Commit Graph

9259 Commits

Author SHA1 Message Date
jendave
c9fd38bb2b - Removed doDrawBack function. 2011-08-07 01:05:22 +00:00
jendave
2f844c805f - Added the option DestinationAlternative to AF ChangeZone.
- Converted Dream Cache to new style DB.
2011-08-07 01:05:09 +00:00
jendave
8d14587fde - Fixed Titan's Revenge. 2011-08-07 01:05:00 +00:00
jendave
7c6c542931 - Added Baleful Stare and Withering Gaze. 2011-08-07 01:04:49 +00:00
jendave
a88b644723 - Simplified the code found in forge.Card and forge.CombatUtil. This should finish the conversion of getKeyword().contains(string) to hasKeyword(string). 2011-08-07 01:04:42 +00:00
jendave
215b32c361 - Reverted last commit. 2011-08-07 01:04:35 +00:00
jendave
9fea47a3a3 - Fixed logic error in the AI part of unless cost counterspells. 2011-08-07 01:04:28 +00:00
jendave
9da9333f86 - Added Atomic Robo 3 deck. 2011-08-07 01:04:21 +00:00
jendave
73056e1998 - Added Aphotic Wisps, Crimson Wisps and Niveous Wisps. 2011-08-07 01:04:10 +00:00
jendave
aaa7df9fd7 - Removed duplicate descriptions from some auras. 2011-08-07 01:03:58 +00:00
jendave
9a6bddfd4d - Setup Game State no longer requires the "END" tag in the end of the state setup files.
- Added an ability to add comments (preceded with "#") to the state setup files.
2011-08-07 01:03:51 +00:00
jendave
2387402460 - Improved the AI of AF PumpAll. 2011-08-07 01:03:45 +00:00
jendave
2d647ab24f Maven build - fix release and deploy goals 2011-08-07 01:03:37 +00:00
jendave
603adc9e69 - Fixed description of Sylvok Lifestaff. 2011-08-07 01:03:32 +00:00
jendave
00f0702715 - Setup Game State now supports changing the current phase via the ActivePhase option (valid values are Untap, Upkeep, Draw, Main1, Declare Attackers, Declare Blockers, Main2, End of Turn, Cleanup). 2011-08-07 01:03:25 +00:00
jendave
ebd2e785ec - Simplified the code found in forge.GuiDisplay3 and forge.GuiDisplay4 and forge.PhaseUtil and forge.Player and forge.ComesIntoPlay. 2011-08-07 01:03:18 +00:00
jendave
10945dab61 text fix for Timetwister 2011-08-07 01:03:10 +00:00
jendave
3fa516b09c - Simplified the code found in forge.GameActionUtil. 2011-08-07 01:03:04 +00:00
jendave
262666be15 - Fixing Rarity of Scorched Ruins 2011-08-07 01:02:58 +00:00
jendave
b5da75fb94 - Simplified the code found in forge.EndOfTurn and forge.GameAction. 2011-08-07 01:02:51 +00:00
jendave
24daccca96 - Simplified the code found in forge.ComputerUtil_Block2 and forge.ComputerUtil and forge.DefaultPlayerZone. 2011-08-07 01:02:44 +00:00
jendave
4624f7730a - Simplified the code found in forge.ComputerAI_General and forge.ComputerUtil_Attack2. 2011-08-07 01:02:37 +00:00
jendave
985bc86046 - Simplified the code found in forge.CombatUtil. 2011-08-07 01:02:30 +00:00
jendave
35e38b7fab - Simplified the code found in forge.Combat. 2011-08-07 01:02:24 +00:00
jendave
8ec61a824a - Simplified the code found in forge.CardListUtil. 2011-08-07 01:02:18 +00:00
jendave
0bc9283660 - Simplified the code found in forge.CardList. 2011-08-07 01:02:12 +00:00
jendave
c902e800db - Simplified the code found in forge.Card. 2011-08-07 01:02:06 +00:00
jendave
360a2f217c - Simplified the code found in forge.gui.game.cardDetailPanel and forge.AllZoneUtil. 2011-08-07 01:02:00 +00:00
jendave
59023c48c6 - Simplified the code found in forge.gui.game.cardDetailPanel and forge.gui.input.Input_Attack. 2011-08-07 01:01:52 +00:00
jendave
17208bd5ed - Added Diligent Farmhand and Pardic Firecat by Starcrash. 2011-08-07 01:01:43 +00:00
jendave
c2244a332d - Setup Game State will now look for text files in the Forge directory instead of the system user directory (maybe it's worth creating the "tests" folder or something like that where to pile up test cases for various cards?..) 2011-08-07 01:01:35 +00:00
jendave
059e1a33d4 - Category names in Setup Game State are now case-insensitive. 2011-08-07 01:01:29 +00:00
jendave
47058b89df - A little cleanup in GuiDisplayUtil after making modifications to Setup Game State 2011-08-07 01:01:23 +00:00
jendave
68f0d5623e - Added the ActivePlayer option to Setup Game State, it supports two values - Human and AI. It immediately switches control to the given player. Note that it does not change the current phase for now. 2011-08-07 01:01:17 +00:00
jendave
6a81c79b8b - Added Dispatch. 2011-08-07 01:01:11 +00:00
jendave
e0160ee132 - Made the Setup Game State text file format not dependent on the line order, now the format is more free and allows only certain lines to be present in the file. The lines that are absent in the file will be set to the default value that makes no changes.
- Renamed Setup Battlefield to Setup Game State as the function slowly outgrows its initial usage.
- Fixed a bug in the graveyard and library processing in Setup Game State that caused the cards added to human library and graveyard be registered as AI cards that caused a number of weird side effects.
- Made the way Setup Game State modifies the graveyard consistent with that of the hand and the library (now the graveyard gets replaced with the cards specified in the game state setup file).
2011-08-07 01:01:04 +00:00
jendave
45f7547ec9 - Improved the AI of PutCounter AF. 2011-08-07 01:00:55 +00:00
jendave
26f90893a5 - Simplified the code found in forge.card.cardFactory.CardFactoryUtil. 2011-08-07 01:00:48 +00:00
jendave
eb8c70ea17 - Simplified the code found in forge.card.cardFactory. 2011-08-07 01:00:42 +00:00
jendave
eaa8b7606f - Simplified the code found in forge.card.cardFactory.CardFactory_Planeswalkers. 2011-08-07 01:00:34 +00:00
jendave
ad19eb3f4d - Simplified the code found in forge.card.cardFactory.CardFactory_Instants. 2011-08-07 01:00:27 +00:00
jendave
31193c1b87 - Simplified the code found in forge.card.cardFactory.CardFactory_Equipment. 2011-08-07 01:00:20 +00:00
jendave
777b104fa6 - Simplified the code found in forge.card.cardFactory.CardFactory_Creatures. 2011-08-07 01:00:13 +00:00
jendave
d342c1239a code simplifications in GameAction.java 2011-08-07 01:00:06 +00:00
jendave
7eaee90084 - Simplified the code found in forge.card.cardFactory.CardFactory_Auras. 2011-08-07 01:00:00 +00:00
jendave
6705407f62 *Added the ability to specify library content to the Setup Battlefield Dev Mode option. Just add
HumanCardsInLibrary=<cards>
AICardsInLibrary=<cards>

right before the END tag.
2011-08-07 00:59:53 +00:00
jendave
2df743d226 - Fixed power of Scalding Salamander. 2011-08-07 00:59:47 +00:00
jendave
b5864606a9 - Added Condition to AF ChangeZone.
- Converted Gift of Estates.
2011-08-07 00:59:41 +00:00
jendave
6c45c0c19f - Small fix Dread 2011-08-07 00:59:31 +00:00
jendave
de99ac6316 - Some card.txt fixes 2011-08-07 00:59:25 +00:00