slapshot5
eefbbcdc25
add UntilYourNextUpkeep param to AF_Animate
2011-09-30 07:09:19 +00:00
slapshot5
f7ea3420f0
a couple tweaks to AF_PutCounter:
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1. add UpTo param for "add up to X counters to" a card
2. add MaxFromEffect param to specify the maximum amount of these counters the card can have from this effect
2011-09-30 06:42:28 +00:00
slapshot5
18009c3a68
Things that "come into play tapped" should not fire triggers for Mode$Taps according to my reading of rule 603.2d. I hope I haven't missed any place where this might be happening.
2011-09-30 04:44:06 +00:00
Sol
d2304b1df8
- Fix for attempting to put counters on a token that no longer exists
2011-09-29 23:13:49 +00:00
slapshot5
27813a9f57
convert Mirror Universe to script
2011-09-29 18:48:28 +00:00
slapshot5
8fbc87596e
add Transmute Artifact (from Antiquities)
2011-09-29 18:21:21 +00:00
slapshot5
b3e78fbdf4
convert etb part of Bazaar of Wonders to script
2011-09-29 04:52:29 +00:00
Sol
85cfc2ddb0
- Moving Repeatability check inside QC check.
2011-09-29 02:18:55 +00:00
slapshot5
c64dbaf1a3
add an AbilityFactory for ExchangeLife
2011-09-28 21:23:01 +00:00
slapshot5
1450c72a44
convert Necropotence to script
2011-09-28 19:22:11 +00:00
slapshot5
cc046bcb0e
support Defined for Cards in ChangeZone Hidden
2011-09-28 19:21:49 +00:00
slapshot5
3d00966cab
add TopOfLibrary as Defined for Cards
2011-09-28 19:21:05 +00:00
Sloth
4920f1acc9
- Fixed a possible NPE in changeHiddenOriginResolveAI.
2011-09-28 12:42:22 +00:00
Doublestrike
d041d189d1
Repeatability activated for quest challenge events.
2011-09-28 11:19:34 +00:00
Doublestrike
f12ecac5c8
More level descriptors added to quest mode
2011-09-28 10:25:22 +00:00
Doublestrike
c6c4310aff
Difficulty multiplier on base reward for quest events added.
2011-09-28 09:45:12 +00:00
Sloth
a1b9f84a7d
- Fixed delayed triggers triggering over and over again.
2011-09-28 05:17:50 +00:00
Sloth
c7261b84f6
- Added support for targeting and Defined parameter in AF AnimateAll.
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- Little fixed in AF AnimateAll.
- Cleanup of Ego Erasure and Shields of Velis Vel.
2011-09-27 20:33:20 +00:00
Sloth
5bdffbcb2e
- Converted the last ability of Ajani Vengeant to script.
2011-09-27 18:21:30 +00:00
Sloth
589b69f3eb
- Added support for targeting in AF DestroyAll.
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- Added Primeval Light by Night Shadow.
2011-09-27 18:09:25 +00:00
Sloth
146940affc
- Converted Ensnaring Bridge and Reverence to script.
2011-09-27 16:07:37 +00:00
Sloth
6416e1dada
- Converted Blazing Archon and Peacekeeper to script.
2011-09-27 15:48:54 +00:00
Maxmtg
aa2b87d265
deckmanager crashed on bad files
2011-09-26 22:51:37 +00:00
Maxmtg
5c255e23ed
added overload for name-based predicate, simplified NamesExcept
2011-09-26 21:11:58 +00:00
Maxmtg
09e098bd92
overload for subtype
2011-09-26 20:49:09 +00:00
Sloth
62beec1ac5
- Removed the function isValidCard in favor of isValid in GameEntity.
2011-09-26 20:36:49 +00:00
Maxmtg
0c5d719985
minor optimizations of CardRules, fix typo in comment of MtgDataParser
2011-09-26 19:17:54 +00:00
Sloth
de1e5f8eb3
- Added support for "CombatDamage$" "True" and "False" to the PreventDamage static ability.
...
- Converted Mark of Asylum to script.
2011-09-26 16:55:07 +00:00
Doublestrike
a9274c446e
Fixed tooltip on "Deck Editor" button (issue 294)
2011-09-26 11:46:26 +00:00
Doublestrike
b996cb437d
Final minor fix to model/view architecture in quest event panels.
2011-09-26 11:14:22 +00:00
Sloth
073d2a44cb
- fixed generateChallenges.
2011-09-26 08:47:51 +00:00
Rob Cashwalker
660546cb75
Forgot to handle launching Quest Mode....
2011-09-25 23:40:53 +00:00
Sloth
1c5c56d31e
- Removed the keyword "Prevent all damage that would be dealt to you."
2011-09-25 18:45:39 +00:00
Sloth
46c6f3af4d
- Converted all cards with stPreventDamage keyword to the PreventDamage static ability.
...
- Removed the code of the stPreventDamage keyword.
2011-09-25 18:39:55 +00:00
Sloth
f02bb10ab0
- Added support for "Amount" and "Source" parameters to the PreventDamage static ability.
...
- Converted Daunting Defender, Energy Field and Energy Storm.
2011-09-25 18:24:42 +00:00
Sloth
d00b70c494
- Added a new static ability "PreventDamage".
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- Converted Personal Sanctuary to it.
2011-09-25 12:48:08 +00:00
Sloth
5ce48e46ec
- Added the player keyword "Prevent all damage that would be dealt to you".
...
- Added Personal Sanctuary.
2011-09-25 11:22:40 +00:00
Hellfish
487e2483cf
*Minor fix to the new Home Screen(nice and understandable code); Picking random deck for the AI causes it to echo the deck chosen for the human.
2011-09-25 09:32:46 +00:00
Sloth
f60f0b52c9
- Cleanup of stAnimate.
2011-09-25 08:13:00 +00:00
Sloth
38b6e1453d
- copyCard will now copy remembered objects (this could make some more use of ClearRemembered CleanUp necessary).
...
- Fixed Admonition Angel.
2011-09-25 08:11:51 +00:00
Rob Cashwalker
1d756d74ea
Change the absolute path to relative path for graphics.
2011-09-24 20:10:22 +00:00
Sloth
d9ef87e149
- Disabled the use of AF ChooseColor for the AI.
2011-09-24 19:42:50 +00:00
Sloth
3ace3d25e7
- Completed the fix for delayed triggers.
2011-09-24 18:10:29 +00:00
Rob Cashwalker
b40c3d1b2a
Adds first draft of HomeScreen gui. Requires an environmental variable to be present in order to enable it.
...
Move ManaSymbol initialization from OldGuiNewGame to ApplicationView.
2011-09-24 17:44:15 +00:00
Rob Cashwalker
fd55737978
Add CustomPool property to deck file for filtering from HomeScreen's deck list.
2011-09-24 16:43:14 +00:00
Rob Cashwalker
c064acf9e4
Removed a few commented references of OldGuiNewGame.
2011-09-24 16:32:51 +00:00
Sloth
8d4592e2cf
- Changed generateDuels to the old system (ending with one very hard and two hard opponents).
2011-09-24 12:39:12 +00:00
Sloth
a70dbe64e2
- Fixed the possible crash in assembleDuelUniquedata.
2011-09-24 12:25:40 +00:00
Sloth
c8f344491d
- Fixed delayedTriggers.
2011-09-24 11:51:55 +00:00
Sloth
a370b638bf
- Fixed Oblivion Ring (by changing getCardState to search all zones for the card).
2011-09-24 11:30:24 +00:00