swordshine
f0613e9660
- C13: Added Act of Authority and Angel of Finality
2013-10-18 05:43:51 +00:00
Sloth
1c51ed37c2
- Fixed an issue with the "May be played by your opponent" keyword.
2013-10-17 21:18:24 +00:00
Chris
2bfcd92da9
- Added new card names to changes.txt.
2013-10-17 12:50:02 +00:00
RumbleBBU
0bf676448b
Fixed a bug that caused the Quest starting pool reduction incorrectly affect randomized starting pools.
2013-10-17 12:43:46 +00:00
RumbleBBU
5bceff414e
Bias steepness now reduces the total amount of cards in your Quest starting pool. Effect of steepness slightly increased to compensate for this in your chosen color.
...
Slightly tweaked and relabeled the UI components for color preference selection, to make them slightly more intuitive.
2013-10-17 10:11:31 +00:00
swordshine
1b65231e30
- C13: Added Illusionist's Gambit and True-Name Nemesis
2013-10-17 05:23:38 +00:00
drdev
8b39b69bb7
Move/rename FControl.Screens to FScreen and make that define the Navigation tab data instead of INavigationTabData
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Make it so each Deck Editor type appears in its own tab
Make Bazaar screen act more like other screens
2013-10-17 04:23:48 +00:00
Chris
4dfab45544
- Added new card names to changes.txt.
2013-10-16 12:53:43 +00:00
swordshine
f046dbf3cc
- C13: Added Surveyor's Scope
2013-10-16 06:34:58 +00:00
swordshine
2e5f9350eb
- Replicate is a trigger now
2013-10-16 00:35:36 +00:00
Sloth
938784d6e8
- Fixed Kiki-Jiki, Mirror Breaker not granting haste to transformed cards.
2013-10-15 13:59:43 +00:00
Chris
02c582a695
- Added new card names to changes.txt.
2013-10-15 13:05:01 +00:00
swordshine
2851d49c3b
- C13: Added Eye of Doom
2013-10-15 12:15:33 +00:00
swordshine
e88af1f6ba
- Converted Madness
2013-10-15 10:48:32 +00:00
swordshine
da3b6bf19e
- Converted Persist/Undying to script (these triggers can be stifled and copied now)
2013-10-15 00:21:23 +00:00
Chris
da28e10ac7
- Added new card names to changes.txt.
2013-10-14 13:42:37 +00:00
swordshine
e6b260cc60
- C13: Added Curse of Chaos
2013-10-14 04:12:40 +00:00
Sloth
2cea9debcf
- Added Carom.
2013-10-13 19:26:17 +00:00
swordshine
768a26a5d4
- Converted Tangle Wire to script
2013-10-13 08:33:38 +00:00
swordshine
0e251ffb6a
- Converted Drop of Honey and Porphyry Nodes to script
2013-10-13 08:00:44 +00:00
swordshine
74c04ea561
- Cleanup
2013-10-13 07:20:08 +00:00
swordshine
e92cc2735b
- Converted Braid of Fire to script
2013-10-13 07:15:59 +00:00
swordshine
6a94535b78
- Converted Intruder Alarm, Smoke and Stoic Angel to script
2013-10-13 05:24:17 +00:00
swordshine
17ad490f97
- Converted Damping Field and Imi Statue to script
2013-10-13 05:07:07 +00:00
swordshine
704e4c4ef7
- Converted Winter Orb and Mungha Wurm to script
2013-10-13 04:57:08 +00:00
Chris
36a301275e
- Added new card names to changes.txt.
2013-10-12 20:20:15 +00:00
drdev
bb2a01512e
Make disabled close buttons appear disabled
...
Fix contrast skin colors
2013-10-12 20:17:52 +00:00
Sloth
ad73c9391d
- Added the WU Heroic deck Bilbo Baggins 2 with help from Nordos.
2013-10-12 17:13:07 +00:00
swordshine
ce33d146d0
- Converted Land Equilibrium to script
2013-10-12 13:06:37 +00:00
Sloth
055695890e
- Cleanup.
2013-10-12 13:02:12 +00:00
swordshine
028579eed4
- Added Protective Sphere
2013-10-12 11:20:54 +00:00
swordshine
5c836228f7
- Added Spellweaver Volute
2013-10-12 05:48:07 +00:00
swordshine
0663eee49a
- Added Takklemaggot
2013-10-12 02:38:30 +00:00
dripton
4d9205699b
Fix typo in comment
2013-10-11 15:12:52 +00:00
drdev
d8a5993a28
Ensure close buttons disabled along with navigation tabs
2013-10-11 06:11:31 +00:00
drdev
6e7e19fd34
Disable navigation tabs while overlay open
2013-10-11 05:56:22 +00:00
drdev
9e55ee9be1
Improve animation of navigation bar reveal and prevent it being stuck open with auto-hiding
2013-10-11 05:41:06 +00:00
drdev
ae93665645
Fix so remaining dialogs show up on top of Forge, such as sideboard
2013-10-11 01:52:50 +00:00
drdev
7eb84bb6a3
Update tooltip for X button based on current screen and close action
2013-10-11 01:18:39 +00:00
drdev
3006cc9431
Ensure previous game ended when continuing Guantlet
2013-10-11 00:32:22 +00:00
Sloth
480629953b
- Fixed Ghoulcaller's Chant.
2013-10-10 21:59:30 +00:00
dripton
c54ed09d38
Add try/catch to hiddenOriginCanPlayAi
...
If a SpellAbility's origin is something like "Graveyard,Library",
ZoneType.smartValueOf throws an IllegalArgumentException. Catch
this exception and return false. This prevents the crash, but
means that the AI still can't play cards like Doomsday.
Fixes bug 745
2013-10-10 14:29:53 +00:00
drdev
a098b56339
Fix typos
2013-10-10 03:19:28 +00:00
drdev
7a9f8d9788
Add setting to control behavior of X button in upper right (Close Screen vs. Exit Forge)
2013-10-10 03:06:05 +00:00
Sloth
7bd822b96a
- Fixed human player not being able to activate mana abilities as a spell/ability is played when Mana produced replacement effects are around.
2013-10-09 13:57:59 +00:00
swordshine
d20e9d5629
- Fixed Dark Betrayal
2013-10-09 10:34:20 +00:00
RumbleBBU
9b61a99dc3
Added a preference to adjust color bias steepness when using color-biased Quest starting pools.
2013-10-09 09:49:38 +00:00
drdev
4c1f670147
Set dialog default to Yes when exiting Forge without game active
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Ensure Deck Editor visible if and when "Save Changes?" dialog would appear
2013-10-09 05:10:59 +00:00
drdev
c05d299fe4
Always prompt user before exiting or restarting Forge
2013-10-09 04:45:44 +00:00
drdev
0ba8b530fe
Fix so quitting Quest games works with tabs
...
Prevent adding multiple game tabs
2013-10-09 04:33:45 +00:00