Forgot to handle launching Quest Mode....

This commit is contained in:
Rob Cashwalker
2011-09-25 23:40:53 +00:00
parent 6ce74c5fc2
commit 660546cb75

View File

@@ -59,6 +59,7 @@ import forge.properties.ForgePreferences.CardSizeType;
import forge.properties.ForgePreferences.StackOffsetType;
import forge.properties.NewConstants.LANG;
import forge.properties.NewConstants.LANG.OldGuiNewGame.NEW_GAME_TEXT;
import forge.quest.gui.QuestOptions;
import java.awt.Component;
import java.util.ArrayList;
@@ -1432,18 +1433,22 @@ public class Gui_HomeScreen {
}
private void doStartGame() {
if (HumanDeckSelected.equals("") && AIDeckSelected.equals(""))
return;
if (doDeckLogic() == false)
return;
if (GameTypeSelected.equals(GameType.Quest)) {
new QuestOptions();
} else {
if (HumanDeckSelected.equals("") && AIDeckSelected.equals(""))
return;
if (doDeckLogic() == false)
return;
AllZone.setDisplay(new GuiDisplay4());
AllZone.getGameAction().newGame(Constant.Runtime.HumanDeck[0], Constant.Runtime.ComputerDeck[0]);
AllZone.getDisplay().setVisible(true);
}
Constant.Runtime.gameType = GameTypeSelected;
AllZone.setDisplay(new GuiDisplay4());
AllZone.getGameAction().newGame(Constant.Runtime.HumanDeck[0], Constant.Runtime.ComputerDeck[0]);
AllZone.getDisplay().setVisible(true);
gHS.dispose();
}