloth
|
3ec7071889
|
- Fixed Joven's Ferrets.
|
2013-08-11 13:01:55 +00:00 |
|
Sloth
|
eeb411bacb
|
- Added some mandatory targeting code to the default doTriggerAINoCost.
|
2013-08-11 08:31:51 +00:00 |
|
Sol
|
03d13ebbc1
|
- Fix Reflecting Pool bug, activating player wasn't being set to controller which means the second Reflecting Pool wasn't properly filtering what it could reflect
|
2013-08-11 04:06:37 +00:00 |
|
drdev
|
46bb7df90e
|
Update variable name
|
2013-08-11 03:00:48 +00:00 |
|
drdev
|
69ed6496a6
|
Refactor Deck Editor to use ListView and get compile working
|
2013-08-11 02:54:50 +00:00 |
|
drdev
|
b100daea1b
|
Get compile working
|
2013-08-10 23:54:05 +00:00 |
|
Sloth
|
ec38900386
|
- Added the easy quest opponent Cohen the Barbarian 1.
|
2013-08-10 21:09:40 +00:00 |
|
drdev
|
a523cdf1e6
|
Start setting up ListView views and models
|
2013-08-10 17:01:44 +00:00 |
|
drdev
|
c552ef1616
|
Make ItemPool and ItemPoolView more generic
|
2013-08-10 15:56:24 +00:00 |
|
drdev
|
752a4413f3
|
Make more generic ListView
|
2013-08-10 14:32:33 +00:00 |
|
Chris
|
186bd2d7da
|
- Added new card names to changes.txt.
|
2013-08-10 12:37:23 +00:00 |
|