GameAction: LKI is only needed when something is moved from the battlefield.

otherwise it does messup with Blink Effects like Eldrazi Displacer.
This commit is contained in:
Hanmac
2016-05-19 08:00:15 +00:00
parent d7f5c731b8
commit be3bcd07b9

View File

@@ -140,8 +140,9 @@ public class GameAction {
return c;
}
if (zoneFrom != null && zoneTo != null && !zoneFrom.is(ZoneType.Stack) && !zoneTo.is(ZoneType.Stack)
&& !zoneFrom.is(ZoneType.Flashback) && !zoneTo.is(ZoneType.Flashback)) {
// LKI is only needed when something is moved from the battlefield.
// also it does messup with Blink Effects like Eldrazi Displacer
if (fromBattlefield && zoneTo != null && !zoneTo.is(ZoneType.Stack) && !zoneTo.is(ZoneType.Flashback)) {
game.addChangeZoneLKIInfo(c);
}