Chris
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b7d550ae7b
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- Added ToolTips to the labels for the lists located in the constructed view as they tend to be truncated with some of the smaller resolutions.
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2011-12-26 01:32:32 +00:00 |
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slapshot5
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79810df74f
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javadoc updates for NewConstants
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2011-12-25 19:29:06 +00:00 |
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slapshot5
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e05e1c59c0
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fix NewGame/savesealed_ttl property in en.properties
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2011-12-25 18:39:50 +00:00 |
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slapshot5
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7c635f10c3
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clean up some TODOs in SpellAbility, Trigger, and CardColor classes
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2011-12-25 18:02:27 +00:00 |
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slapshot5
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c181640cd3
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cleanup in CFCreatures
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2011-12-25 14:06:25 +00:00 |
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slapshot5
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0a320796e9
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TODO cleanup in arcane.ui package
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2011-12-25 14:02:55 +00:00 |
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slapshot5
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1d06c9db93
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convert Recall to script
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2011-12-25 13:04:39 +00:00 |
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Chris
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069c79dcb8
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2011-12-25 12:45:21 +00:00 |
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slapshot5
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d7cca34fe2
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fixed an exception in ImageCache when a human attacker has trample and a player shows up as a Card in GuiMultipleBlockers
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2011-12-25 11:53:54 +00:00 |
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Chris
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42b6770511
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2011-12-25 11:28:42 +00:00 |
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Chris
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b967e3a7fc
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- Let us add a "gapleft 6%" to the btnStart in ViewConstructed as this will do a better job of centering this button.
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2011-12-25 01:46:00 +00:00 |
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Chris
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8d0781b905
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- Minor adjustments to the spacing for the components in the constructed view.
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2011-12-25 01:05:15 +00:00 |
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Chris
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2c2e212730
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- Minor adjustments to the spacing for the components in the constructed view.
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2011-12-25 00:59:01 +00:00 |
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Chris
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d9d0b60224
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- Revising README.txt
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2011-12-24 21:03:13 +00:00 |
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Chris
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c5848be4a6
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- Revising README.txt
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2011-12-24 19:32:58 +00:00 |
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slapshot5
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4f8f61b108
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commenting out some debug code
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2011-12-24 18:57:44 +00:00 |
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slapshot5
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6a527cb720
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ImageCache now uses LoadingCache and CacheBuilder.build() instead of the deprecated (in Guava 11.0) MapMaker.makeComputingMap(). Please post to the forums if you see any exceptions/problems related to ImageCache.
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2011-12-24 18:56:20 +00:00 |
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slapshot5
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6d6543e895
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TODO cleanups in QuestEvent
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2011-12-24 17:35:48 +00:00 |
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Sol
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6733401054
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- Removing unused function in ManaPool.java
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2011-12-24 13:51:35 +00:00 |
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slapshot5
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a7910e132f
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fix Puppeteer Clique to exile at only your end step, not any end step.
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2011-12-24 12:32:40 +00:00 |
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Chris
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3dabfb62c7
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2011-12-24 11:52:57 +00:00 |
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slapshot5
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598d589f8c
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fixed ManaCost for Doomgape
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2011-12-24 11:04:34 +00:00 |
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slapshot5
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6bad8ddec6
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help text fixes in ControlDraft
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2011-12-24 03:38:07 +00:00 |
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Chris
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ef3f05c08f
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- Added Slapshot's fix which prevents the human from playing multiple lands when dev mode is off.
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2011-12-24 03:07:28 +00:00 |
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Chris
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429fe64a11
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- Added Sol's fix to stop the AI from playing multiple lands.
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2011-12-24 00:45:54 +00:00 |
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Chris
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b08d8f931e
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- StringBuilder
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2011-12-23 19:45:01 +00:00 |
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Sol
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dc33a3631c
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AI will now start with Challenge cards in the first game of a quest duel
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2011-12-23 14:58:50 +00:00 |
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Chris
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7d670dd174
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- Checkstyle.
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2011-12-23 14:37:20 +00:00 |
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Sol
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0121a577e0
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NOTE: THIS CHECKIN MAKES THE OLD UI NON-FUNCTIONAL.
- The ManaPool will no longer inherit from Card and will remove the ManaPool from the Battlefield.
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2011-12-23 14:16:33 +00:00 |
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Chris
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7bf24ffc28
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2011-12-23 11:55:28 +00:00 |
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Doublestrike
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7a53801aae
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Memory leak hunt: observers deleted before adding fresh ones in match UI
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2011-12-23 07:36:46 +00:00 |
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slapshot5
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615e1dcc21
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hook up the Play Unlimited Lands DevMode button and save state on close.
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2011-12-23 06:35:29 +00:00 |
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ArsenalNut
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fbda0061dc
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Fixed damage abilities to allow targeting of planeswalkers
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2011-12-23 06:16:38 +00:00 |
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slapshot5
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7b69f4c09e
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clean up some TODOs in GameAction
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2011-12-23 05:46:10 +00:00 |
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slapshot5
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dde1550830
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clean up some TODOs in CardPanel
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2011-12-23 04:01:46 +00:00 |
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Sloth
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d228bdc8c2
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- Fixed a bug that enabled the AI to block a creature with "CARDNAME can't be blocked except by two or more creatures." and trample with a single blocker.
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2011-12-22 21:55:38 +00:00 |
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Sol
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913b019c7a
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- Fixing Serrated Arrows rarity
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2011-12-22 21:46:32 +00:00 |
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Sol
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22ad8668d5
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- Improve AIs destruction of Lands.
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2011-12-22 14:35:17 +00:00 |
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Sloth
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17b77c40f4
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- Updated the Buffy decks with new tribal zombie cards.
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2011-12-22 14:23:46 +00:00 |
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Sloth
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a7c03d0efb
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- Replaced some aggressive cards in the Aquaman 1 deck (which is supposed to be a control deck).
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2011-12-22 14:02:15 +00:00 |
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Sloth
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22f52d7e29
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- Tweaked the Green Arrow decks to be a little more AI friendly.
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2011-12-22 13:19:25 +00:00 |
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slapshot5
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d745bdc89a
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remove some debug code from InputPayManaCostUtil class
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2011-12-22 13:06:30 +00:00 |
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Sloth
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59d7a4c6e6
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- Added the optional targeting parameter "TargetsFromSingleZone" to all AF's.
- Added Decompose, Rapid Decay and Shred Memory.
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2011-12-22 11:23:06 +00:00 |
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Chris
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c9f1cf0c7a
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2011-12-22 11:07:29 +00:00 |
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Sloth
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e675939a42
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- Fixed the triggered ability of Shrieking Grotesque.
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2011-12-22 10:02:22 +00:00 |
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jendave
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72585a0dfd
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update guava dependency. checkstyle
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2011-12-21 16:41:47 +00:00 |
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moomarc
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26f8486aab
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Added Reality Ripple
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2011-12-21 16:00:56 +00:00 |
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jendave
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9bc5836a61
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Update plugin versions. Checkstyle
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2011-12-21 15:52:59 +00:00 |
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jendave
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df4563e22b
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checkstyle
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2011-12-21 15:52:49 +00:00 |
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Chris
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3212253e92
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- Added a fluff piece to the changes.txt file.
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2011-12-21 15:11:16 +00:00 |
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