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- Converted Angelic Blessing; Brute Force; Riding the Dilu Horse and Wildsize from code to keyword.
- Added the following NOTE to Cinder Pyromancer "(NOTE: This card can mistakenly damage either a player or a creature.)" Unfortunately, the abDamageCP keyword does not yet have an abDamageP variant at this time.
This commit is contained in:
@@ -1104,7 +1104,7 @@ VanillaEquipment:0:6:3:none:none:none
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Cinder Pyromancer
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2 R
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Creature Elemental Shaman
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Whenever you cast a red spell, you may untap Cinder Pyromancer.
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Whenever you cast a red spell, you may untap Cinder Pyromancer. (NOTE: This card can mistakenly damage either a player or a creature.)
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0/1
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abDamageCP T:1
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@@ -1927,6 +1927,7 @@ Riding the Dilu Horse
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2 G
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Sorcery
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Target creature gets +2/+2 and gains horsemanship.
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spPumpTgt:+2/+2/Horsemanship
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Magus of the Coffers
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4 B
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@@ -5111,6 +5112,7 @@ Wildsize
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Instant
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Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
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spPumpTgt:+2/+2/Trample
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Cantrip
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Biomantic Mastery
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4 UG UG UG
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@@ -14167,6 +14169,7 @@ Brute Force
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R
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Instant
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Target creature gets +3/+3 until end of turn.
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spPumpTgt:+3/+3
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Primal Clay
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4
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@@ -15282,6 +15285,7 @@ Angelic Blessing
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2 W
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Sorcery
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Target creature gets +3/+3 and gains flying until end of turn.
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spPumpTgt:+3/+3/Flying
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Life Burst
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1 W
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@@ -1,6 +1,6 @@
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program/mail=mtgerror@yahoo.com
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program/forum=http://www.slightlymagic.net/forum/viewforum.php?f=26
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program/version=Forge -- official beta: 09/12/14, SVN revision: 248
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program/version=Forge -- official beta: 09/12/14, SVN revision: 249
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tokens--file=AllTokens.txt
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@@ -4820,7 +4820,7 @@ public class CardFactory implements NewConstants {
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Angelic Blessing"))
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{
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@@ -4881,10 +4881,10 @@ public class CardFactory implements NewConstants {
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spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if (cardName.equals("Molten Rain"))
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{
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final SpellAbility spell = new Spell(card)
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@@ -14047,8 +14047,8 @@ public class CardFactory implements NewConstants {
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Brute Force"))
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{
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SpellAbility spell = new Spell(card)
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@@ -14116,6 +14116,7 @@ public class CardFactory implements NewConstants {
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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@@ -14391,7 +14392,9 @@ public class CardFactory implements NewConstants {
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card.addSpellAbility(spell);
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//card.addSpellAbility(CardFactoryUtil.ability_cycle(card, "2 G"));
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Wildsize"))
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{
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@@ -14457,8 +14460,10 @@ public class CardFactory implements NewConstants {
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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*/
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//*************** START *********** START **************************
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else if(cardName.equals("Feral Lightning"))
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{
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SpellAbility spell = new Spell(card)
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@@ -16762,6 +16767,8 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Riding the Dilu Horse"))
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{
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@@ -16810,8 +16817,10 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if (cardName.equals("Millstone"))
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{
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Ability_Tap ab1 = new Ability_Tap(card, "2")
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