austinio7116
a73667610b
Added MoJhoSto variant
2018-04-02 07:19:09 +01:00
austinio7116
9e053865e1
Code cleanup
2018-03-29 07:00:37 +01:00
austinio7116
e2ee43fb2d
Code cleanup
2018-03-27 23:04:16 +01:00
austinio7116
5b8342188c
Fixed adding planeswalker commanders from pool in android brawl deck editor
2018-03-26 22:59:16 +01:00
austinio7116
364bf3724f
Added UI elements required for Brawl variant
2018-03-26 06:57:15 +01:00
swordshine
1bd18eece0
Merge branch 'master' into 'master'
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Support playing against Net Decks through the Test Deck function on mobile Forge.
See merge request core-developers/forge!307
2018-03-23 04:12:02 +00:00
Michael Kamensky
7d39889cef
Merge branch 'androidmultiaiplayers' into 'master'
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3/4 player matches on Android
See merge request core-developers/forge!295
2018-03-21 18:20:22 +00:00
Alexei Svitkine
f436fa895b
Support playing against Net Decks through the Test Deck function
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on mobile Forge.
2018-03-21 00:04:14 -04:00
austinio7116
951a5dc978
Enabled team combo box on android now that multiplayer is possible, also attempted to prevent hanging on conceding in multiplayer games - only working on android so far
2018-03-20 21:53:06 +00:00
Agetian
b2088e7cd2
- Preparing Forge for Android publish 1.6.8.001 [incremental].
2018-03-20 09:10:54 +03:00
Blacksmith
9e786bbdff
[maven-release-plugin] prepare for next development iteration
2018-03-20 01:14:26 +00:00
Blacksmith
6e6af1c6c4
[maven-release-plugin] prepare release forge-1.6.8
2018-03-20 01:14:23 +00:00
austinio7116
94e255b198
Fix for broken variants with new android multiplayer code
2018-03-19 12:52:49 +00:00
austinio7116
35245d5268
Cleaned up 3/4 player android code - ensured top to bottom turn order.
2018-03-16 08:24:51 +00:00
austinio7116
0781113fd9
Android 3/4 player working in landscape mode too
2018-03-15 20:36:04 +00:00
austinio7116
17e6c65652
Imrovements to layout of 3/4 player match view on android
2018-03-15 19:56:17 +00:00
austinio7116
2c15be8351
Alternative and better horizontal layout for 3/4 player games on Android
2018-03-15 12:00:48 +00:00
Jamin W. Collins
a564f49381
allow human players to make mass select, sometimes
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-03-14 20:32:25 -06:00
austinio7116
df61e5d9aa
Update to android to support 3/4 player games
2018-03-14 23:05:07 +00:00
austinio7116
b0d5834396
Improved human/AI deck switching to remember and reload selected deck if still available
2018-03-11 20:22:36 +00:00
austinio7116
4dd52e6f82
Fixes to ensure deckchooser AI status is set correctly before decks are generated and that the list of card-based decks is updated to show only AI playable cards as required.
2018-03-11 07:20:03 +00:00
Agetian
4ddb73e8d2
- When copying deck to clipboard, do not attempt to check the validity of zone sizes to avoid situations when exceptional, but legal deck compositions (such as two partner Commanders) are not allowed / not fully copied.
2018-03-06 22:13:04 +03:00
Agetian
148e569182
- Preparing Forge for Android v1.6.7.001 [incremental].
2018-03-04 08:01:25 +03:00
Jamin W. Collins
2c55a9d86c
bump commons-lang3 version for Java 9 support
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Closes core-developers/forge#157
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-28 17:44:30 -07:00
austinio7116
c5c04e762f
Code reformat to improve readability and supportiblity whilst addressing issues raised in friarsol's code review
2018-02-27 14:52:41 +00:00
austinio7116
1b1eb6636d
Fixed mobile bug where card-gen decks disabled but still tries to load standard card-based decks
2018-02-27 06:40:59 +00:00
austinio7116
6940eec453
Merge remote-tracking branch 'origin/commanderDeckGenerator' into commanderDeckGenerator
2018-02-26 23:58:22 +00:00
austinio7116
aaf27f2d60
Added options to disable card based deck generation and to ensure it fails gracefully if .dat data and/or decks folder is missing
2018-02-26 23:54:27 +00:00
austinio7116
e8f257d2cf
Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
2018-02-26 23:49:47 +00:00
austinio7116
66763e537d
Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
2018-02-26 23:49:47 +00:00
austinio7116
2891133c5c
Update to card view of decks so long-press opens deck viewer to be consistent with list view
2018-02-26 23:49:47 +00:00
austinio7116
61ff4d50fd
Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
2018-02-26 23:49:47 +00:00
austinio7116
52ae852953
Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
2018-02-26 23:49:47 +00:00
Blacksmith
d6278541dd
Clear out release files in preparation for next release
2018-02-25 22:55:10 +00:00
Blacksmith
5977598c71
[maven-release-plugin] prepare for next development iteration
2018-02-25 22:49:44 +00:00
Blacksmith
35706d71f7
[maven-release-plugin] prepare release forge-1.6.7
2018-02-25 22:49:41 +00:00
Blacksmith
c38f0900d1
Update README.txt for release
2018-02-25 22:48:23 +00:00
Jamin W. Collins
fd35c8d862
add option to be alerted on receipt of priority
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-24 10:51:43 -07:00
austinio7116
d4c3dc4eab
Update to card view of decks so long-press opens deck viewer to be consistent with list view
2018-02-22 20:13:02 +00:00
austinio7116
ced56ec4cd
Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
2018-02-22 20:13:02 +00:00
austinio7116
f237a8d29a
Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
2018-02-22 20:13:02 +00:00
Michael Kamensky
275e1be6be
Revert "Merge branch 'Guavafix' into 'master'"
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This reverts merge request !217
2018-02-18 18:54:20 +00:00
Michael Kamensky
6b528a6d99
Merge branch 'DeckResetFixing' into 'master'
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Deck reset fixing
See merge request core-developers/forge!213
2018-02-18 08:36:08 +00:00
Seravy
b6395aa463
The guava fix
2018-02-17 12:06:57 +01:00
Seravy
3b72bd18f0
Now quest data needs to be saved when changing decks, instead of quest preferences.
2018-02-13 02:14:42 +01:00
Seravy
56983b2553
Moves "Current_Deck" from Quest Preferences to Quest Data.
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Without this, the selected deck name was global for all quests - switching to another quest retained the deck name from the previous quest
and if the new quest had a deck with the identical name, selected that one, otherwise selected nothing. (in one weird case, this resulted in quest data that crashed caused bugs when loading forge - as quest was saved with a selected deck from another quest data.)
Preferred behavior is to select the deck that was last selected in THAT QUEST when switching to another quest.
2018-02-13 01:37:00 +01:00
Agetian
25972aaa29
- Preparing Forge for Android publish v1.6.6.004 [incremental/bugfixes]
2018-02-10 19:11:33 +03:00
Seravy
36917c0d18
Fixes compile/run bugs in IntelliJ
2018-02-08 10:25:17 +01:00
Agetian
cd31c4e513
- Preparing Forge for Android publish 1.6.6.003 [incremental/bugfixes].
2018-01-31 13:54:05 +03:00
Agetian
2e0af3c3fe
- Preparing Forge for Android publish 1.6.6.002 [hotfix].
2018-01-23 11:05:17 +03:00