Commit Graph

559 Commits

Author SHA1 Message Date
slapshot5
eefbbcdc25 add UntilYourNextUpkeep param to AF_Animate 2011-09-30 07:09:19 +00:00
slapshot5
f7ea3420f0 a couple tweaks to AF_PutCounter:
1. add UpTo param for "add up to X counters to" a card
2. add MaxFromEffect param to specify the maximum amount of these counters the card can have from this effect
2011-09-30 06:42:28 +00:00
slapshot5
18009c3a68 Things that "come into play tapped" should not fire triggers for Mode$Taps according to my reading of rule 603.2d. I hope I haven't missed any place where this might be happening. 2011-09-30 04:44:06 +00:00
Sol
d2304b1df8 - Fix for attempting to put counters on a token that no longer exists 2011-09-29 23:13:49 +00:00
slapshot5
27813a9f57 convert Mirror Universe to script 2011-09-29 18:48:28 +00:00
slapshot5
8fbc87596e add Transmute Artifact (from Antiquities) 2011-09-29 18:21:21 +00:00
slapshot5
b3e78fbdf4 convert etb part of Bazaar of Wonders to script 2011-09-29 04:52:29 +00:00
Sol
85cfc2ddb0 - Moving Repeatability check inside QC check. 2011-09-29 02:18:55 +00:00
slapshot5
c64dbaf1a3 add an AbilityFactory for ExchangeLife 2011-09-28 21:23:01 +00:00
slapshot5
1450c72a44 convert Necropotence to script 2011-09-28 19:22:11 +00:00
slapshot5
cc046bcb0e support Defined for Cards in ChangeZone Hidden 2011-09-28 19:21:49 +00:00
slapshot5
3d00966cab add TopOfLibrary as Defined for Cards 2011-09-28 19:21:05 +00:00
Sloth
4920f1acc9 - Fixed a possible NPE in changeHiddenOriginResolveAI. 2011-09-28 12:42:22 +00:00
Doublestrike
d041d189d1 Repeatability activated for quest challenge events. 2011-09-28 11:19:34 +00:00
Doublestrike
f12ecac5c8 More level descriptors added to quest mode 2011-09-28 10:25:22 +00:00
Doublestrike
c6c4310aff Difficulty multiplier on base reward for quest events added. 2011-09-28 09:45:12 +00:00
Sloth
a1b9f84a7d - Fixed delayed triggers triggering over and over again. 2011-09-28 05:17:50 +00:00
Sloth
c7261b84f6 - Added support for targeting and Defined parameter in AF AnimateAll.
- Little fixed in AF AnimateAll.
- Cleanup of Ego Erasure and Shields of Velis Vel.
2011-09-27 20:33:20 +00:00
Sloth
5bdffbcb2e - Converted the last ability of Ajani Vengeant to script. 2011-09-27 18:21:30 +00:00
Sloth
589b69f3eb - Added support for targeting in AF DestroyAll.
- Added Primeval Light by Night Shadow.
2011-09-27 18:09:25 +00:00
Sloth
146940affc - Converted Ensnaring Bridge and Reverence to script. 2011-09-27 16:07:37 +00:00
Sloth
6416e1dada - Converted Blazing Archon and Peacekeeper to script. 2011-09-27 15:48:54 +00:00
Maxmtg
aa2b87d265 deckmanager crashed on bad files 2011-09-26 22:51:37 +00:00
Maxmtg
5c255e23ed added overload for name-based predicate, simplified NamesExcept 2011-09-26 21:11:58 +00:00
Maxmtg
09e098bd92 overload for subtype 2011-09-26 20:49:09 +00:00
Sloth
62beec1ac5 - Removed the function isValidCard in favor of isValid in GameEntity. 2011-09-26 20:36:49 +00:00
Maxmtg
0c5d719985 minor optimizations of CardRules, fix typo in comment of MtgDataParser 2011-09-26 19:17:54 +00:00
Sloth
de1e5f8eb3 - Added support for "CombatDamage$" "True" and "False" to the PreventDamage static ability.
- Converted Mark of Asylum to script.
2011-09-26 16:55:07 +00:00
Doublestrike
a9274c446e Fixed tooltip on "Deck Editor" button (issue 294) 2011-09-26 11:46:26 +00:00
Doublestrike
b996cb437d Final minor fix to model/view architecture in quest event panels. 2011-09-26 11:14:22 +00:00
Sloth
073d2a44cb - fixed generateChallenges. 2011-09-26 08:47:51 +00:00
Rob Cashwalker
660546cb75 Forgot to handle launching Quest Mode.... 2011-09-25 23:40:53 +00:00
Sloth
1c5c56d31e - Removed the keyword "Prevent all damage that would be dealt to you." 2011-09-25 18:45:39 +00:00
Sloth
46c6f3af4d - Converted all cards with stPreventDamage keyword to the PreventDamage static ability.
- Removed the code of the stPreventDamage keyword.
2011-09-25 18:39:55 +00:00
Sloth
f02bb10ab0 - Added support for "Amount" and "Source" parameters to the PreventDamage static ability.
- Converted Daunting Defender, Energy Field and Energy Storm.
2011-09-25 18:24:42 +00:00
Sloth
d00b70c494 - Added a new static ability "PreventDamage".
- Converted Personal Sanctuary to it.
2011-09-25 12:48:08 +00:00
Sloth
5ce48e46ec - Added the player keyword "Prevent all damage that would be dealt to you".
- Added Personal Sanctuary.
2011-09-25 11:22:40 +00:00
Hellfish
487e2483cf *Minor fix to the new Home Screen(nice and understandable code); Picking random deck for the AI causes it to echo the deck chosen for the human. 2011-09-25 09:32:46 +00:00
Sloth
f60f0b52c9 - Cleanup of stAnimate. 2011-09-25 08:13:00 +00:00
Sloth
38b6e1453d - copyCard will now copy remembered objects (this could make some more use of ClearRemembered CleanUp necessary).
- Fixed Admonition Angel.
2011-09-25 08:11:51 +00:00
Rob Cashwalker
1d756d74ea Change the absolute path to relative path for graphics. 2011-09-24 20:10:22 +00:00
Sloth
d9ef87e149 - Disabled the use of AF ChooseColor for the AI. 2011-09-24 19:42:50 +00:00
Sloth
3ace3d25e7 - Completed the fix for delayed triggers. 2011-09-24 18:10:29 +00:00
Rob Cashwalker
b40c3d1b2a Adds first draft of HomeScreen gui. Requires an environmental variable to be present in order to enable it.
Move ManaSymbol initialization from OldGuiNewGame to ApplicationView.
2011-09-24 17:44:15 +00:00
Rob Cashwalker
fd55737978 Add CustomPool property to deck file for filtering from HomeScreen's deck list. 2011-09-24 16:43:14 +00:00
Rob Cashwalker
c064acf9e4 Removed a few commented references of OldGuiNewGame. 2011-09-24 16:32:51 +00:00
Sloth
8d4592e2cf - Changed generateDuels to the old system (ending with one very hard and two hard opponents). 2011-09-24 12:39:12 +00:00
Sloth
a70dbe64e2 - Fixed the possible crash in assembleDuelUniquedata. 2011-09-24 12:25:40 +00:00
Sloth
c8f344491d - Fixed delayedTriggers. 2011-09-24 11:51:55 +00:00
Sloth
a370b638bf - Fixed Oblivion Ring (by changing getCardState to search all zones for the card). 2011-09-24 11:30:24 +00:00