Hans Mackowiak
d5fde9c7af
Cloak Effect
2024-01-29 22:42:31 -05:00
Hans Mackowiak
ff3ea852b7
CardFactoryUtil: Disguise Keyword
2024-01-29 22:42:31 -05:00
Hans Mackowiak
6639da3f20
Manifest: fix only do from Library in Sequence
2024-01-29 22:42:31 -05:00
tool4ever
ad2039d5a1
Fix crash ( #4610 )
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* Fix crash
* Move check earlier so Full Control doesn't ask for non-matches
* Restore fix
* Clean up duration checks
2024-01-29 12:50:43 +01:00
tool4EvEr
8e54d17abb
Some fixes
2024-01-27 19:10:40 -05:00
Hans Mackowiak
980318ca7f
DestroyEffect: use Cause if able ( #4545 )
2024-01-27 21:20:12 +03:00
Northmoc
3a33ecf5b8
MKM/MKC - 5 sus cards ( #4602 )
2024-01-27 16:52:41 +00:00
Northmoc
848e7c2d08
MKC: panoptic_projektor.txt + support ( #4601 )
2024-01-26 22:00:24 +00:00
Northmoc
da66b849ca
MKC: marvo_deep_operative.txt + support ( #4597 )
2024-01-26 21:59:28 +00:00
tool4ever
6c5384af7b
Fix Tormod, the Desecrator not triggering from Gravecrawler ( #4585 )
2024-01-24 17:51:05 +00:00
tool4ever
d93d9b9e4a
Merseine fixes ( #4579 )
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* Merseine fixes
* Clean up
* Fix NPE with Dire Blunderbuss
2024-01-23 17:06:15 +01:00
tool4EvEr
c22bcba171
Fix logic
2024-01-23 09:29:09 -05:00
friarsol
5fe761f167
Add Crimestopper Sprite (although the optional cost doesn't work yet)
2024-01-23 09:29:09 -05:00
friarsol
06b32949fb
Initial checkin for Collect Evidence
2024-01-23 09:29:09 -05:00
Hans Mackowiak
b77030282c
Card: add Suspected Flag ( #4575 )
2024-01-22 19:40:34 +03:00
Northmoc
25930b5576
MKM: innocent_bystander.txt + support ( #4577 )
2024-01-22 18:31:24 +03:00
Simisays
4888e016e9
MKM 10 cards ( #4573 )
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* 10 cards
* update
* Update lost_in_the_maze.txt
* cleanup
* Update treacherous_greed.txt
* small tweaks
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Co-authored-by: Northmoc <timothy.s.mocny@gmail.com >
2024-01-22 06:30:35 +03:00
Northmoc
804977e1b5
MKM: a_killer_among_us.txt + support ( #4574 )
2024-01-22 06:30:24 +03:00
Northmoc
aa847acf04
MKM - Case stuff ( #4566 )
2024-01-21 09:42:28 +00:00
tool4ever
742252191a
Kylox, Visionary Inventor + Alchemy cleanup ( #4562 )
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* Remove fake trigger
* Remove redundancy
* Adapt script from OtDxRaichunite
2024-01-21 09:41:51 +00:00
Northmoc
260218a40d
MKC: kaust_eyes_of_the_glade.txt + support ( #4567 )
2024-01-21 09:41:34 +00:00
tool4ever
e733b8fe0c
Reimplement UI_CLONE_MODE_SOURCE ( #3984 )
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* Reimplement UI_CLONE_MODE_SOURCE
2024-01-19 21:59:39 +00:00
tool4EvEr
b79cdc3848
Solved fix
2024-01-19 13:18:49 -05:00
hungriestPigeon
9cbecf20c1
"this combat" bug ( #4547 )
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* fixed bug in cards using 'this combat'
* handle tracking when creature removed from combat early
2024-01-19 13:49:47 +00:00
tool4ever
cf2c2ccef7
Use fresh LastState for costs ( #4548 )
2024-01-19 13:49:30 +00:00
tool4ever
5d8029f116
Make Flash interact with Dryad Arbor ( #4555 )
2024-01-19 13:48:24 +00:00
friarsol
d7142d2133
Initial checkin for Solved/Cases
2024-01-19 08:43:13 -05:00
Northmoc
d2174f6c17
CostSacrifice toString improve ( #4539 )
2024-01-17 15:49:13 +01:00
tool4ever
96b3d07051
Support duplicate objects per effect ( #4518 )
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* Fix Serrated Biskelion
* Fix Angel of Destiny
* Fix Diviner Spirit
2024-01-17 11:02:04 +01:00
tool4ever
5796a2aca6
Fix params ( #4528 )
2024-01-16 22:05:40 +00:00
tool4ever
1b7a818324
Fix ProtectEffect ( #4527 )
2024-01-16 21:37:12 +00:00
Northmoc
efefa46ef7
fix relic_of_progenitus stackdesc ( #4519 )
2024-01-16 21:36:55 +00:00
Northmoc
b8cf172255
WHO: Two Streams Facility ( #4495 )
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* WHO: Two Streams Facility
* add TempRemember to ChooseGenericEffect
* remove RepeatEach from more GenericChoice cards
* tidy Archangel of Strife
2024-01-16 17:01:18 +01:00
tool4ever
f19cc05ee8
Fix UntilHostLeavesPlay being dropped when replaced ( #4502 )
2024-01-14 09:14:36 +00:00
tool4ever
144ceee32e
Skip ChangesZoneAll inside Moved replacement ( #4493 )
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* Support passing CardZoneTable
2024-01-10 10:41:28 +01:00
tool4ever
1c518aec1a
Fix Genesis of the Daleks ( #4498 )
2024-01-10 10:13:22 +01:00
Northmoc
acb5151a82
Wave 3 of perpetual rework + Pump double P or T rework ( #4423 )
2024-01-09 09:31:02 +01:00
tool4ever
fc23a8d9e3
Improve TriggerHandler accuracy ( #4484 )
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* Fix NPE
* Improve TriggerHandler accuracy
2024-01-08 20:13:35 +01:00
tool4ever
1a3a5cbf8c
Fix Fatal Lore ( #4488 )
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Co-authored-by: tool4EvEr <tool4EvEr@192.168 .0.59>
2024-01-08 09:12:49 +03:00
tool4ever
9ca64b2ad7
Update Card.java
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Fix NPE
2024-01-04 22:48:26 +00:00
tool4ever
1e135e8d3b
Support for Midnight Crusader Shuttle ( #4478 )
2024-01-04 16:47:58 +01:00
tool4ever
aa589134d8
Support for Genesis of the Daleks ( #4462 )
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* Support for Genesis of the Daleks
* Fix Rift Elemental
* Fix script
* Fix logic
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Co-authored-by: tool4EvEr <tool4EvEr@192.168 .0.60>
2024-01-02 17:20:35 +03:00
tool4ever
76e9b35f72
Fix ProtectEffect ( #4456 )
2023-12-31 16:43:04 +00:00
Hans Mackowiak
f7d70f1a69
Riot: refactor into UnlessCost like Fabricate ( #4448 )
2023-12-31 10:12:28 +00:00
Klisz
c02f7c698d
Planechase inherent effects ( #4408 )
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* Planechase effects draft
Draft to close #4262 , by moving the planeswalking ability and the static chaos trigger to an effect carried with the player in a planechase game. Currently this effect is visible in the command zone much like the monarch or initiative (but with no image), which is something that needs fixing; I'd have it be a DetachedCardEffect but there's no linked card for it like there are for commander and companion effects (the active plane [or the face-up plane with the earliest timestamp, I suppose] would be a logical choice for the getCardForUi, but that would require updating it as the plane changes, and in any case because there's a separate effect for each player, the fact that the owner of a DetachedCardEffect is set as the owner of the linked card also adds some wrinkles. In any case, I've set the effects to be created in startGame after initPlane is run, rather than in initVariantZones as is the case for the commander and companion DetachedCardEffects, in anticipation of hopefully in the future making the effect be linked to an active plane).
* Update Player.java
* Move planar dice special action to effect
* Update ComputerUtilAbility.java
* Move die roll chaos to PlanarDice.java
2023-12-31 09:11:30 +03:00
Hans Mackowiak
c29b6b7fcb
GameAction: stop always trigger before etb counter ( #4449 )
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* GameAction: stop always trigger before etb counter
* ~ always clear trigger and check for static abilities again
2023-12-30 15:35:46 +00:00
Hans Mackowiak
c5ecda3774
Overload keyword ( #4415 )
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* Keyword: Overload
* update more cards
* finish Overload
* ~ fix desc
* remove CounterEffect AllValid
* Fix Overload Copy
* StackDescription!
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Co-authored-by: Northmoc <tnorthmoc@gmail.com >
2023-12-29 20:43:06 +03:00
Hans Mackowiak
e8a6121d24
Saga and Read ahead refactor for WHO ( #4436 )
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* Saga and Read ahead refactor for WHO
* ~ fix copy sagaRep
* fix etb counter with Barbara Wright
* ~ fix
2023-12-29 20:42:30 +03:00
Hans Mackowiak
8295312ad2
WHO: add can't tap check ( #4441 )
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* WHO: add can't tap check
* ~ update PlayEffect IllusionaryMask
* Patch more places
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Co-authored-by: tool4EvEr <tool4EvEr@192.168 .0.60>
2023-12-29 20:42:13 +03:00
Hans Mackowiak
38ef2b997d
Revert "Revert "CardDb: add normalized Names ( #4376 )""
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This reverts commit b396f41188 .
2023-12-29 09:22:53 -05:00