Added UI elements required for Brawl variant

This commit is contained in:
austinio7116
2018-03-26 06:57:15 +01:00
committed by maustin
parent 81373d2b69
commit 364bf3724f
22 changed files with 241 additions and 20 deletions

View File

@@ -162,7 +162,7 @@ public enum DeckFormat {
}
private boolean hasCommander() {
return this == Commander || this == TinyLeaders;
return this == Commander || this == TinyLeaders || this == Brawl;
}
/**

View File

@@ -78,7 +78,8 @@ public class GameRules {
}
public boolean hasCommander() {
return appliedVariants.contains(GameType.Commander) || appliedVariants.contains(GameType.TinyLeaders);
return appliedVariants.contains(GameType.Commander) || appliedVariants.contains(GameType.TinyLeaders)
|| appliedVariants.contains(GameType.Brawl);
}
public boolean canCloneUseTargetsImage() {

View File

@@ -124,6 +124,10 @@ public class RegisteredPlayer {
start.commanders = deck.getCommanders();
start.setStartingLife(start.getStartingLife() + 5);
}
if (appliedVariants.contains(GameType.Brawl)) {
start.commanders = deck.getCommanders();
start.setStartingLife(start.getStartingLife() + 10);
}
if (appliedVariants.contains(GameType.Planechase)) {
start.planes = planes;
}

View File

@@ -136,6 +136,8 @@ public class FDeckChooser extends JPanel implements IDecksComboBoxListener {
updateDecks(DeckProxy.getAllCommanderDecks(), ItemManagerConfig.COMMANDER_DECKS);
}else if(deckFormat.equals(DeckFormat.TinyLeaders)){
updateDecks(DeckProxy.getAllTinyLeadersDecks(), ItemManagerConfig.COMMANDER_DECKS);
}else if(deckFormat.equals(DeckFormat.Brawl)){
updateDecks(DeckProxy.getAllBrawlDecks(), ItemManagerConfig.COMMANDER_DECKS);
}else {
updateDecks(DeckProxy.getAllConstructedDecks(), ItemManagerConfig.CONSTRUCTED_DECKS);
}

View File

@@ -79,6 +79,15 @@ public class FScreen {
"Close Editor",
ForgeConstants.EDITOR_LAYOUT_FILE,
false);
public static final FScreen DECK_EDITOR_BRAWL = new FScreen(
VDeckEditorUI.SINGLETON_INSTANCE,
CDeckEditorUI.SINGLETON_INSTANCE,
"Brawl Deck Editor",
FSkin.getImage(FSkinProp.IMG_PACK),
true,
"Close Editor",
ForgeConstants.EDITOR_LAYOUT_FILE,
false);
public static final FScreen DECK_EDITOR_PLANECHASE = new FScreen(
VDeckEditorUI.SINGLETON_INSTANCE,
CDeckEditorUI.SINGLETON_INSTANCE,

View File

@@ -95,6 +95,14 @@ public class CLobby {
view.focusOnAvatar();
}
});
final FDeckChooser fdbcom = view.getBrawlDeckChooser(iSlot);
fdbcom.initialize(FPref.BRAWL_DECK_STATES[iSlot], defaultDeckTypeForBrawlSlot(iSlot));
fdbcom.populate();
fdbcom.getDecksComboBox().addListener(new IDecksComboBoxListener() {
@Override public final void deckTypeSelected(final DecksComboBoxEvent ev) {
view.focusOnAvatar();
}
});
}
final ForgePreferences prefs = FModel.getPreferences();
@@ -131,4 +139,8 @@ public class CLobby {
private static DeckType defaultDeckTypeForTinyLeaderSlot(final int iSlot) {
return iSlot == 0 ? DeckType.TINY_LEADERS_DECKS : DeckType.RANDOM_CARDGEN_COMMANDER_DECK;
}
private static DeckType defaultDeckTypeForBrawlSlot(final int iSlot) {
return iSlot == 0 ? DeckType.BRAWL_DECKS : DeckType.CUSTOM_DECK;
}
}

View File

@@ -335,7 +335,8 @@ public class PlayerPanel extends FPanel {
private void updateVariantControlsVisibility() {
final boolean isTinyLeaders = lobby.hasVariant(GameType.TinyLeaders);
final boolean isCommanderApplied = mayEdit && (lobby.hasVariant(GameType.Commander) || isTinyLeaders);
final boolean isBrawl = lobby.hasVariant(GameType.Brawl);
final boolean isCommanderApplied = mayEdit && (lobby.hasVariant(GameType.Commander) || isTinyLeaders || isBrawl);
final boolean isPlanechaseApplied = mayEdit && lobby.hasVariant(GameType.Planechase);
final boolean isVanguardApplied = mayEdit && lobby.hasVariant(GameType.Vanguard);
final boolean isArchenemyApplied = mayEdit && lobby.hasVariant(GameType.Archenemy);
@@ -508,7 +509,7 @@ public class PlayerPanel extends FPanel {
cmdDeckSelectorBtn.setCommand(new Runnable() {
@Override
public void run() {
lobby.setCurrentGameMode(lobby.hasVariant(GameType.TinyLeaders) ? GameType.TinyLeaders : GameType.Commander);
lobby.setCurrentGameMode(lobby.hasVariant(GameType.TinyLeaders) ? GameType.TinyLeaders : lobby.hasVariant(GameType.Brawl) ? GameType.Brawl : GameType.Commander);
cmdDeckSelectorBtn.requestFocusInWindow();
lobby.changePlayerFocus(index);
}
@@ -521,6 +522,10 @@ public class PlayerPanel extends FPanel {
lobby.setCurrentGameMode(GameType.TinyLeaders);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_TINY_LEADERS);
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), true));
} else if (lobby.hasVariant(GameType.Brawl)) {
lobby.setCurrentGameMode(GameType.Brawl);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_BRAWL);
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture(), true));
} else {
lobby.setCurrentGameMode(GameType.Commander);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_COMMANDER);

View File

@@ -91,13 +91,14 @@ public class VLobby implements ILobbyView {
private final VariantCheckBox vntMomirBasic = new VariantCheckBox(GameType.MomirBasic);
private final VariantCheckBox vntCommander = new VariantCheckBox(GameType.Commander);
private final VariantCheckBox vntTinyLeaders = new VariantCheckBox(GameType.TinyLeaders);
private final VariantCheckBox vntBrawl = new VariantCheckBox(GameType.Brawl);
private final VariantCheckBox vntPlanechase = new VariantCheckBox(GameType.Planechase);
private final VariantCheckBox vntArchenemy = new VariantCheckBox(GameType.Archenemy);
private final VariantCheckBox vntArchenemyRumble = new VariantCheckBox(GameType.ArchenemyRumble);
private final ImmutableList<VariantCheckBox> vntBoxesLocal =
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntPlanechase, vntArchenemy, vntArchenemyRumble);
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntBrawl, vntPlanechase, vntArchenemy, vntArchenemyRumble);
private final ImmutableList<VariantCheckBox> vntBoxesNetwork =
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders /*, vntPlanechase, vntArchenemy, vntArchenemyRumble */);
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntBrawl /*, vntPlanechase, vntArchenemy, vntArchenemyRumble */);
// Player frame elements
private final JPanel playersFrame = new JPanel(new MigLayout("insets 0, gap 0 5, wrap, hidemode 3"));
@@ -119,8 +120,13 @@ public class VLobby implements ILobbyView {
private final List<FList<Object>> tinyLeadersDeckLists = new ArrayList<FList<Object>>();
private final List<FPanel> tinyLeadersDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
private final List<FList<Object>> brawlDeckLists = new ArrayList<FList<Object>>();
private final List<FPanel> brawlDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
private final List<FDeckChooser> commanderDeckChoosers = Lists.newArrayListWithCapacity(MAX_PLAYERS);
private final List<FDeckChooser> tinyLeadersDeckChoosers = Lists.newArrayListWithCapacity(MAX_PLAYERS);
private final List<FDeckChooser> brawlDeckChoosers = Lists.newArrayListWithCapacity(MAX_PLAYERS);
private final List<FList<Object>> schemeDeckLists = new ArrayList<FList<Object>>();
private final List<FPanel> schemeDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
@@ -227,6 +233,8 @@ public class VLobby implements ILobbyView {
fdcom.restoreSavedState();
final FDeckChooser fdtl = getTinyLeaderDeckChooser(iPlayer);
fdtl.restoreSavedState();
final FDeckChooser fdbr = getBrawlDeckChooser(iPlayer);
fdbr.restoreSavedState();
}
}
@@ -272,6 +280,17 @@ public class VLobby implements ILobbyView {
default:
break;
}
final FDeckChooser brawlDeckChooser = getBrawlDeckChooser(slot);
brawlDeckChooser.setIsAi(type==LobbySlotType.AI);
selectedDeckType = brawlDeckChooser.getSelectedDeckType();
switch (selectedDeckType){
case RANDOM_CARDGEN_COMMANDER_DECK:
case RANDOM_COMMANDER_DECK:
brawlDeckChooser.refreshDeckListForAI();
break;
default:
break;
}
}
@Override
@@ -299,6 +318,7 @@ public class VLobby implements ILobbyView {
final FDeckChooser deckChooser = getDeckChooser(i);
final FDeckChooser commanderDeckChooser = getCommanderDeckChooser(i);
final FDeckChooser tinyLeaderDeckChooser = getTinyLeaderDeckChooser(i);
final FDeckChooser brawlDeckChooser = getBrawlDeckChooser(i);
final PlayerPanel panel;
final boolean isNewPanel;
if (hasPanel) {
@@ -315,6 +335,7 @@ public class VLobby implements ILobbyView {
deckChooser.restoreSavedState();
commanderDeckChooser.restoreSavedState();
tinyLeaderDeckChooser.restoreSavedState();
brawlDeckChooser.restoreSavedState();
if (i == 0) {
slot.setIsDevMode(prefs.getPrefBoolean(FPref.DEV_MODE_ENABLED));
changePlayerFocus(0);
@@ -341,6 +362,7 @@ public class VLobby implements ILobbyView {
deckChooser.setIsAi(isSlotAI);
commanderDeckChooser.setIsAi(isSlotAI);
tinyLeaderDeckChooser.setIsAi(isSlotAI);
brawlDeckChooser.setIsAi(isSlotAI);
if (fullUpdate && (type == LobbySlotType.LOCAL || isSlotAI)) {
selectDeck(i);
}
@@ -461,6 +483,15 @@ public class VLobby implements ILobbyView {
tinyLeaderChooser.initialize();
tinyLeadersDeckChoosers.add(tinyLeaderChooser);
final FDeckChooser brawlChooser = new FDeckChooser(null, isPlayerAI(playerIndex), GameType.Brawl, true);
brawlChooser.getLstDecks().setSelectCommand(new UiCommand() {
@Override public final void run() {
selectBrawlDeck(playerIndex);
}
});
brawlChooser.initialize();
brawlDeckChoosers.add(brawlChooser);
/* // Tiny Leaders deck list
buildDeckPanel("Tiny Leaders Deck", playerIndex, tinyLeadersDeckLists, tinyLeadersDeckPanels, new ListSelectionListener() {
@@ -523,7 +554,7 @@ public class VLobby implements ILobbyView {
}
private void selectMainDeck(final int playerIndex) {
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders)) {
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders) || hasVariant(GameType.Brawl)) {
// These game types use specific deck panel
return;
}
@@ -573,6 +604,23 @@ public class VLobby implements ILobbyView {
mainChooser.saveState();
}
private void selectBrawlDeck(final int playerIndex) {
if (!hasVariant(GameType.Brawl)) {
// Only these game types use this specific deck panel
return;
}
final FDeckChooser mainChooser = getBrawlDeckChooser(playerIndex);
final DeckType type = mainChooser.getSelectedDeckType();
final Deck deck = mainChooser.getDeck();
final Collection<DeckProxy> selectedDecks = mainChooser.getLstDecks().getSelectedItems();
if (playerIndex < activePlayersNum && lobby.mayEdit(playerIndex)) {
final String text = type.toString() + ": " + Lang.joinHomogenous(selectedDecks, DeckProxy.FN_GET_NAME);
playerPanels.get(playerIndex).setCommanderDeckSelectorButtonText(text);
fireDeckChangeListener(playerIndex, deck);
}
mainChooser.saveState();
}
private void selectSchemeDeck(final int playerIndex) {
@@ -712,6 +760,9 @@ public class VLobby implements ILobbyView {
case TinyLeaders:
decksFrame.add(tinyLeadersDeckChoosers.get(playerWithFocus), "grow, push");
break;
case Brawl:
decksFrame.add(brawlDeckChoosers.get(playerWithFocus), "grow, push");
break;
case Planechase:
decksFrame.add(planarDeckPanels.get(playerWithFocus), "grow, push");
break;
@@ -763,6 +814,10 @@ public class VLobby implements ILobbyView {
return tinyLeadersDeckChoosers.get(playernum);
}
public final FDeckChooser getBrawlDeckChooser(final int playernum) {
return brawlDeckChoosers.get(playernum);
}
GameType getCurrentGameMode() {
return lobby.getGameType();
}
@@ -921,6 +976,11 @@ public class VLobby implements ILobbyView {
return tinyLeadersDeckLists;
}
/** Gets the list of tiny leaders deck lists. */
public List<FList<Object>> getBrawlDeckLists() {
return brawlDeckLists;
}
/** Gets the list of scheme deck lists. */
public List<FList<Object>> getSchemeDeckLists() {
return schemeDeckLists;

View File

@@ -183,6 +183,7 @@ public class FDeckChooser extends FScreen {
break; //delay initialize for constructed until saved decks can be reloaded
case Commander:
case TinyLeaders:
case Brawl:
case Gauntlet:
initialize(null, DeckType.CUSTOM_DECK);
break;
@@ -220,6 +221,9 @@ public class FDeckChooser extends FScreen {
case TinyLeaders:
lstDecks.setSelectedString(DeckPreferences.getTinyLeadersDeck());
break;
case Brawl:
lstDecks.setSelectedString(DeckPreferences.getBrawlDeck());
break;
case Archenemy:
lstDecks.setSelectedString(DeckPreferences.getSchemeDeck());
break;
@@ -389,6 +393,8 @@ public class FDeckChooser extends FScreen {
return EditorType.Commander;
case TinyLeaders:
return EditorType.TinyLeaders;
case Brawl:
return EditorType.Brawl;
case Archenemy:
return EditorType.Archenemy;
case Planechase:
@@ -454,6 +460,7 @@ public class FDeckChooser extends FScreen {
break;
case Commander:
case TinyLeaders:
case Brawl:
cmbDeckTypes.addItem(DeckType.CUSTOM_DECK);
cmbDeckTypes.addItem(DeckType.RANDOM_DECK);
if(FModel.isdeckGenMatrixLoaded()) {
@@ -564,6 +571,10 @@ public class FDeckChooser extends FScreen {
pool = DeckProxy.getAllTinyLeadersDecks();
config = ItemManagerConfig.COMMANDER_DECKS;
break;
case Brawl:
pool = DeckProxy.getAllBrawlDecks();
config = ItemManagerConfig.COMMANDER_DECKS;
break;
case Archenemy:
pool = DeckProxy.getAllSchemeDecks();
config = ItemManagerConfig.SCHEME_DECKS;
@@ -971,6 +982,12 @@ public class FDeckChooser extends FScreen {
return;
}
if (selectedDeckType == DeckType.BRAWL_DECKS) {
//cannot create gauntlet for tiny leaders decks, so just start single match
testVariantDeck(userDeck, GameType.Brawl);
return;
}
GuiChoose.getInteger("How many opponents are you willing to face?", 1, 50, new Callback<Integer>() {
@Override
public void run(final Integer numOpponents) {

View File

@@ -89,6 +89,12 @@ public class FDeckEditor extends TabPageScreen<FDeckEditor> {
return new Deck();
}
}), DeckFormat.TinyLeaders.isLegalCardPredicate()),
Brawl(new DeckController<Deck>(FModel.getDecks().getCommander(), new Supplier<Deck>() {
@Override
public Deck get() {
return new Deck();
}
}), Predicates.and(DeckFormat.Brawl.isLegalCardPredicate(),FModel.getFormats().getStandard().getFilterPrinted())),//include standard format requirement
Archenemy(new DeckController<Deck>(FModel.getDecks().getScheme(), new Supplier<Deck>() {
@Override
public Deck get() {

View File

@@ -122,6 +122,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
cbVariants.addItem(GameType.MomirBasic);
cbVariants.addItem(GameType.Commander);
cbVariants.addItem(GameType.TinyLeaders);
cbVariants.addItem(GameType.Brawl);
cbVariants.addItem(GameType.Planechase);
cbVariants.addItem(GameType.Archenemy);
cbVariants.addItem(GameType.ArchenemyRumble);
@@ -154,13 +155,13 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
FThreads.invokeInBackgroundThread(new Runnable() {
@Override
public void run() {
playerPanels.get(0).initialize(FPref.CONSTRUCTED_P1_DECK_STATE, FPref.COMMANDER_P1_DECK_STATE, FPref.TINY_LEADER_P1_DECK_STATE, DeckType.PRECONSTRUCTED_DECK);
playerPanels.get(1).initialize(FPref.CONSTRUCTED_P2_DECK_STATE, FPref.COMMANDER_P2_DECK_STATE, FPref.TINY_LEADER_P2_DECK_STATE, DeckType.COLOR_DECK);
playerPanels.get(0).initialize(FPref.CONSTRUCTED_P1_DECK_STATE, FPref.COMMANDER_P1_DECK_STATE, FPref.TINY_LEADER_P1_DECK_STATE, FPref.BRAWL_P1_DECK_STATE, DeckType.PRECONSTRUCTED_DECK);
playerPanels.get(1).initialize(FPref.CONSTRUCTED_P2_DECK_STATE, FPref.COMMANDER_P2_DECK_STATE, FPref.TINY_LEADER_P2_DECK_STATE, FPref.BRAWL_P2_DECK_STATE, DeckType.COLOR_DECK);
if(getNumPlayers()>2) {
playerPanels.get(2).initialize(FPref.CONSTRUCTED_P3_DECK_STATE, FPref.COMMANDER_P3_DECK_STATE, FPref.TINY_LEADER_P3_DECK_STATE, DeckType.COLOR_DECK);
playerPanels.get(2).initialize(FPref.CONSTRUCTED_P3_DECK_STATE, FPref.COMMANDER_P3_DECK_STATE, FPref.TINY_LEADER_P3_DECK_STATE, FPref.BRAWL_P3_DECK_STATE, DeckType.COLOR_DECK);
}
if(getNumPlayers()>3) {
playerPanels.get(3).initialize(FPref.CONSTRUCTED_P4_DECK_STATE, FPref.COMMANDER_P4_DECK_STATE, FPref.TINY_LEADER_P4_DECK_STATE, DeckType.COLOR_DECK);
playerPanels.get(3).initialize(FPref.CONSTRUCTED_P4_DECK_STATE, FPref.COMMANDER_P4_DECK_STATE, FPref.TINY_LEADER_P4_DECK_STATE, FPref.BRAWL_P4_DECK_STATE, DeckType.COLOR_DECK);
}
/*playerPanels.get(4).initialize(FPref.CONSTRUCTED_P5_DECK_STATE, DeckType.COLOR_DECK);
playerPanels.get(5).initialize(FPref.CONSTRUCTED_P6_DECK_STATE, DeckType.COLOR_DECK);
@@ -346,6 +347,7 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
lstVariants.addItem(new Variant(GameType.MomirBasic));
lstVariants.addItem(new Variant(GameType.Commander));
lstVariants.addItem(new Variant(GameType.TinyLeaders));
lstVariants.addItem(new Variant(GameType.Brawl));
lstVariants.addItem(new Variant(GameType.Planechase));
lstVariants.addItem(new Variant(GameType.Archenemy));
lstVariants.addItem(new Variant(GameType.ArchenemyRumble));
@@ -479,10 +481,10 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
else {
panel = new PlayerPanel(this, allowNetworking, i, slot, lobby.mayEdit(i), lobby.hasControl());
if(i==2) {
panel.initialize(FPref.CONSTRUCTED_P3_DECK_STATE, FPref.COMMANDER_P3_DECK_STATE, FPref.TINY_LEADER_P3_DECK_STATE, DeckType.COLOR_DECK);
panel.initialize(FPref.CONSTRUCTED_P3_DECK_STATE, FPref.COMMANDER_P3_DECK_STATE, FPref.TINY_LEADER_P3_DECK_STATE, FPref.BRAWL_P3_DECK_STATE, DeckType.COLOR_DECK);
}
if(i==3) {
panel.initialize(FPref.CONSTRUCTED_P4_DECK_STATE, FPref.COMMANDER_P4_DECK_STATE, FPref.TINY_LEADER_P4_DECK_STATE, DeckType.COLOR_DECK);
panel.initialize(FPref.CONSTRUCTED_P4_DECK_STATE, FPref.COMMANDER_P4_DECK_STATE, FPref.TINY_LEADER_P4_DECK_STATE, FPref.BRAWL_P4_DECK_STATE, DeckType.COLOR_DECK);
}
playerPanels.add(panel);
playersScroll.add(panel);
@@ -534,7 +536,10 @@ public abstract class LobbyScreen extends LaunchScreen implements ILobbyView {
deck = playerPanel.getTinyLeadersDeck();
playerPanel.getTinyLeadersDeckChooser().saveState();
}
else {
else if (hasVariant(GameType.Brawl)) {
deck = playerPanel.getBrawlDeck();
playerPanel.getBrawlDeckChooser().saveState();
}else {
deck = playerPanel.getDeck();
playerPanel.getDeckChooser().saveState();
}

View File

@@ -71,10 +71,11 @@ public class PlayerPanel extends FContainer {
private final FLabel btnSchemeDeck = new FLabel.ButtonBuilder().text("Scheme Deck: Random Generated Deck").build();
private final FLabel btnCommanderDeck = new FLabel.ButtonBuilder().text("Commander Deck: Random Generated Deck").build();
private final FLabel btnTinyLeadersDeck = new FLabel.ButtonBuilder().text("Tiny Leaders Deck: Random Generated Deck").build();
private final FLabel btnBrawlDeck = new FLabel.ButtonBuilder().text("Brawl Deck: Random Generated Deck").build();
private final FLabel btnPlanarDeck = new FLabel.ButtonBuilder().text("Planar Deck: Random Generated Deck").build();
private final FLabel btnVanguardAvatar = new FLabel.ButtonBuilder().text("Vanguard Avatar: Random").build();
private final FDeckChooser deckChooser, lstSchemeDecks, lstCommanderDecks, lstTinyLeadersDecks, lstPlanarDecks;
private final FDeckChooser deckChooser, lstSchemeDecks, lstCommanderDecks, lstTinyLeadersDecks, lstBrawlDecks, lstPlanarDecks;
private final FVanguardChooser lstVanguardAvatars;
public PlayerPanel(final LobbyScreen screen0, final boolean allowNetworking0, final int index0, final LobbySlot slot, final boolean mayEdit0, final boolean mayControl0) {
@@ -128,6 +129,17 @@ public class PlayerPanel extends FContainer {
}
}
});
lstBrawlDecks = new FDeckChooser(GameType.Brawl, isAi, new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
if( ((DeckManager)e.getSource()).getSelectedItem() != null) {
btnTinyLeadersDeck.setText("Brawl Deck: " + ((DeckManager) e.getSource()).getSelectedItem().getName());
lstTinyLeadersDecks.saveState();
}else{
btnTinyLeadersDeck.setText("Brawl Deck");
}
}
});
lstSchemeDecks = new FDeckChooser(GameType.Archenemy, isAi, new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
@@ -235,10 +247,11 @@ public class PlayerPanel extends FContainer {
cbTeam.setEnabled(true);
}
public void initialize(FPref savedStateSetting, FPref savedStateSettingCommander, FPref savedStateSettingTinyLeader, DeckType defaultDeckType) {
public void initialize(FPref savedStateSetting, FPref savedStateSettingCommander, FPref savedStateSettingTinyLeader, FPref savedStateSettingBrawl, DeckType defaultDeckType) {
deckChooser.initialize(savedStateSetting, defaultDeckType);
lstCommanderDecks.initialize(savedStateSettingCommander, DeckType.COMMANDER_DECK);
lstTinyLeadersDecks.initialize(savedStateSettingTinyLeader, DeckType.TINY_LEADERS_DECKS);
lstBrawlDecks.initialize(savedStateSettingBrawl, DeckType.BRAWL_DECKS);
lstPlanarDecks.initialize(null, DeckType.RANDOM_DECK);
lstSchemeDecks.initialize(null, DeckType.RANDOM_DECK);
}
@@ -404,6 +417,7 @@ public class PlayerPanel extends FContainer {
public void updateVariantControlsVisibility() {
boolean isCommanderApplied = false;
boolean isTinyLeadersApplied = false;
boolean isBrawlApplied = false;
boolean isPlanechaseApplied = false;
boolean isVanguardApplied = false;
boolean isArchenemyApplied = false;
@@ -429,6 +443,10 @@ public class PlayerPanel extends FContainer {
isTinyLeadersApplied = true;
isDeckBuildingAllowed = false; //Tiny Leaders deck replaces basic deck, so hide that
break;
case Brawl:
isBrawlApplied = true;
isDeckBuildingAllowed = false; //Tiny Leaders deck replaces basic deck, so hide that
break;
case Planechase:
isPlanechaseApplied = true;
break;
@@ -693,6 +711,10 @@ public class PlayerPanel extends FContainer {
return lstTinyLeadersDecks;
}
public FDeckChooser getBrawlDeckChooser() {
return lstBrawlDecks;
}
public Deck getDeck() {
return deckChooser.getDeck();
@@ -706,6 +728,10 @@ public class PlayerPanel extends FContainer {
return lstTinyLeadersDecks.getDeck();
}
public Deck getBrawlDeck() {
return lstBrawlDecks.getDeck();
}
public Deck getSchemeDeck() {
return lstSchemeDecks.getDeck();
}

View File

@@ -15,6 +15,7 @@ public class ConstructedAchievements extends AchievementCollection {
add(new VariantWins(GameType.MomirBasic, 25, 50, 100));
add(new VariantWins(GameType.Commander, 25, 50, 100));
add(new VariantWins(GameType.TinyLeaders, 25, 50, 100));
add(new VariantWins(GameType.Brawl, 25, 50, 100));
add(new VariantWins(GameType.Planechase, 25, 50, 100));
add(new VariantWins(GameType.Archenemy, 25, 50, 100));
add(new Poisoned(15, 25, 40));

View File

@@ -370,6 +370,27 @@ public class DeckProxy implements InventoryItem {
return result;
}
public static Iterable<DeckProxy> getAllBrawlDecks() {
return getAllBrawlDecks(null);
}
public static Iterable<DeckProxy> getAllBrawlDecks(Predicate<Deck> filter) {
final List<DeckProxy> result = new ArrayList<DeckProxy>();
if (filter == null) {
filter = DeckFormat.Brawl.hasLegalCardsPredicate();
}
else {
filter = Predicates.and(DeckFormat.Brawl.hasLegalCardsPredicate(), filter);
}
filter = Predicates.and(new Predicate<Deck>() {
@Override
public boolean apply(Deck input) {
return FModel.getFormats().getStandard().isDeckLegal(input);
}
}, filter);
addDecksRecursivelly("Tiny Leaders", GameType.Brawl, result, "", FModel.getDecks().getBrawl(), filter);
return result;
}
public static Iterable<DeckProxy> getAllSchemeDecks() {
return getAllSchemeDecks(null);
}

View File

@@ -10,6 +10,7 @@ public enum DeckType {
RANDOM_COMMANDER_DECK ("Random Commander Decks"),
RANDOM_CARDGEN_COMMANDER_DECK ("Random Commander Card-based Decks"),
TINY_LEADERS_DECKS ("Tiny Leaders Decks"),
BRAWL_DECKS ("Brawl Decks"),
SCHEME_DECKS ("Scheme Decks"),
PLANAR_DECKS ("Planar Decks"),
DRAFT_DECKS ("Draft Decks"),

View File

@@ -135,6 +135,9 @@ public class RandomDeckGenerator extends DeckProxy implements Comparable<RandomD
case TinyLeaders:
decks = DeckProxy.getAllTinyLeadersDecks(DeckFormat.TinyLeaders.isLegalDeckPredicate());
break;
case Brawl:
decks = DeckProxy.getAllBrawlDecks(DeckFormat.Brawl.isLegalDeckPredicate());
break;
case Archenemy:
decks = DeckProxy.getAllSchemeDecks(DeckFormat.Archenemy.isLegalDeckPredicate());
break;

View File

@@ -21,7 +21,7 @@ import org.w3c.dom.NodeList;
*
*/
public class DeckPreferences {
private static String currentDeck = "", draftDeck = "", sealedDeck = "", commanderDeck = "", tinyLeadersDeck = "", planarDeck = "", schemeDeck = "";
private static String currentDeck = "", draftDeck = "", sealedDeck = "", commanderDeck = "", tinyLeadersDeck = "", brawlDeck = "", planarDeck = "", schemeDeck = "";
private static Map<String, DeckPreferences> allPrefs = new HashMap<String, DeckPreferences>();
public static String getCurrentDeck() {
@@ -69,6 +69,15 @@ public class DeckPreferences {
save();
}
public static String getBrawlDeck() {
return brawlDeck;
}
public static void setBrawlDeck(String brawlDeck0) {
if (brawlDeck.equals(brawlDeck0)) { return; }
brawlDeck = brawlDeck0;
save();
}
public static String getPlanarDeck() {
return planarDeck;
}

View File

@@ -232,10 +232,17 @@ public abstract class GameLobby implements IHasGameType {
break;
case Commander:
data.appliedVariants.remove(GameType.TinyLeaders);
data.appliedVariants.remove(GameType.Brawl);
data.appliedVariants.remove(GameType.MomirBasic);
break;
case TinyLeaders:
data.appliedVariants.remove(GameType.Commander);
data.appliedVariants.remove(GameType.Brawl);
data.appliedVariants.remove(GameType.MomirBasic);
break;
case Brawl:
data.appliedVariants.remove(GameType.Commander);
data.appliedVariants.remove(GameType.TinyLeaders);
data.appliedVariants.remove(GameType.MomirBasic);
break;
case Vanguard:
@@ -244,6 +251,7 @@ public abstract class GameLobby implements IHasGameType {
case MomirBasic:
data.appliedVariants.remove(GameType.Commander);
data.appliedVariants.remove(GameType.TinyLeaders);
data.appliedVariants.remove(GameType.Brawl);
data.appliedVariants.remove(GameType.Vanguard);
break;
default:
@@ -263,6 +271,8 @@ public abstract class GameLobby implements IHasGameType {
currentGameType = GameType.Commander;
} else if (hasVariant(GameType.TinyLeaders)) {
currentGameType = GameType.TinyLeaders;
} else if (hasVariant(GameType.Brawl)) {
currentGameType = GameType.Brawl;
} else {
currentGameType = GameType.Constructed;
}
@@ -326,7 +336,7 @@ public abstract class GameLobby implements IHasGameType {
SOptionPane.showMessageDialog(TextUtil.concatNoSpace("Please specify a deck for ", slot.getName()));
return null;
}
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders)) {
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders) || hasVariant(GameType.Brawl)) {
if (!slot.getDeck().has(DeckSection.Commander)) {
SOptionPane.showMessageDialog(TextUtil.concatNoSpace(slot.getName(), " doesn't have a commander"));
return null;
@@ -339,9 +349,11 @@ public abstract class GameLobby implements IHasGameType {
GameType autoGenerateVariant = null;
boolean isCommanderMatch = false;
boolean isTinyLeadersMatch = false;
boolean isBrawlMatch = false;
if (!variantTypes.isEmpty()) {
isTinyLeadersMatch = variantTypes.contains(GameType.TinyLeaders);
isCommanderMatch = isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
isBrawlMatch = variantTypes.contains(GameType.Brawl);
isCommanderMatch = isBrawlMatch || isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
if (!isCommanderMatch) {
for (final GameType variant : variantTypes) {
if (variant.isAutoGenerated()) {
@@ -403,7 +415,7 @@ public abstract class GameLobby implements IHasGameType {
else {
PaperCard vanguardAvatar = null;
if (isCommanderMatch) {
final GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : GameType.Commander;
final GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : isBrawlMatch ? GameType.Brawl : GameType.Commander;
if (checkLegality) {
final String errMsg = commanderGameType.getDeckFormat().getDeckConformanceProblem(deck);
if (errMsg != null) {

View File

@@ -28,6 +28,8 @@ import forge.model.FModel;
import forge.player.GamePlayerUtil;
import forge.player.PlayerControllerHuman;
import forge.properties.ForgePreferences.FPref;
import forge.sound.SoundEffectType;
import forge.sound.SoundSystem;
import forge.util.ITriggerEvent;
import forge.util.ThreadUtil;
@@ -62,6 +64,7 @@ public class InputPassPriority extends InputSyncronizedBase {
}
getController().getGui().alertUser();
SoundSystem.instance.play(SoundEffectType.WinDuel, false);
}
/** {@inheritDoc} */

View File

@@ -42,6 +42,7 @@ public class CardCollections {
private IStorage<Deck> plane;
private IStorage<Deck> commander;
private IStorage<Deck> tinyLeaders;
private IStorage<Deck> brawl;
public CardCollections() {
}
@@ -118,4 +119,12 @@ public class CardCollections {
}
return tinyLeaders;
}
public IStorage<Deck> getBrawl() {
if (brawl == null) {
brawl = new StorageImmediatelySerialized<Deck>("Brawl decks",
new DeckStorage(new File(ForgeConstants.DECK_BRAWL_DIR), ForgeConstants.DECK_BASE_DIR));
}
return brawl;
}
}

View File

@@ -219,6 +219,7 @@ public final class ForgeConstants {
public static final String QUEST_SAVE_DIR = USER_QUEST_DIR + "saves" + PATH_SEPARATOR;
public static final String CONQUEST_SAVE_DIR = USER_CONQUEST_DIR + "saves" + PATH_SEPARATOR;
public static final String DECK_TINY_LEADERS_DIR= DECK_BASE_DIR + "tiny_leaders" + PATH_SEPARATOR;
public static final String DECK_BRAWL_DIR= DECK_BASE_DIR + "brawl" + PATH_SEPARATOR;
public static final String MAIN_PREFS_FILE = USER_PREFS_DIR + "forge.preferences";
public static final String CARD_PREFS_FILE = USER_PREFS_DIR + "card.preferences";
public static final String DECK_PREFS_FILE = USER_PREFS_DIR + "deck.preferences";

View File

@@ -50,6 +50,14 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
TINY_LEADER_P6_DECK_STATE(""),
TINY_LEADER_P7_DECK_STATE(""),
TINY_LEADER_P8_DECK_STATE(""),
BRAWL_P1_DECK_STATE(""),
BRAWL_P2_DECK_STATE(""),
BRAWL_P3_DECK_STATE(""),
BRAWL_P4_DECK_STATE(""),
BRAWL_P5_DECK_STATE(""),
BRAWL_P6_DECK_STATE(""),
BRAWL_P7_DECK_STATE(""),
BRAWL_P8_DECK_STATE(""),
UI_LANDSCAPE_MODE ("false"),
UI_COMPACT_MAIN_MENU ("false"),
UI_USE_OLD ("false"),
@@ -240,6 +248,12 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
TINY_LEADER_P5_DECK_STATE, TINY_LEADER_P6_DECK_STATE,
TINY_LEADER_P7_DECK_STATE, TINY_LEADER_P8_DECK_STATE };
public static FPref[] BRAWL_DECK_STATES = {
BRAWL_P1_DECK_STATE, BRAWL_P2_DECK_STATE,
BRAWL_P3_DECK_STATE, BRAWL_P4_DECK_STATE,
BRAWL_P5_DECK_STATE, BRAWL_P6_DECK_STATE,
BRAWL_P7_DECK_STATE, BRAWL_P8_DECK_STATE };
}
/** Instantiates a ForgePreferences object. */