Krazy
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c7e4eb83ab
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Fixed creatures row being created when no creatures were on the field while creature stacking is enabled.
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2014-05-04 04:47:24 +00:00 |
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drdev
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cf85a22492
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Support using FDeckViewer to show deck list for Gui player from match screens of mobile and desktop games
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2014-05-04 04:41:45 +00:00 |
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Krazy
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056c8d0438
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Added optional (default off) stacking for creatures in the same way that artifacts, enchantments, and lands are stacked.
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2014-05-04 04:34:18 +00:00 |
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drdev
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d5eb533906
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Support rendering items for Card objects more accurately
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2014-05-04 03:53:22 +00:00 |
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drdev
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b742d07341
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Add check box menu items and support for tapping stack item to zoom or select options
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2014-05-03 21:17:39 +00:00 |
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Krazy
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f9d9bf6484
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Fixed Enchanted Evening and other similar cards.
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2014-05-03 17:06:20 +00:00 |
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swordshine
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e933ecc70c
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- Added three bid life cards
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2014-05-03 12:54:33 +00:00 |
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swordshine
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d4783e1b89
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- Update Storm count in Players panel
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2014-05-03 08:37:54 +00:00 |
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drdev
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1729ce8a02
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Support overriding location of user and cache dirs for android
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2014-05-02 21:18:01 +00:00 |
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Maxmtg
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74f9a5f722
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Detach network code from game and gui.
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2014-05-02 05:40:50 +00:00 |
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Chris
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86bdec3767
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Attempt to fix forge-gui-desktop/src/main/config/forge.sh
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2014-05-01 15:10:12 +00:00 |
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swordshine
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5a671223b7
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- Fixed a bug in CostTapType
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2014-05-01 10:53:21 +00:00 |
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Krazy
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75d4184905
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Adjusted credit reward calculation for overkill/life gain.
Commit message for the previous commit: Fixed a bug that would cause an infinite loop in the AI code for choosing tap/untap targets.
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2014-04-30 18:26:25 +00:00 |
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Krazy
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7a7f7fca5b
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Players can now win credits for overkill or gaining lots of life, as these strategies tend to make the player miss out on bonus credits for fast games. Life total differences of up to 2550 will award 1 credit for every 10 life over 50. Also increased cost of new quest item.
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2014-04-29 19:32:27 +00:00 |
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Krazy
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da420eeb68
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Part two of the previous commit. Because SVN is not Git.
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2014-04-29 01:57:31 +00:00 |
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drdev
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44711aca4e
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Update stack to use same colors as card detail border
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2014-04-28 19:42:48 +00:00 |
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Krazy
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f1f07e7c92
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Added rewards for maintaining large win streaks in quest mode.
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2014-04-28 19:18:34 +00:00 |
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drdev
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f770986aa9
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Fix so multiple abilities can be selected via menu in desktop app
Remove straggler java.awt reference in forge-core
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2014-04-28 18:43:03 +00:00 |
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Sol
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32fc73802d
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- Routing Flashback button through the InputProxy to attempt fix for Oracle of Mul Daya/trigger issue
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2014-04-28 00:51:24 +00:00 |
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drdev
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e6efda2716
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Remove remaining references to java.awt from forge-gui and forge-gui-mobile
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2014-04-27 22:07:12 +00:00 |
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Sloth
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ddab7674be
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- Temporary fix for lands played from outside the hand having triggers fired delayed (i hope someone knows some more about inputs than me).
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2014-04-26 18:41:07 +00:00 |
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drdev
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2f28001b9f
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Show ??? as name for face-down cards
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2014-04-26 03:41:33 +00:00 |
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Krazy
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bf6d84a954
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Added JOU intro decks.
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2014-04-25 01:38:52 +00:00 |
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Krazy
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ed8b8e68c1
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Added card stacking for "other" cards.
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2014-04-25 00:56:29 +00:00 |
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Krazy
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c1d794765e
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Fixed height of win streak label so that it doesn't get cut off.
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2014-04-24 22:37:03 +00:00 |
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Krazy
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73fd1e29f1
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Added optional large card viewers for use with high resolution card images.
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2014-04-22 22:52:00 +00:00 |
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Krazy
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8c884753e1
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Separated credit report for previous wins from the base credit amount.
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2014-04-22 02:03:44 +00:00 |
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Chris
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4c49df83fe
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Fixed the forge.command file in forge-gui-desktop/src/main/config/ and I can now build a widows-linux archive that will launch on a Mac via the forge.command file.
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2014-04-22 00:23:10 +00:00 |
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Krazy
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c487103715
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Adjusted wins per set unlocks preference limits.
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2014-04-21 04:24:51 +00:00 |
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Krazy
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b1d4b53c55
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Added quest preference for number of wins per set unlock.
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2014-04-21 04:14:36 +00:00 |
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Krazy
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dbe80258c0
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Added Booster Boxes to the quest shop. Added option to open booster boxes and fat packs one booster at a time to the preferences (default off). Re-worked FatPack class to accommodate. CardListViewers are now tall enough to hold the entire contents of a booster pack (15 cards) without creating a scrollbar (a 14px height increase).
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2014-04-20 23:26:20 +00:00 |
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Krazy
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61723676ed
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Added ability to toggle matching rarity for anted cards in the game's preferences. In the event that rarities cannot be matched, the game will fall back to the original system of choosing antes.
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2014-04-20 21:15:37 +00:00 |
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Krazy
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288c5308a0
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Updated DeckHintsTest.java to set the GuiBase interface before running tests, allowing it to complete successfully.
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2014-04-20 17:58:47 +00:00 |
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drdev
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cdb5440933
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Improve and standardize rarity colors
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2014-04-19 21:31:04 +00:00 |
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drdev
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d8646997b0
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Update desktop application to use new border colors
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2014-04-18 02:55:33 +00:00 |
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drdev
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42c04bdcdb
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Break out card detail formatting into shared utility class
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2014-04-18 01:23:21 +00:00 |
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drdev
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2afc9d1694
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Improve bug report dialog for mobile game
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2014-04-15 01:23:21 +00:00 |
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drdev
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53828fdcfa
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Prevent crash when clicking Forge button
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2014-04-14 21:05:00 +00:00 |
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drdev
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3d39ce235f
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Refactor error handling code
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2014-04-14 20:56:40 +00:00 |
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drdev
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e7016a328b
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Flesh out dialog support for mobile game
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2014-04-14 18:41:23 +00:00 |
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drdev
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5572e3fa64
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Refactor some shared logic into SFilterUtil
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2014-04-11 21:48:50 +00:00 |
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drdev
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8331020dc1
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Fix splash progress bar when loading cards
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2014-04-11 21:05:28 +00:00 |
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drdev
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0ebe9fb7e6
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Support actually starting a match again
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2014-04-11 15:36:35 +00:00 |
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moomarc
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679cd77899
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- Make card detail visible when choosing a Vanguard avatar
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2014-04-11 10:50:26 +00:00 |
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drdev
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221be3d93d
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Fix so FatPacks load
Fix references to non-existant quest icon files
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2014-04-10 02:43:51 +00:00 |
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drdev
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f927409335
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Fix crash when showing message box with no icon
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2014-04-10 00:22:16 +00:00 |
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drdev
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a97ded530a
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Update install file references
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2014-04-10 00:21:53 +00:00 |
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drdev
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525a18fbfa
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Refactor mobile game to use forge-gui references
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2014-04-09 04:05:49 +00:00 |
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drdev
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0193bf6e4d
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Code cleanup
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2014-04-09 01:27:46 +00:00 |
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drdev
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bed7240d5c
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Fix getAvatarCount
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2014-04-09 01:18:44 +00:00 |
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