Commit Graph

25505 Commits

Author SHA1 Message Date
swordshine
65454ef540 - Attempt to fix a bug so triggered abilities check the timestamps of cards before resolving 2014-05-01 02:52:39 +00:00
excessum
6192e66a00 - Allow AI to use pump-all spells/abilities as interrupts to opponent's removal. 2014-05-01 02:47:59 +00:00
excessum
b2fb1ecd05 - Added check in pumpAgainstRemoval() to prevent illegal number of targets 2014-05-01 02:16:13 +00:00
excessum
e1c791eabd - Added AI support for multi-target pumps as interrupts to opponent's removal 2014-05-01 02:13:03 +00:00
Sloth
0127161620 - Added infinite loop protection to prevent cases like AI using Sky Hussar. 2014-04-30 18:59:53 +00:00
Krazy
75d4184905 Adjusted credit reward calculation for overkill/life gain.
Commit message for the previous commit: Fixed a bug that would cause an infinite loop in the AI code for choosing tap/untap targets.
2014-04-30 18:26:25 +00:00
Krazy
e711c1bca1 2014-04-30 17:11:11 +00:00
Chris
d3a3ef878e Added new card names to changes.txt. 2014-04-30 14:45:12 +00:00
excessum
6e0a528c41 - check for regeneration shields when using curses to deal lethal damage 2014-04-30 14:11:07 +00:00
excessum
85883108ca - Allow AI to use pump spells/abilities as interrupts to opponent's removal. Added support for curses to predictThreatenedObjects() 2014-04-30 13:28:41 +00:00
swordshine
521ab9c3fd - Fixed AnimateAllEffect so it update card state now 2014-04-30 13:19:06 +00:00
swordshine
3185143f9f - Conspiracy: Added Brago, King Eternal 2014-04-30 08:45:37 +00:00
drdev
679a29fdfd Improve layout of DualListBox 2014-04-30 00:45:33 +00:00
Krazy
7a7f7fca5b Players can now win credits for overkill or gaining lots of life, as these strategies tend to make the player miss out on bonus credits for fast games. Life total differences of up to 2550 will award 1 credit for every 10 life over 50. Also increased cost of new quest item. 2014-04-29 19:32:27 +00:00
Krazy
5d77df7941 Small update to android pom to keep Eclipse from complaining when using ADT. 2014-04-29 17:07:41 +00:00
Sloth
11799fd2ca - Fixed AI not targeting with Armistice. 2014-04-29 06:56:24 +00:00
Sloth
cb18d42769 - Added DGM to the Ravnica world. 2014-04-29 06:43:58 +00:00
drdev
2394b8fb19 Prevent crash when resolving Ponder on mobile game 2014-04-29 04:42:53 +00:00
drdev
21a1c26cc7 Implement DualListBox for mobile 2014-04-29 04:28:57 +00:00
Krazy
96b9b3da00 Finished up basic android .apk building support. See forum for details. 2014-04-29 03:49:11 +00:00
drdev
f4c1b90e34 Fix stack description of Ponder 2014-04-29 03:12:02 +00:00
drdev
a3800f7835 Commit mobile maven prefs 2014-04-29 02:38:54 +00:00
Krazy
da420eeb68 Part two of the previous commit. Because SVN is not Git. 2014-04-29 01:57:31 +00:00
Krazy
b59a0ef265 Added an expensive quest item that increases the variety of boosters when awarded for wins. 2014-04-29 01:56:40 +00:00
drdev
b2bc1975ec Remove unused assets files 2014-04-29 01:38:32 +00:00
drdev
eb6e6d9b80 Fix padding for settings screen 2014-04-29 00:58:29 +00:00
drdev
44711aca4e Update stack to use same colors as card detail border 2014-04-28 19:42:48 +00:00
Krazy
f1f07e7c92 Added rewards for maintaining large win streaks in quest mode. 2014-04-28 19:18:34 +00:00
drdev
f770986aa9 Fix so multiple abilities can be selected via menu in desktop app
Remove straggler java.awt reference in forge-core
2014-04-28 18:43:03 +00:00
asepetci
7ffbaf9a36 Updated draft rankings 2014-04-28 07:49:39 +00:00
drdev
3e76589214 Add setting for scaling image larger 2014-04-28 03:49:22 +00:00
drdev
75ff9e5f97 Fix FList scroll into view logic 2014-04-28 03:41:58 +00:00
drdev
22afad3eaf Support tapping art to show zoom/detail 2014-04-28 03:33:36 +00:00
drdev
02b0fd2d63 Tweak item manager filter layout 2014-04-28 03:04:36 +00:00
drdev
769e5dee4b Reduce height of filters 2014-04-28 02:11:20 +00:00
drdev
d6c8e794cf Improve card list rendering 2014-04-28 01:58:58 +00:00
Krazy
a1575b6399 Quick fix for building forge-gui-mobile-dev. forge-gui-android incomplete still. 2014-04-28 01:23:55 +00:00
Sol
32fc73802d - Routing Flashback button through the InputProxy to attempt fix for Oracle of Mul Daya/trigger issue 2014-04-28 00:51:24 +00:00
drdev
2592002bcf Fix so forge-gui-mobile compiles 2014-04-27 22:36:29 +00:00
drdev
e6efda2716 Remove remaining references to java.awt from forge-gui and forge-gui-mobile 2014-04-27 22:07:12 +00:00
swordshine
8858249b69 - Fixed Necra Sanctuary 2014-04-27 06:33:59 +00:00
swordshine
a2251f92cc - Fixed Knowledge and Power 2014-04-27 06:04:12 +00:00
drdev
9a39a4e80e Work on card list rendering 2014-04-27 05:10:36 +00:00
Krazy
65211b16cd Reverted the change that turned forge-gui-mobile into a complete module. It was causing problems building the desktop version of the game. Will explore real fixes later. 2014-04-27 05:10:16 +00:00
Krazy
73cf1096bb Set up the stuff to build the game for Android. See the Maven module forum topic for details. 2014-04-27 02:22:24 +00:00
excessum
811d59ed24 - Fixed bug with extra targets when activating Polukranos, World Eater 2014-04-27 02:18:41 +00:00
drdev
f34498277b Support toggling favorite decks 2014-04-27 01:20:38 +00:00
drdev
8b6d184027 Tweak set label to appear in proper font 2014-04-27 01:02:05 +00:00
drdev
384181c8ce Increase set label padding for DeckManager list items 2014-04-27 00:55:23 +00:00
drdev
5ebb06c1b1 Fix icon/text alignment on FLabels 2014-04-27 00:14:38 +00:00