Commit Graph

2254 Commits

Author SHA1 Message Date
drdev
f154dbf267 Fix crash when loading deck chooser if RANDOM_DECK configured in forge.preferences 2014-07-24 22:48:08 +00:00
drdev
5181b1b267 Support iterating formats in order 2014-07-24 02:46:25 +00:00
Krazy
b2d806c692 Tokens are now stacked side by side when they have differing intrinsic keywords (Wurmcoil Engine tokens, etc will now end up in two piles—one for deathtouch and one for lifelink). 2014-07-23 21:41:21 +00:00
drdev
a471d88ade Fix so zones restored after selecting targets 2014-07-21 03:06:49 +00:00
Sol
c42f6fea9d - !PrintSheets can now be referenced inside Booster contents of an edition file
- M15 Boosters no longer contain cards only found in Intro decks
- Adding a few Conspiracy type cards, along with the capability of their use (NOTE: Deck editors still need a way to add Conspiracy types)
- Added Brago's Favor, Immediate Action, Muzzio's Preparations, Secret Summoning, Secrets of Paradise
2014-07-21 02:56:13 +00:00
drdev
007ebc3e9c Fix so proper zones revealed when activating targeted ability 2014-07-21 02:11:19 +00:00
drdev
0d8dad2d4f Prevent crash when selecting cards without scripts 2014-07-18 07:25:03 +00:00
drdev
8715642632 Fix so selected stall button displays with focus in Bazaar 2014-07-18 03:39:44 +00:00
drdev
2c7e92515b Support showing mana symbols in quest item descriptions 2014-07-18 03:34:11 +00:00
drdev
81731fcd77 Support buying quest items in mobile game 2014-07-18 03:29:59 +00:00
Krazy
0728a42eb7 Added searching of card mana costs. Added simple boolean search parsing to card search boxes. 2014-07-17 22:38:11 +00:00
drdev
135617ff9d Fix compile warning 2014-07-17 04:24:12 +00:00
drdev
fd839c81ec Fix so hidden groups don't show up at all 2014-07-17 03:38:38 +00:00
drdev
c09b003f19 Prevent showing groups with no cards in them 2014-07-17 03:30:11 +00:00
drdev
68bcae4101 Add Set group by option 2014-07-17 02:47:47 +00:00
Krazy
5007aa74d6 Final tweaks to quest loading screen. 2014-07-15 21:03:24 +00:00
Krazy
6cc4f4b7d7 Small tweaks to quest loading screen. 2014-07-15 20:30:37 +00:00
Krazy
0f35e49703 Redesigned the quest loading screen for the desktop version of Forge to match the new Android screen (displays more quest info). 2014-07-15 18:36:06 +00:00
drdev
6afe46792c Refactor some spell shop logic to make it more reusable from mobile game 2014-07-15 04:13:46 +00:00
drdev
0190ccbedf Support editing quest decks 2014-07-12 21:10:39 +00:00
drdev
4d169dd4b9 Support showing mobile Forge version in BugReporter 2014-07-12 20:24:16 +00:00
Krazy
a50fb330a2 Cleaned up more quest draft logic. 2014-07-12 19:49:34 +00:00
Krazy
cbcd527dd5 Removed the quest draft logic from the UI controller to make porting to other platforms much easier. 2014-07-12 19:41:18 +00:00
drdev
0f299fcc09 Support respecting avatar specified by quest event 2014-07-12 05:24:52 +00:00
drdev
1eae4e423e Prevent breaking win streak label for desktop game 2014-07-07 04:20:10 +00:00
drdev
787bb94d6d Fix so quest stats updated 2014-07-07 04:16:15 +00:00
drdev
47b3adeba2 Support loading existing quests 2014-07-06 22:56:20 +00:00
drdev
7dd6e74089 Add setting for skipping mobile mana pool prompt to mobile game and reposition it within desktop game 2014-07-06 17:57:38 +00:00
elcnesh
4da4ddb5e5 Add preference to enable/disable mana pool emptying prompt. 2014-07-06 14:37:31 +00:00
drdev
e4e1368fb1 Flesh out New Quest screen 2014-07-06 05:25:57 +00:00
drdev
c89cc33cd6 Refactor some quest code to make it reusable by mobile game 2014-07-06 02:37:23 +00:00
drdev
b51b67e6f0 Show Undo in prompt if last action is undoable
Clean up unnecessary items from Game menu
2014-07-01 04:46:24 +00:00
drdev
54566e5d83 Fix so music is properly paused when minimized
Fix so music isn't paused when dialog opened
2014-06-29 19:54:46 +00:00
drdev
47ba47b06f Fix so music doesn't change when opening preferences page the first time 2014-06-29 19:36:18 +00:00
drdev
f5fa6515db Fix so match music switches back to menus music when closing match screen 2014-06-29 16:13:13 +00:00
drdev
b1f2a7e05f Support playing background music for desktop game 2014-06-29 15:56:40 +00:00
drdev
b6aeb05170 Shell out desktop game for background music support 2014-06-29 04:36:51 +00:00
drdev
7c821455aa Support switching tracks when music completes 2014-06-29 03:22:46 +00:00
drdev
4a78323b3c Refactor how music is managed 2014-06-29 03:14:24 +00:00
drdev
89c164e7f3 Improve deck editing support for variants 2014-06-27 15:42:09 +00:00
drdev
74e64c36d7 Refactor deck chooser and editor to support variants 2014-06-27 05:03:24 +00:00
drdev
1f60f28d2b Fix concurrent modification for desktop game (hopefully) 2014-06-27 00:25:05 +00:00
drdev
5e13d9a8dc Fix so certain card details like P/T don't flicker as phases change if static effects are being applied 2014-06-24 02:15:30 +00:00
drdev
6c2e8e0eea Fix compile warnings 2014-06-22 21:57:56 +00:00
drdev
4f4118daf4 Fix issue where quest icons wouldn't appear 2014-06-22 21:37:44 +00:00
Krazy
fae0dfeb45 Had hoped to find time to fix targeting overlay CPU usage this week, but was unable to. This adds the functional code back in with no fixes. 2014-06-19 17:24:43 +00:00
drdev
cd6700b087 Prevent adding basic lands to sealed deck by default for mobile game 2014-06-12 01:50:09 +00:00
drdev
5821c0f5fc Support saving deck, prompting to save if changes made, and refreshing decks list when returning to previous screen 2014-06-10 02:33:11 +00:00
Krazy
5307a8fbe2 Fixed the UI thread maxing out CPU cores when rendering targeting arrows. 2014-06-10 01:06:19 +00:00
drdev
5ec6e504bc Support generating sealed deck for mobile game 2014-06-08 21:56:57 +00:00