drdev
f154dbf267
Fix crash when loading deck chooser if RANDOM_DECK configured in forge.preferences
2014-07-24 22:48:08 +00:00
drdev
5181b1b267
Support iterating formats in order
2014-07-24 02:46:25 +00:00
Krazy
b2d806c692
Tokens are now stacked side by side when they have differing intrinsic keywords (Wurmcoil Engine tokens, etc will now end up in two piles—one for deathtouch and one for lifelink).
2014-07-23 21:41:21 +00:00
drdev
a471d88ade
Fix so zones restored after selecting targets
2014-07-21 03:06:49 +00:00
Sol
c42f6fea9d
- !PrintSheets can now be referenced inside Booster contents of an edition file
...
- M15 Boosters no longer contain cards only found in Intro decks
- Adding a few Conspiracy type cards, along with the capability of their use (NOTE: Deck editors still need a way to add Conspiracy types)
- Added Brago's Favor, Immediate Action, Muzzio's Preparations, Secret Summoning, Secrets of Paradise
2014-07-21 02:56:13 +00:00
drdev
007ebc3e9c
Fix so proper zones revealed when activating targeted ability
2014-07-21 02:11:19 +00:00
drdev
0d8dad2d4f
Prevent crash when selecting cards without scripts
2014-07-18 07:25:03 +00:00
drdev
8715642632
Fix so selected stall button displays with focus in Bazaar
2014-07-18 03:39:44 +00:00
drdev
2c7e92515b
Support showing mana symbols in quest item descriptions
2014-07-18 03:34:11 +00:00
drdev
81731fcd77
Support buying quest items in mobile game
2014-07-18 03:29:59 +00:00
Krazy
0728a42eb7
Added searching of card mana costs. Added simple boolean search parsing to card search boxes.
2014-07-17 22:38:11 +00:00
drdev
135617ff9d
Fix compile warning
2014-07-17 04:24:12 +00:00
drdev
fd839c81ec
Fix so hidden groups don't show up at all
2014-07-17 03:38:38 +00:00
drdev
c09b003f19
Prevent showing groups with no cards in them
2014-07-17 03:30:11 +00:00
drdev
68bcae4101
Add Set group by option
2014-07-17 02:47:47 +00:00
Krazy
5007aa74d6
Final tweaks to quest loading screen.
2014-07-15 21:03:24 +00:00
Krazy
6cc4f4b7d7
Small tweaks to quest loading screen.
2014-07-15 20:30:37 +00:00
Krazy
0f35e49703
Redesigned the quest loading screen for the desktop version of Forge to match the new Android screen (displays more quest info).
2014-07-15 18:36:06 +00:00
drdev
6afe46792c
Refactor some spell shop logic to make it more reusable from mobile game
2014-07-15 04:13:46 +00:00
drdev
0190ccbedf
Support editing quest decks
2014-07-12 21:10:39 +00:00
drdev
4d169dd4b9
Support showing mobile Forge version in BugReporter
2014-07-12 20:24:16 +00:00
Krazy
a50fb330a2
Cleaned up more quest draft logic.
2014-07-12 19:49:34 +00:00
Krazy
cbcd527dd5
Removed the quest draft logic from the UI controller to make porting to other platforms much easier.
2014-07-12 19:41:18 +00:00
drdev
0f299fcc09
Support respecting avatar specified by quest event
2014-07-12 05:24:52 +00:00
drdev
1eae4e423e
Prevent breaking win streak label for desktop game
2014-07-07 04:20:10 +00:00
drdev
787bb94d6d
Fix so quest stats updated
2014-07-07 04:16:15 +00:00
drdev
47b3adeba2
Support loading existing quests
2014-07-06 22:56:20 +00:00
drdev
7dd6e74089
Add setting for skipping mobile mana pool prompt to mobile game and reposition it within desktop game
2014-07-06 17:57:38 +00:00
elcnesh
4da4ddb5e5
Add preference to enable/disable mana pool emptying prompt.
2014-07-06 14:37:31 +00:00
drdev
e4e1368fb1
Flesh out New Quest screen
2014-07-06 05:25:57 +00:00
drdev
c89cc33cd6
Refactor some quest code to make it reusable by mobile game
2014-07-06 02:37:23 +00:00
drdev
b51b67e6f0
Show Undo in prompt if last action is undoable
...
Clean up unnecessary items from Game menu
2014-07-01 04:46:24 +00:00
drdev
54566e5d83
Fix so music is properly paused when minimized
...
Fix so music isn't paused when dialog opened
2014-06-29 19:54:46 +00:00
drdev
47ba47b06f
Fix so music doesn't change when opening preferences page the first time
2014-06-29 19:36:18 +00:00
drdev
f5fa6515db
Fix so match music switches back to menus music when closing match screen
2014-06-29 16:13:13 +00:00
drdev
b1f2a7e05f
Support playing background music for desktop game
2014-06-29 15:56:40 +00:00
drdev
b6aeb05170
Shell out desktop game for background music support
2014-06-29 04:36:51 +00:00
drdev
7c821455aa
Support switching tracks when music completes
2014-06-29 03:22:46 +00:00
drdev
4a78323b3c
Refactor how music is managed
2014-06-29 03:14:24 +00:00
drdev
89c164e7f3
Improve deck editing support for variants
2014-06-27 15:42:09 +00:00
drdev
74e64c36d7
Refactor deck chooser and editor to support variants
2014-06-27 05:03:24 +00:00
drdev
1f60f28d2b
Fix concurrent modification for desktop game (hopefully)
2014-06-27 00:25:05 +00:00
drdev
5e13d9a8dc
Fix so certain card details like P/T don't flicker as phases change if static effects are being applied
2014-06-24 02:15:30 +00:00
drdev
6c2e8e0eea
Fix compile warnings
2014-06-22 21:57:56 +00:00
drdev
4f4118daf4
Fix issue where quest icons wouldn't appear
2014-06-22 21:37:44 +00:00
Krazy
fae0dfeb45
Had hoped to find time to fix targeting overlay CPU usage this week, but was unable to. This adds the functional code back in with no fixes.
2014-06-19 17:24:43 +00:00
drdev
cd6700b087
Prevent adding basic lands to sealed deck by default for mobile game
2014-06-12 01:50:09 +00:00
drdev
5821c0f5fc
Support saving deck, prompting to save if changes made, and refreshing decks list when returning to previous screen
2014-06-10 02:33:11 +00:00
Krazy
5307a8fbe2
Fixed the UI thread maxing out CPU cores when rendering targeting arrows.
2014-06-10 01:06:19 +00:00
drdev
5ec6e504bc
Support generating sealed deck for mobile game
2014-06-08 21:56:57 +00:00