Hanmac
6f6f372f63
ChangeZoneEffect: updated the code that it does only shuffle once and not per card.
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Also some cards like Serene Remembrance and Gaea's Blessing should only cause one shuffle event if possible.
2016-05-29 15:27:53 +00:00
Hanmac
74423305e2
CardFactory: Fixed DFC Planeswalker not be able to targeted by damage redirection.
2016-05-27 08:26:38 +00:00
Hanmac
d14e94b609
Card: add IsEquippedBy like isEnchantedBy from GameEntity
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CardPredicates: use isEquippedBy and isEnchantedBy for Predicate<Card>
2016-05-25 07:18:16 +00:00
Hanmac
5b6fba4bda
CardView: fixed color setting for transformed cards, now it works in the DeckEditor again, and does set the color right in the Game.
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its still not 100% perfect for SOI cards. (they are the reason for this fixes)
2016-05-21 06:14:36 +00:00
Hanmac
be3bcd07b9
GameAction: LKI is only needed when something is moved from the battlefield.
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otherwise it does messup with Blink Effects like Eldrazi Displacer.
2016-05-19 08:00:15 +00:00
Hanmac
d7f5c731b8
TriggerHandler: game.getCardState does not work for transformed cards if they does leave the battlefield
2016-05-19 07:05:04 +00:00
Hanmac
cacaca536d
CardView: update the color when it changes its State its a hotfix for some SOI cards, but not finish yet
2016-05-10 15:03:39 +00:00
Sol
6d631c6a96
- Can't clear player cache while a different thread might still need to get the players (ante crash)
2016-05-03 17:27:43 +00:00
jje4th
be23361026
A fix for OncePerEffect script ability applying too much when triggered by costs. Affects The Gitrog Monster and Sidisi, Brood Tyrant. Before the fix if multiple lands are discarded/sacrificed to a single cost (e.g Keldon Arzonist, Zombie Infestatio, etc) it would trigger the Girtog Monster's card draw ability multiple times. (Similar for Sidisi milling multiple creatures as part of a cost. Don't know a card that has mill multiple cards as a cost.)
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It implements a new stack for tracking cost payments and a wrapper to track the cost payment instance. Change zone triggers use this information to de-dupe multiple triggers firing from the same cost.
2016-05-03 17:25:13 +00:00
Krazy
a34996ee3b
[maven-release-plugin] prepare for next development iteration
2016-05-03 03:12:25 +00:00
Krazy
9b8e57aee3
[maven-release-plugin] prepare release forge-1.5.52
2016-05-03 03:12:15 +00:00
Sol
8203877eca
- Can the AI use MoveCounters without setting targets?
2016-04-30 23:37:48 +00:00
jje4th
dbf7b96111
Support for crawling sensation. Provides the ActivationLimit keyword for triggers now (was already supported on SAs)
2016-04-30 05:45:41 +00:00
jje4th
bc4ee13ca5
The Gitrog Monster was not triggering on discard because of a null check. As far as I can tell the null check was there just to prevent null-ref but indadvertently caused OncePerEffect triggers to fail triggering when the stack is empty (such as when discarding a land card to pay a cost)
2016-04-29 20:17:44 +00:00
Hanmac
8341e92fa6
TokenEffekt: only show power and toughness when the token is a creature
2016-04-29 05:55:14 +00:00
Sol
8c8ef6d595
- Fix Silverfur Partisan interaction with Zada
2016-04-28 02:35:26 +00:00
Sol
fd315ca217
- Reflector Mage needs to use LKI for name remembering
2016-04-27 21:39:08 +00:00
Sol
e873123a8a
- Fix issue with Eye for an Eye
2016-04-26 15:34:18 +00:00
Sol
2a87d86351
- Champions not clearing remembered (by Hanmac)
2016-04-26 15:34:02 +00:00
Sol
632b34e13c
- They do nothing. (Added Pyromancer's Goggles)
2016-04-26 01:00:02 +00:00
Sol
3c39c1b21c
- Added Sin Prodder
2016-04-22 00:52:59 +00:00
Sol
187658aefd
- Fixing some issues with Swiss Tournament, and cleaning up some output
2016-04-21 15:19:06 +00:00
Sol
203a2dbdd6
- Attempting to alleviate some issues with the memory leak
2016-04-21 03:51:24 +00:00
Sol
1375f4b503
- FIrst pass of Swiss Tournaments
2016-04-20 23:24:38 +00:00
Sol
87c7e8bbdd
Large Commit: Passing in SpellAbilities into isValid/hasProperty to fix Harness the Storm not being possible otherwise.
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Fixes a bunch of javadoc errors
2016-04-20 17:47:28 +00:00
Sol
1c0ebbae4c
- Adding Tournaments to Simulater
2016-04-17 16:32:20 +00:00
Sol
6190580390
- Fix issue with StackInstances getting their PaidLists nuked by SAs.
2016-04-14 18:55:58 +00:00
Sol
1e7d8bf811
- Fixed Skin Shedder being in an awkward state due to it's trigger providing an old state of the card
2016-04-14 13:37:42 +00:00
Krazy
aed7a5712b
[maven-release-plugin] prepare for next development iteration
2016-04-14 02:29:05 +00:00
Krazy
b975bcf38d
[maven-release-plugin] prepare release forge-1.5.51
2016-04-14 02:28:45 +00:00
Sol
3deb83080e
- Adding Watcher in the Web
2016-04-12 16:26:12 +00:00
Sol
4c0c085e1f
- Adding some code to support for Falkenrath Gorger
2016-04-12 14:34:00 +00:00
Sol
d50317e672
- Fix Prowess not working on DFC transformed side
2016-04-09 16:09:51 +00:00
Sol
8f05205a6a
- DFC cards can't force themselves to Transform multiple times in one stack resolution
2016-04-07 18:30:14 +00:00
Sol
64767b54f7
- ManaReflected should only allow colorless if it's listed in the colors collection (not be added randomly)
2016-04-06 14:44:35 +00:00
Sol
b132d93d68
- I don't know why TokenEffect never had a default for Amount, but now it does
2016-04-06 02:07:16 +00:00
Sol
99a298d514
- If you attempt to Transform a non-permanent while it's in play, instead don't.
2016-04-05 14:03:08 +00:00
Sloth
78e4c85ebf
- Fixed Harvest Hand returned as Scrounged Scythe not being equipable.
2016-04-05 11:47:00 +00:00
swordshine
23330abf9e
- SOI: Added Accursed Witch by Hanmac
2016-04-04 07:43:13 +00:00
swordshine
4fecb7b738
- SOI: Added Seasons Past
2016-04-04 06:43:54 +00:00
swordshine
b91089987e
- Tweak Investigate triggers to work with Declaration in Stone
2016-04-04 04:44:44 +00:00
swordshine
c8b760edea
- SOI: Added Erdwal Illuminator
2016-04-04 02:55:11 +00:00
Sol
2968c4ec36
- Restoring Silumgar Assassin (even though it really should have Skulk)
2016-03-31 12:25:14 +00:00
Sol
9e552fe686
- Adding Madness.true.false handling for Count
2016-03-29 15:53:38 +00:00
Sol
e94caba4b0
- Adding AttachedToPlayer to ChangeZone Known Origin
2016-03-29 14:20:46 +00:00
Sol
81d1395e82
- Probably need these, even though they arent really used quite yet
2016-03-25 22:40:21 +00:00
Sol
7f66ae166f
- Fix Concurrent Exception when trying to remove SpellAbilities immediately during an Animate (Unstable Frontier + most non-basics)
2016-03-23 19:30:42 +00:00
Sol
be3ff2d982
- Reflecting Pool should provide the option to produce colorless mana when it can produce more than one type (if applicable)
2016-03-22 00:48:47 +00:00
Krazy
57d7dcad0b
[maven-release-plugin] prepare for next development iteration
2016-03-19 04:51:28 +00:00
Krazy
476c1f7cfe
[maven-release-plugin] prepare release forge-1.5.50
2016-03-19 04:51:15 +00:00