Commit Graph

3184 Commits

Author SHA1 Message Date
jendave
deb498b0c1 - Added a RW multicolor theme.
- Updated some old themes.
2011-08-06 10:06:51 +00:00
jendave
12e7dba971 - Added Gatherer of Graces and Myr Adapter. 2011-08-06 10:06:43 +00:00
jendave
e45e0c3cd5 - Added a white Vigilance Meekstone theme. 2011-08-06 10:06:36 +00:00
jendave
6c18fdb654 - Added Attached as restriction to getValidCard.
- Added Armament Master.
2011-08-06 10:06:29 +00:00
jendave
4b913c85d2 - Fixed a bug with xcount used by stPump. 2011-08-06 10:06:21 +00:00
jendave
c331a166d2 - Fixed Kavu Scout. 2011-08-06 10:06:15 +00:00
jendave
9fdcf987f6 add TODO to AIPlayer.java 2011-08-06 10:06:10 +00:00
jendave
01f8f51db0 move sacrificePermanent function to Player class 2011-08-06 10:06:04 +00:00
jendave
c19e64304d add Village Elder (from Mirage) 2011-08-06 10:05:57 +00:00
jendave
da0a0b1a20 1) added Regenerate as an AbilityFactory
2) converted Death Ward and Revered Dead as examples.
2011-08-06 10:05:51 +00:00
jendave
60bc0ba8b7 - Fix another AI Error in AF_Pump 2011-08-06 10:05:41 +00:00
jendave
b021296be2 - Added LQ pic url to Undead Slayer. 2011-08-06 10:05:36 +00:00
jendave
47fee82a41 - Added End for Parsing to Undead Slayer
- Sun Titan now removes resurrected card from graveyard before adding to play. This fixes a bug that would cause ETB abilities to trigger twice.
2011-08-06 10:05:30 +00:00
jendave
69372ee172 *Added Undead Slayer 2011-08-06 10:05:23 +00:00
jendave
f3671a3fab - Fix for Auras that prevent creatures from untapping from always failing out of canPlay() 2011-08-06 10:05:17 +00:00
jendave
c83af0dd6a - Added Sapseep Forest. 2011-08-06 10:05:12 +00:00
jendave
ca1a1e771f - Fix for inputs that occur when spells are resolving. Hopefully this resolves any lingering issues that are similar. 2011-08-06 10:05:06 +00:00
jendave
7bb8b29d05 - Fix for AI not regaining priority after the stack empties during its turn. 2011-08-06 10:05:00 +00:00
jendave
a7ee2608e7 delete old code 2011-08-06 10:04:55 +00:00
jendave
58df5b8be6 finish fixing up mill function calls. 2011-08-06 10:04:50 +00:00
jendave
b8d11f7fac fix up mill function calls. 2011-08-06 10:04:44 +00:00
jendave
006bcfec98 fix Burst of Energy card text. 2011-08-06 10:04:36 +00:00
jendave
a79ac277e6 - Fix Null Pointer Error in AF_Pump for AI activating non-targeted Pump Abilities. 2011-08-06 10:04:31 +00:00
jendave
b171b43e9e updated several discard function calls. 2011-08-06 10:04:25 +00:00
jendave
85a9a8754e move AllZone.GameAction.mill to player class 2011-08-06 10:04:20 +00:00
jendave
6891868794 1) move discardUnless functions to Player class
2) update calls
3) remove from GameAction.java
2011-08-06 10:04:14 +00:00
jendave
1d2f0dc17e 1) don't make AI discard more cards than he/she has
2) update more discard calls to use new functions
2011-08-06 10:04:06 +00:00
jendave
792b2c99b4 fixing up some calls to discard functions. 2011-08-06 10:03:59 +00:00
jendave
06bccb4f7b 1) fix AI discarding multiple cards
2) update Funeral Charm to make use of discarding in the abstract player structure
2011-08-06 10:03:53 +00:00
jendave
2800880eed - Added a black reanimator theme. 2011-08-06 10:03:47 +00:00
jendave
c3f5e72261 - Added isPresent for SA_Restriction. Can handle Metalcraft and other Restrictions based on cards in play.
- Fixed Threshold checking HandSize instead of GraveSize
- Added Heidar, Rimewind Master as an example
2011-08-06 10:03:38 +00:00
jendave
2f1f816c04 add Planar Collapse (from Urza's Legacy) 2011-08-06 10:03:30 +00:00
jendave
2169133483 - Fix for Combat being skipped when the Human attacks only a Planeswalker. 2011-08-06 10:03:22 +00:00
jendave
e02b1f483d This got checked in by mistake. It is not functional at this point. Still a work in progress. 2011-08-06 10:03:16 +00:00
jendave
309904038d - Converted command part of Arena of the Ancients to keyword. 2011-08-06 10:03:11 +00:00
jendave
80ec278629 - Fixed the LQ pic url and the card text for Phantasmal Terrain. 2011-08-06 10:03:03 +00:00
jendave
5802ee0014 - Added SVar:RemAIDeck:True to Anowon, the Ruin Sage and Boggart Birth Rite.
- Cleared the forge.preferences file.
2011-08-06 10:02:58 +00:00
jendave
b593d198f4 - Added Volrath's Gardens, Chainflinger, Keldon Megaliths and Goblin Firestarter. 2011-08-06 10:02:51 +00:00
jendave
f3078820bc - Added SVar:RemAIDeck:True to some cards.
- Little fixes in card texts.
2011-08-06 10:02:42 +00:00
jendave
fc5f9a9e43 - Fixed a few bugs of Thopter Squadron.
- Removed Tower of Fortunes without .txt ending.
- Added Mire Shade.
2011-08-06 10:02:30 +00:00
jendave
cfaab5b258 delete keyworded code. 2011-08-06 10:02:23 +00:00
jendave
4b4b52b00e transitioning some discard calls to the Player object. 2011-08-06 10:02:18 +00:00
jendave
028b4e8a8c restrict Mirror Universe ability to controller's upkeep. 2011-08-06 10:02:10 +00:00
jendave
fb554e8b9b convert Desert to AbilityFactory. 2011-08-06 10:02:04 +00:00
jendave
d07783ab59 - If AI only attacks Planeswalker, skip Input_Block in favor of Input_Block_Planeswalker
- Fix possible null pointer error where if just one creature attacks only a Planeswalker the Exalted bonus can't find the attacker
2011-08-06 10:01:57 +00:00
jendave
3a2263a4cf - spReturn needs to call super.canPlay() so sorceries can't be cast as instants 2011-08-06 10:01:52 +00:00
jendave
de0643a971 - Fixing the cost for the two Bringers abilities. 2011-08-06 10:01:46 +00:00
jendave
7460dd259d - Added SA_Restriction for cards in Hand (for Hellbent or Library of Alexandria)
- Added SA_Restriciton for Threshold
2011-08-06 10:01:40 +00:00
jendave
cbe6a51ae2 - Modular Targeting now should happen as the Modular creature goes to the grave instead of on Resolution. This fixes the Input issue that was occurring due to the Phase changes. 2011-08-06 10:01:34 +00:00
jendave
f4819d2619 *Fixed Twinblade Slasher name 2011-08-06 10:01:29 +00:00