Commit Graph

36673 Commits

Author SHA1 Message Date
Blacksmith
9759264aec Test direct commit access for Blacksmith 2018-02-25 18:06:22 +00:00
Sol
c17465a2a7 Merge branch 'git-pom-update' into 'master'
Update pom file to support git releases

See merge request core-developers/forge!258
2018-02-25 17:52:34 +00:00
KrazyTheFox
dc3795d1cd Update pom file to support git releases 2018-02-25 12:45:02 -05:00
Sol
fdf2b26fdf Merge branch 'multiplayer' into 'master'
Multiplayer

See merge request core-developers/forge!257
2018-02-25 04:45:31 +00:00
Jamin W. Collins
eff0012ea1 add warning to server connect dialog
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-24 15:32:30 -07:00
Jamin W. Collins
d74186e93c update release notes
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-24 14:12:29 -07:00
Jamin Collins
fe108bb354 Merge branch 'multiplayerandroidfixes' into 'master'
Fix to get multiplayer working on android - added more classes to the "keep"…

See merge request core-developers/forge!255
2018-02-24 21:03:49 +00:00
Jamin W. Collins
9fb556f180 add Serialization to Cost objects
Resolves forge/#160

Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-24 14:02:09 -07:00
Michael Kamensky
f1db204e0d Merge branch 'challengerdecks3' into 'master'
URGENT - Added metadata to new challenger decks to fix NPE

See merge request core-developers/forge!256
2018-02-24 18:39:54 +00:00
Jamin W. Collins
fd35c8d862 add option to be alerted on receipt of priority
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-24 10:51:43 -07:00
maustin
4d134e5087 Merge remote-tracking branch 'origin/challengerdecks3' into challengerdecks3
# Conflicts:
#	forge-gui/res/quest/precons/Hazoret Aggro.dck
#	forge-gui/res/quest/precons/Second Sun Control.dck
#	forge-gui/res/quest/precons/Vehicle Rush.dck
2018-02-24 17:25:19 +00:00
austinio7116
1e3b4e34e5 Added metadata to new challenger decks to fix NPE 2018-02-24 17:24:53 +00:00
austinio7116
95a02bece7 Added metadata to new challenger decks to fix NPE 2018-02-24 17:22:32 +00:00
austinio7116
62ffb786b2 Fix to get multiplayer working on android - added more classes to the "keep" list in proguard.cfg. Lots more testing to do, but can start a game Android vs pc 2018-02-24 15:58:31 +00:00
Michael Kamensky
4d41ed60c9 Merge branch 'challengerdecks2' into 'master'
Added first batch of preconstructed challenger decks

See merge request core-developers/forge!253
2018-02-24 06:48:26 +00:00
Sol
fc8624c93b Merge branch 'multiplayer' into 'master'
ensure that View(s) are used for ManaAbility choice(s)

See merge request core-developers/forge!251
2018-02-24 00:14:05 +00:00
Sol
800a77b2e0 Merge branch 'multiplayerchatfixes' into 'master'
Extended multiplayer chat text box to 255 character max from 60 and fixed multiplayer chat focus stealing issue

See merge request core-developers/forge!254
2018-02-23 23:58:33 +00:00
austinio7116
361443d845 Extended multiplayer chat text box to 255 character max from 60
Prevented the game from stealing focus from the multi player chat box to ensure you do not auto end turn or pass priority due to typing in chat when you regain priority
2018-02-23 21:20:25 +00:00
maustin
7db9a6730a Merge remote-tracking branch 'origin/challengerdecks2' into challengerdecks2
# Conflicts:
#	forge-gui/res/quest/precons/Counter Surge.dck
#	forge-gui/res/quest/precons/Vehicle Rush.dck
2018-02-23 19:38:10 +00:00
austinio7116
5a784e6c9b Added first batch of preconstructed challenger decks 2018-02-23 19:37:31 +00:00
austinio7116
91c16a319c Added first batch of preconstructed challenger decks 2018-02-23 19:33:20 +00:00
maustin
47ebfec59e Merge remote-tracking branch 'origin/commanderDeckGenerator' into commanderDeckGenerator
# Conflicts:
#	forge-gui-desktop/src/main/java/forge/deckchooser/FDeckChooser.java
2018-02-23 18:54:26 +00:00
austinio7116
f582469ba2 Assigning lstDecks.getGameType().getDeckFormat() to a variable so we don't have to write it out each conditional 2018-02-23 18:43:15 +00:00
Jamin W. Collins
06bc5e074a ensure that View(s) are used for ManaAbility choice(s)
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-22 20:06:23 -07:00
austinio7116
d4c3dc4eab Update to card view of decks so long-press opens deck viewer to be consistent with list view 2018-02-22 20:13:02 +00:00
austinio7116
cfeb07c65f Increased basic land count in random commander decks.
Fixed lobby update on variant change
2018-02-22 20:13:02 +00:00
austinio7116
ced56ec4cd Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added. 2018-02-22 20:13:02 +00:00
austinio7116
3cf215dbd0 Error handling and thread timeout added to simulated matches to allow large AI tournaments without infinite length games due to loops. AI tournaments should now always finish - if the matches take too long they are scored as a draw. 2018-02-22 20:13:02 +00:00
austinio7116
f237a8d29a Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop. 2018-02-22 20:13:02 +00:00
austinio7116
4d5a1a152f Added model file for new commander deck generation and updated modern and standard models too 2018-02-22 20:13:02 +00:00
austinio7116
6735bf3e76 Update to card view of decks so long-press opens deck viewer to be consistent with list view 2018-02-22 08:51:11 +00:00
Michael Kamensky
85adc466b3 Merge branch 'master' into 'master'
- Code base cleanup.

See merge request core-developers/forge!237
2018-02-22 04:16:51 +00:00
Sol
afc02a856d Merge branch 'multiplayer' into 'master'
further multiplayer fixes

See merge request core-developers/forge!250
2018-02-22 01:29:23 +00:00
Jamin W. Collins
21d6b02410 submit previous deck if sideboarding timeout occurs
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-21 17:27:03 -07:00
Jamin W. Collins
5b0b719ce9 use SpellAbilityView for generic effect choice(s)
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-21 17:13:33 -07:00
Jamin W. Collins
9ce0315c3e give remote players 5 minutes per question
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-21 17:10:51 -07:00
austinio7116
6fe34ec618 Increased basic land count in random commander decks.
Fixed lobby update on variant change
2018-02-21 18:56:22 +00:00
maustin
05a30d0129 Merge remote-tracking branch 'origin/commanderDeckGenerator' into commanderDeckGenerator
# Conflicts:
#	forge-gui-desktop/src/main/java/forge/screens/home/CLobby.java
#	forge-gui-mobile/src/forge/deck/FDeckChooser.java
#	forge-gui/res/deckgendecks/Commander.dat
#	forge-gui/res/deckgendecks/Modern.dat
#	forge-gui/res/deckgendecks/Standard.dat
#	forge-gui/src/main/java/forge/deck/CardRelationMatrixGenerator.java
#	forge-gui/src/main/java/forge/deck/DeckType.java
#	forge-gui/src/main/java/forge/deck/DeckgenUtil.java
#	forge-gui/src/main/java/forge/limited/CardThemedCommanderDeckBuilder.java
2018-02-21 09:30:49 +00:00
austinio7116
6cf2c3459c Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added. 2018-02-21 09:28:17 +00:00
austinio7116
e87513bb45 Error handling and thread timeout added to simulated matches to allow large AI tournaments without infinite length games due to loops. AI tournaments should now always finish - if the matches take too long they are scored as a draw. 2018-02-21 09:12:48 +00:00
austinio7116
0f5c1b8e8e Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop. 2018-02-21 09:12:48 +00:00
austinio7116
c109ac76a7 Added model file for new commander deck generation and updated modern and standard models too 2018-02-21 09:12:48 +00:00
Sol
d7bca1c232 Merge branch 'multiplayer' into 'master'
multiplayer fixes for graveyard and stack targeting

See merge request core-developers/forge!248
2018-02-21 04:11:16 +00:00
Jamin W. Collins
0a034f9acb ensure Stack targeting uses views
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-20 20:47:21 -07:00
Jamin W. Collins
98774c408c ensure that TargetSelection presents CardView(s)
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-20 20:20:41 -07:00
Jamin W. Collins
802036f693 print a message when unable to send event
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-02-20 15:27:18 -07:00
Agetian
5bb9ac6fcd - More cleanup. 2018-02-20 08:02:31 +03:00
Agetian
fcc02ed600 Merge branch 'master' of git.cardforge.org:core-developers/forge into agetian-master 2018-02-20 07:55:13 +03:00
Sol
1e45d14ec3 Merge branch 'AftermathFix' into 'master'
CardFactory: fixed keywords for SplitCards

See merge request core-developers/forge!239
2018-02-20 02:42:39 +00:00
Sol
97027e657e Merge branch 'multiplayer' into 'master'
further multiplayer fixes

See merge request core-developers/forge!238
2018-02-20 02:41:48 +00:00