Sol
|
8980493dc9
|
- When copying Triggers for a new card, don't copy the ID (Fixes token clone double triggers)
|
2015-03-07 14:20:18 +00:00 |
|
Sol
|
1d7d0ca77c
|
- Removing some repetitive pop ups for Telling Time
|
2015-03-07 14:11:50 +00:00 |
|
excessum
|
64e9d0867c
|
- Expanded r28953 to support bouncing creatures to save them
|
2015-03-07 12:26:33 +00:00 |
|
excessum
|
3b8bf1cc83
|
- Implemented AI for Tasigur, the Golden Fang
|
2015-03-07 07:59:24 +00:00 |
|
Myrd
|
fac4381cf7
|
Fix Marath, that would previously die immediately after entering the battlefield.
|
2015-03-07 05:16:00 +00:00 |
|
excessum
|
e1ad69e417
|
- Implemented AI for Temur Sabertooth
|
2015-03-07 03:54:12 +00:00 |
|
Sol
|
2b4f900710
|
- Fix Epochrasite not gaining Suspend properly
|
2015-03-07 01:40:18 +00:00 |
|
Sol
|
e8cd95f978
|
- Stitcher Geralf missing "MinAmount" when choosing to exile cards
|
2015-03-07 01:25:39 +00:00 |
|
Sloth
|
3310b9a9b2
|
- Fixed text of Skullcrack as suggested by Marek14.
|
2015-03-06 19:37:37 +00:00 |
|
Chris
|
9e782bf419
|
Added new card names to changes.txt.
|
2015-03-05 17:45:27 +00:00 |
|
Myrd
|
8fd362240c
|
Fix simulation in commander games.
|
2015-03-05 02:44:45 +00:00 |
|
swordshine
|
0236900f10
|
- DTK:Added Silumgar Assassin
|
2015-03-04 22:37:45 +00:00 |
|
Sloth
|
af29a5fde7
|
- Fixed Liege of the Tangle not being able to target 0 lands.
|
2015-03-04 13:16:49 +00:00 |
|
Sloth
|
c2006c6204
|
- Fixed Temple Bell in multiplayer games.
|
2015-03-04 13:05:39 +00:00 |
|
Sloth
|
92290eef60
|
- Fixed possible NPE.
|
2015-03-04 13:02:56 +00:00 |
|
Sloth
|
250c9e917f
|
- Added the hard quest opponent Prince Valiant 3.
|
2015-03-03 22:51:51 +00:00 |
|
swordshine
|
badf7e50b5
|
- DTK:Added Stratus Dancer
|
2015-03-03 13:00:45 +00:00 |
|
swordshine
|
0ae7fd8d9d
|
- DTK:Added Sidisi, Undead Vizier
|
2015-03-03 10:11:09 +00:00 |
|
elcnesh
|
600566a8c7
|
Fix possible runtime exceptions with Targeting Overlay.
|
2015-03-03 08:27:29 +00:00 |
|
Myrd
|
3b54fd2fce
|
Fix copying game objects with chosen things (for simulation AI).
|
2015-03-03 00:50:52 +00:00 |
|
excessum
|
f064fd5602
|
- Implemented AI for Feat of Resistance
|
2015-03-02 13:33:03 +00:00 |
|
excessum
|
29a0411833
|
- Fixed predictThreatenedObjects for toughness curses to support r28919
|
2015-03-02 12:57:46 +00:00 |
|
excessum
|
8a0e405fcd
|
- Fixed NPE caused by r28919
|
2015-03-02 12:36:28 +00:00 |
|
Agetian
|
d9776da92e
|
- Uploading updated scripts with altered token names (for C14) by Xitax.
|
2015-03-02 04:55:33 +00:00 |
|
Sloth
|
4b93f5a463
|
- Added the hard quest opponent Bugs Bunny 3.
|
2015-03-01 21:11:55 +00:00 |
|
Myrd
|
29a7b3a692
|
Fix NPE with abilities that require player to "divide as you choose" in simulation AI.
|
2015-03-01 18:08:29 +00:00 |
|
Myrd
|
8fd250409c
|
Fix NPE with abilities that require player to "divide as you choose" in simulation AI.
|
2015-03-01 18:08:25 +00:00 |
|
Chris
|
dc9e3b7ef9
|
Cleared out the changes.txt file, now ready for new material.
|
2015-03-01 15:23:57 +00:00 |
|
excessum
|
b527dace1b
|
- Better AI for instant-speed CountersPutAi
|
2015-03-01 13:05:53 +00:00 |
|
Sloth
|
478d1e83cb
|
- Added AI support for Mox Diamond.
|
2015-03-01 11:38:03 +00:00 |
|
excessum
|
fed033d430
|
- Basic implementation of canPumpAgainstRemoval for CountersPutAi (eg. Abzan Charm, High Sentinels of Arashin)
- Restricted use of non-sorcery speed CountersPut abilities to opponent's EOT
|
2015-03-01 11:08:46 +00:00 |
|
Sloth
|
74548eca35
|
- Fixed Dream Tides.
|
2015-03-01 10:55:44 +00:00 |
|
excessum
|
8d902542cd
|
- Moved PumpAi.canPumpAgainstRemoval() into ComputerUtilCard for potential re-use by CountersPutAi
|
2015-03-01 09:45:41 +00:00 |
|
Sloth
|
3d6a7a25f2
|
- Improved AI using Knight of the Reliquary.
|
2015-03-01 09:30:36 +00:00 |
|
Sloth
|
c22d9eff42
|
- Fixed "human can kill" test in DestroyAllAi.
|
2015-03-01 08:31:21 +00:00 |
|
excessum
|
eaf8250832
|
- Implemented AI for Abzan Charm counters mode
|
2015-03-01 02:59:00 +00:00 |
|
excessum
|
ec11581b04
|
- Moved PumpAiBase.shouldPumpCard() into ComputerUtilCard for potential re-use by CountersPutAi
|
2015-03-01 02:10:50 +00:00 |
|
Sloth
|
4894ec9904
|
- Updated the quest deck LeChuck 3.
|
2015-02-28 23:00:19 +00:00 |
|
Sloth
|
c0f4b6066b
|
- Added AI support for Polymorph and Proteus Staff.
|
2015-02-28 21:08:55 +00:00 |
|
Myrd
|
3430877613
|
Fix copying game with permanents changed to creatures in AI simulation.
|
2015-02-28 15:42:13 +00:00 |
|
Myrd
|
be6e7f0a17
|
Fix NPE starting tiny leaders game.
|
2015-02-28 05:25:25 +00:00 |
|
Sol
|
343a2267ca
|
- Removing Tribal from World Queller restrictions (honestly, any card type should be allowed, but at least Tribal can be on permanents)
|
2015-02-28 02:01:54 +00:00 |
|
elcnesh
|
3de6d6c4a0
|
Fix bug in default preferences causing game to crash.
|
2015-02-27 19:17:36 +00:00 |
|
Sol
|
d972a7de36
|
- Fix Ghastly Conscription not calculating the correct Mana Cost for cards it manifests
|
2015-02-27 17:02:49 +00:00 |
|
Sol
|
a9719cbd7d
|
- Gain control of creatures returning from Synod Sanctum
|
2015-02-27 16:09:25 +00:00 |
|
Chris
|
d60cafa83c
|
[maven-release-plugin] prepare for next development iteration
|
2015-02-27 15:29:09 +00:00 |
|
Chris
|
808e56e327
|
[maven-release-plugin] prepare release forge-1.5.36
forge-1.5.36
|
2015-02-27 15:29:01 +00:00 |
|
Chris
|
b15b9f31e6
|
Preparing the changes.txt file for the next beta build and release.
|
2015-02-27 15:25:17 +00:00 |
|
Agetian
|
ab6b3e2960
|
- Make sure the full description is shown on "cards" representing temporary effects.
|
2015-02-27 13:33:34 +00:00 |
|
elcnesh
|
ca82a3b0d9
|
Some more network stuff. We almost have a working lobby!
|
2015-02-27 13:02:20 +00:00 |
|