jendave
e26073d50e
Added three decks based on Sturdy Hatchling and Shorecrasher Mimic.
2011-08-06 04:58:15 +00:00
jendave
be0c6c7b89
Added a OpponentTurn condition to CostChange and added Defense Grid
2011-08-06 04:58:06 +00:00
jendave
dc68be75a7
Fixed Etherium Sculptor to only affect artifacts
2011-08-06 04:57:59 +00:00
jendave
70f4667c4a
Added 43 cards using the CostChange keyword.
2011-08-06 04:57:53 +00:00
jendave
b045c8675d
Added a "All Conditions" condition for the CostChange keyword and added Mycosynth Golem.
2011-08-06 04:57:44 +00:00
jendave
5962d31eaf
Added the three Noxious Hatchling decks to the realistic quest mode.
2011-08-06 04:57:38 +00:00
jendave
f13eb7a94a
Fixed a bug that stopped Training Grounds from working.
2011-08-06 04:57:28 +00:00
jendave
20ca30afa7
Small fix on CostChange introduced in the last commit. Spells with costchange dont activate on themselves if the keyword doesn't target self.
2011-08-06 04:57:23 +00:00
jendave
76e5bba259
Added Affinity for Type as a condition for the CostChange keyword. Added Frogmite
2011-08-06 04:57:18 +00:00
jendave
2833e1c3af
Fixed a crash with cards with no cost (i.e. lands) unable to reset their mana cost when activating abilities. Added Eye of Ugin
2011-08-06 04:57:12 +00:00
jendave
1db2bb6693
Added a CostChange keyword and 14 cards with it (theres still plenty more that can be added with it). Also did a bit of cleanup to how Phase.GameBegins triggers (It now triggers at the start of the game and when it ends) Also did a bit of cleanup on how spells (Avatar of Woe, etc) reduce mana cost, all the coding for it is based in GameAction.java now.
2011-08-06 04:57:04 +00:00
jendave
15a5ba5b9f
Added the three Belligerent Hatchling decks to the realistic quest mode.
2011-08-06 04:56:54 +00:00
jendave
2d924608cd
- Changed the order of Volcanic Island's mana abilities (making it the same as Steam Vents).
2011-08-06 04:56:45 +00:00
jendave
d2bb46c99e
- Fixed Bloodrite Invoker crash.
2011-08-06 04:56:40 +00:00
jendave
0bd937f40a
Fixed the cut to card returning back to the library if it was in the opening hand.
2011-08-06 04:56:35 +00:00
jendave
4501bbcced
* files to build launch4j wrapper
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* one click forge.jar creation with forge.jardesk for eclipse (right click then from menu select create JAR)
2011-08-06 04:56:30 +00:00
jendave
3031809f3e
- Fixed a bug in quest mode where the Wolf/Plant of the human player would have haste if the computer started.
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- Added icon support for the fantasy quest assignments (the name of the icon can be specified in quests.txt).
2011-08-06 04:56:24 +00:00
jendave
aad4065607
Added Sloth's Sovereigns of Lost Alara decks and they are named:
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Barney Rubble 1
Barney Rubble 2
Barney Rubble 3
2011-08-06 04:56:17 +00:00
jendave
32effe1687
- Demonic Consultation should be usable now during the AIs turn.
2011-08-06 04:56:07 +00:00
jendave
077e4c469b
- Added a hack that prevents Isochron Scepter with Counterspell / Stifle from being used when it's not appropriate.
2011-08-06 04:56:02 +00:00
jendave
b011c46117
Fixed a bug with Leyline of Singularity (1 Leyline stays in play if 2 leylines were put into play at the start of the game)
2011-08-06 04:55:57 +00:00
jendave
c7bc95c8ba
Big Patch :) Added the Coin Toss Code (Doesn't use it yet). Fixed the old deck cutting code so it works before the mulligan and keeps going if the cards have the same converted mana cost (up to 20 times, at which it is random chance). Also updated the mulligan code and added Leyline of Singularity. Also significantly improved the coding for Akroma's Memorial.
2011-08-06 04:55:52 +00:00
jendave
c18edacdcb
Added sloth's reanimator decks. They are named:
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Ned Flanders 1
Ned Flanders 2
Ned Flanders 3
2011-08-06 04:55:43 +00:00
jendave
9c7f9bb92a
Added a check to the human's targeting to prevent targeting of attacking creatures with shroud or protection from the color of the Femeref Archers.
2011-08-06 04:55:34 +00:00
jendave
40add54f5f
Added Corwin72's Mythic Conscription deck with mods as a special quest deck. This is quest18 and the quest is named "Crows in the Field." This is not an easy one to beat and some people will need to think how they plan to play out this match.
2011-08-06 04:55:29 +00:00
jendave
71760c43ca
Removed the note from Muddle the Mixture and moved to top of file.
2011-08-06 04:55:21 +00:00
jendave
f264556572
Added Resonantg's Predator's Garden deck with mods as a realistic mode deck named Fred Flintstone.
2011-08-06 04:55:17 +00:00
jendave
6f691130f5
- Fixed an issue with player combat damage cards (eg Hypnotic Specter) equipped with Quietus Spike or Mask of Riddles.
2011-08-06 04:55:09 +00:00
jendave
3e7c7c1346
Added a modified jund deck variant from our deck forums as a realistic mode quest deck, named Maggie Simpson 3.
2011-08-06 04:55:04 +00:00
jendave
ce5acbfa34
1) Added Hellfish's fixes for his HandSize keyword.
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2) Added the LQ pic urls for the 10 new cards which use the above keyword.
3) Commented out the no longer used imports and the no longer used @SuppressWarnings("unchecked") in ComputerAI_General.java.
2011-08-06 04:54:56 +00:00
jendave
28c161d52a
Added Corwin72's Jund deck (with some changes and substitutions) as quest17.
2011-08-06 04:54:50 +00:00
jendave
df7baa5cbb
- Merged Hellfish HandSize code.
2011-08-06 04:54:42 +00:00
jendave
e4f88b3831
1) Added Hellfish' AI code.
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2) Fixed Sangrophage text description and moved to top of file.
2011-08-06 04:54:32 +00:00
jendave
626394cad2
Added Muddle the Mixture. The computer can not use this spell.
2011-08-06 04:54:26 +00:00
jendave
843bb6c700
Minor clean up.
2011-08-06 04:54:19 +00:00
jendave
4b0ba28ff4
Added Hellfish's Journey To Nowhere and it's LQ pic url.
2011-08-06 04:54:13 +00:00
jendave
f261fd187f
Added a modified version of the Fungus Amongus deck as quest16.
2011-08-06 04:54:07 +00:00
jendave
bdb11a7ed7
Fixed a crash with cruel ultimatum when the computer had no cards in graveyard.
2011-08-06 04:53:59 +00:00
jendave
660202a0d7
Fixed a bug with Omnath, Locus of Mana (Abilities didn't work when the computer started the game) and made Oracle of Mul Daya work with fastbond (i.e. it damages the player if you played more than one land)
2011-08-06 04:53:54 +00:00
jendave
d30949e8eb
Changes to who starts the game: The process happens after players draw cards and mulligan and the cut to card is now placed on the bottom of the respectively libraries
2011-08-06 04:53:48 +00:00
jendave
0987c06143
Added Dwarven Demolition Team and it's LQ pic url.
2011-08-06 04:53:42 +00:00
jendave
f7c0147cb9
- Added some support for trample working with multiple blockers (for now, just for the human player).
2011-08-06 04:53:36 +00:00
jendave
93d918185f
Fixed the morph bug introduced by Linvala, Keeper of Silence. She now disables morphing up when she's in play (not sure if this is correct)
2011-08-06 04:53:31 +00:00
jendave
ed9f229635
Added Oracle of Mul Daya
2011-08-06 04:53:26 +00:00
jendave
ee40e34a51
I fixed Artisan of Kozilek. Turns out the code was creating a list of the cards in the graveyard. I added a line to filter this list to include just the creatures and it now works as expected.
2011-08-06 04:53:19 +00:00
jendave
f202264a91
Fixed typos on the cutting message
2011-08-06 04:53:14 +00:00
jendave
80c192289f
Added Roiling Terrain, Tectonic Edge and Evolving Wilds
2011-08-06 04:53:08 +00:00
jendave
c2349b2475
Stonecloaker will now prompt you to select a card from your own graveyard to exile if there is no cards in the computer's graveyard.
2011-08-06 04:53:00 +00:00
jendave
82fb318a98
Improved Lorthos, the Tidemaker. Now you only have to cancel once when trying to stop selecting permanents
2011-08-06 04:52:55 +00:00
jendave
7da1576fe5
Added Mentos the Freshmaker :)
2011-08-06 04:52:49 +00:00