- After taking control of it, Elspeth's ult should correctly affect the controller's creatures now.
- Echoing Truth will remove tokens from the game, instead of destroying them.
- Forbidding Watchtower is now white only while it is a Soldier creature.
- Svogthos, the Restless Tomb now becomes a black and green Plant Zombie creature.
- Treetop Village is now green only while it is an Ape creature.
- Fixed Sarkhan Vol and Ajani Goldmane token controllership issues. Also fixed Ajani Goldmane?\127 lifegain after a different player takes control of it.
- Memnarch's first ability will put the Artifact type at the beginning of the type text (so "Artifact Planeswalker - Ajani" instead of "Planeswalker - Ajani Artifact").
- Planeswalkers with the same "subtype" should get destroyed correctly now if there are two or more in play, even if one of them got "Memnarched" into an artifact.
- Planeswalkers shouldn't get -1/-1 counters anymore if damaged by creatures with Wither.
- Added caching to large images (thanks to Nantuko, Snacko and Silly Freak for all of the help!), hopefully this will help with the memory leak problem.
- Eviscerator should only be played by the AI if his lifetotal is larger than 7.
- Fixed Merfolk Sovereign AI targeting.
- Fixed Sarkhan Vol second ability.
- Added some code to Knight of the Reliquary which should make it attack more often.
- Replace "Computer is thinking" with "An error may have occurred. Please send the STACK REPORT to the Forge forum."
- Added the Eyeblight's Ending spell (uses spDestroyTgt keyword) to cards.txt and added the LQ pic url to cards-pictures.txt.
- Fixed Rappelling Scouts.
- Fixed Karmic Guide.
- Added some tweaks to AI counterspells.
- Added various Look and Feel options (for some of them, make sure to toggle on options-> use LAF fonts). When using this SVN version, be sure to add all external JAR files found in /res/lib to your project. Do this by right clicking on your project in the Package Explorer of Eclipse. Then go to Build Path -> add External Archives...-> add the JARs in /res/lib.
- Added a spell.setDescription("Counter target spell."); to the code object for Counterspell + Cancel + Last Word + Traumatic Visions. Removed the spell description for these 4 cards from their entries in the cards.txt file. "Last Word can't be countered by spells or abilities." is now part of the spell.setDescription() for this code object. Everything works and looks nice.
- Re-Added the converted cards: Aggressive Urge; Guided Strike and Might of Oaks. These three cards were commented out of CardFactory.java but the cards.txt versions with the keywords are somehow missing. This will take care of the problem. :)
- Added a NOTE to Lignify.
- Fixed some of the "Sacrifice a creature" spells ("destroy" effects would sometimes not happen).
- Added a few cards: Propaganda, Ghostly Prison, Windborn Muse, Arctic Nishoba, Peacekeeper, Marsh Viper.
- Yet another fix to Force of Will.
- Added the following NOTE to Cinder Pyromancer "(NOTE: This card can mistakenly damage either a player or a creature.)" Unfortunately, the abDamageCP keyword does not yet have an abDamageP variant at this time.
- Moved the code for Kinsbaile Borderguard and Lockjaw Snapper to CardFactory_Creatures.java. Tested Kinsbaile Borderguard and Lockjaw Snapper and they now have their abilities.
- Added Chronatog, Kismet, Frozen AEther, Loxodon Gatekeeper, Gush.
- Removed warnings (mostly just by adding a @SuppressWarnings("unused"); ) from the JLayer libs.
- Removed some old commented out code of cards that have been replaced by keywords.
- Boreal Centaur and Knight of the Skyward Eye abilities can only be used once per turn now.
- The initial quest card pool now contains only 20 each of the 5 Basic Lands and an additional 20 each of the 5 new Snow-Covered Basic Lands.
- Added LQ pic urls for the three new cards that Dennis and Rob just added.
- Added 10 new cards that use the Cumulative upkeep or Echo keywords.
- Added LQ pic urls for the 10 new cards that use the Cumulative upkeep or Echo keywords.
- NOTE: I have not yet had a chance to find and update the code which creates random 2 color decks or Sealed decks.
- Fixed Bog Initiate Manacost.
- Some slight performance improvements for displaying cards (not sure if it helps much).
- A bunch of Adarkar Valkyrie bugs should be fixed now.
- Fixed Disciple of Kangee and the target creature will now display a blue colored border until EOT.
- Added "Ghostfire is colorless." text to Ghostfire's cards.txt entry.