Commit Graph

24566 Commits

Author SHA1 Message Date
Sloth
ee88f0ab95 - The AI will now predict P/T changes from effects in the command zone (like Jace, Architect of Thought's +1 ability). 2014-04-05 07:50:43 +00:00
swordshine
aabb5888fe - Added Game of Chaos 2014-04-05 06:39:18 +00:00
Sloth
96338eb652 - AI will now try to chump block with creatures that have SacMe SVars > 3 (for example Rukh Egg). 2014-04-05 06:12:34 +00:00
drdev
a71f9c46eb Add toggle switch for changing between Human and AI 2014-04-04 22:16:02 +00:00
Sloth
69d1c2ceea - Improved isUsefulPumpKeyword. 2014-04-04 20:02:16 +00:00
Sloth
fd88585bd4 - Expanded the predictThreatenedObjects AI function. 2014-04-04 18:42:50 +00:00
Sloth
b8825ceb8b - Minor AI updates. 2014-04-04 15:18:00 +00:00
excessum
60eee41d72 - Basic AI upgrade to check if possible animated creatures should attack before deciding to animate them. 2014-04-04 14:40:28 +00:00
Sloth
f90b74a864 - The AI will now try to avoid destroying cards with the SacMe SVar. 2014-04-04 14:37:30 +00:00
Sloth
9d2b6a1f9f - Little AI updates. 2014-04-03 21:57:39 +00:00
Sloth
06dcc00517 - The AI will now check static abilities when checking possible animated blockers (Svogthos, the Restless Tomb). 2014-04-03 12:54:29 +00:00
swordshine
373e7cc9ca - Fix Bifurcate 2014-04-03 06:50:04 +00:00
swordshine
b8221a6f89 - experimental fix for Lim-Dul's Vault 2014-04-03 06:33:06 +00:00
drdev
083afd6ed5 Add divot to combo box 2014-04-03 04:46:19 +00:00
drdev
9fbb1eedb8 Flesh out ConstructedScreen more
Support alphaComposite for Graphics
2014-04-03 04:21:59 +00:00
Sol
41d864cbe8 - Fix Knollspine Invocation not being able to be activated due to when CanPlay() is called relative to AnnounceX() 2014-04-03 03:03:26 +00:00
Sol
a0fdf02280 - Fixed Night Soil from needing X-2 cards to remove instead of 2. 2014-04-03 02:00:39 +00:00
Sloth
0de3d58651 - The AI will now check activation restrictions when checking possible animated blockers. 2014-04-02 14:48:34 +00:00
Sloth
cea352d029 - NPE prevention in AiAttackController. 2014-04-02 05:30:21 +00:00
drdev
8e207fd1e0 Work on ConstructedScreen 2014-04-02 00:00:07 +00:00
excessum
e0b93081c2 - Basic AI upgrade to check for possible animated creatures (ie. manlands) before deciding attackers 2014-04-01 14:50:54 +00:00
Sloth
fb9d515404 - Updated some quest decks. 2014-04-01 07:59:24 +00:00
moomarc
6f1d20ec5d - Updated new cards list in CHANGES.txt 2014-04-01 07:38:46 +00:00
Sloth
4dc993a3e4 - Fixed NPE caused by Skyship Weatherlight when no card is left. 2014-04-01 07:25:25 +00:00
moomarc
a38a733734 - Updated precon names on server to lowercase. Fixes issue where unix systems wouldn't recognise the images due to mismatched case. 2014-04-01 07:08:24 +00:00
moomarc
d5fbed3b98 - Script tweaks 2014-03-31 14:32:16 +00:00
moomarc
b175dd703a - Added Quarum Trench Gnomes 2014-03-31 14:21:09 +00:00
moomarc
be3661edee - Added Harvest Mage (see http://www.slightlymagic.net/forum/viewtopic.php?f=52&t=14167 for existing issue that is more noticeable with Harvest Mage) 2014-03-31 13:25:29 +00:00
drdev
156c0c1a4f Start working on Constructed screen 2014-03-31 03:46:55 +00:00
drdev
756b9e58fb Get land stacking working 2014-03-31 01:57:08 +00:00
drdev
b42a3e3c54 Ensure card panels reset between games 2014-03-31 01:38:45 +00:00
drdev
9843d323c5 Tweak fling gesture 2014-03-31 01:20:54 +00:00
drdev
f42830f615 Fix fling gestures 2014-03-31 00:55:43 +00:00
drdev
44144cc70d Support fling gestures 2014-03-30 23:09:34 +00:00
drdev
7803bde1b5 Prevent crash if playing for ante 2014-03-30 23:09:10 +00:00
Sol
8110a19f7b - Add ID to cardname may untap cards. 2014-03-30 21:11:36 +00:00
Sol
42297e47b7 - Fix when Ichneumon Druid triggers 2014-03-30 20:33:14 +00:00
Sol
8160c3a2de - Improve Stack Description of Animate when only changing a creatures Power 2014-03-30 20:09:29 +00:00
Sol
8516ca6e03 - Fixed Time Vault not untapping when skipping a turn, and allowing you to untap any of your tapped Time Vaults not just the first one 2014-03-30 19:49:13 +00:00
drdev
01e88e1047 Support scrolling background texture with list 2014-03-30 19:38:39 +00:00
Sol
bb1c853f10 - Fix lifeTotal Condition not using CalculateAmount (makes Timely Reinforcement first ability work properly) 2014-03-30 19:26:37 +00:00
Chris
54f573bcbd - Cleared out the changes.txt file, now ready for new material.
- Added new card names to changes.txt.
2014-03-30 13:51:21 +00:00
swordshine
e31bbe28c5 - Convert keyword "maxLevel" to SVar 2014-03-30 07:57:38 +00:00
swordshine
3ec3982e01 - Update scripts 2014-03-30 05:55:33 +00:00
drdev
cf523464b5 Support scrolling creatures and lands independently
Support stacking cards
2014-03-30 05:42:37 +00:00
drdev
d25982eebe Prevent stack being forced to re-show after resolving an item on it 2014-03-29 23:34:39 +00:00
drdev
5f30f26d6a Fix so new cards added to a zone are scrolled into view automatically 2014-03-29 23:29:00 +00:00
drdev
82aefc0169 Improving scrolling support for stack and log 2014-03-29 23:01:48 +00:00
drdev
0a2e6184dc Support panning scrollable regions 2014-03-29 22:11:44 +00:00
drdev
13c16e1360 Fix match and update texture for Arabian Nights skin
Commit more awesome skins by 1224Deko
2014-03-29 21:35:28 +00:00