Sloth
7559f7c2f9
- Merged M14 branch into trunk.
2013-07-09 17:59:16 +00:00
Sloth
08f1ba8186
- Fixed more cards calculating with LKI values.
2013-07-06 20:45:41 +00:00
Agetian
21222511dd
- Added proper AI battlefield conditions for Akoum.
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- Minor comment modification.
2013-07-06 09:00:26 +00:00
Agetian
d668d9c3bb
- Added some conditions to the AI for rolling a planar die.
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- Some of the planes will now be used more intelligently by the AI depending on battlefield conditions.
- Some AI hint fixes for planes.
2013-07-05 18:49:47 +00:00
Agetian
7e3858ef31
- Added a way to deprioritize the AI planar die roll compared to casting spells for mana.
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- Made the AI roll the die for some of the planes multiple times (but only after casting spells).
- Some other optimizations and modifications of the plane AI hints.
2013-07-05 12:59:51 +00:00
Agetian
32a5f4389b
- Consolidating AI hints for planes in Planechase into a single "AIRollPlanarDieParams" parameter.
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- Adding a foundation for the condition specifications in AI hints for planes.
- Code simplification in RollPlanarDiceAi.
2013-07-05 05:20:40 +00:00
Agetian
1772faae3f
- Restructured the logic of AI planar die rolls a little bit.
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- Added a way to specify the minimum turn in which it is viable to start rolling a planar die for a particular plane. Added this setting to some planes which require a bit more context on the battlefield before their Chaos rolls start to make sense.
- Added an AI profile variable specifying the minimum turn in which the AI will start rolling the planar die in general unless the plane has an override specified (default AI - on its second turn, reckless AI - on its first turn).
2013-07-04 18:05:07 +00:00
Agetian
6ebfe9b630
- Adding AI hint SVars to Planechase plane cards. Most planes are set to "roll once each turn" for the AI right now, which seems to work fine for a very basic AI (better than nothing). Dangerous or unpredictable planes like Academy of Tolaria West, Isle of Vezuva, Kharasha Foothills, Minamo, Takenuma, Windriddle Palaces are currently set to "never roll" for the AI. Feel free to expand.
2013-07-04 15:40:08 +00:00
Sloth
60c2ab84d8
- Updated some SVars.
2013-07-01 21:17:54 +00:00
Sloth
1efd93e947
- Expanded NonStackingAttachEffects (A-H).
2013-06-30 12:28:55 +00:00
moomarc
4b71ea18b8
- Added support for damage prevention shields with effects.
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- Added: Candles' Glow, Temper, Test of Faith and Vengeful Archon
2013-06-28 16:56:56 +00:00
Sloth
67ee42dcda
- Script cosmetics.
2013-06-26 21:47:44 +00:00
Sloth
46786907b6
- Added "Mandatory$ True" to some more card scripts.
2013-06-23 19:09:02 +00:00
Sloth
90cffa7b37
- M14 rules changes to Indestructible.
2013-06-23 09:55:52 +00:00
Sol
c94e8a395f
- Added Bands with others support
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- Add 5 Legends Bands with Other lands, Master of the Hunt, Shelkin Brownie, Tolaria
- Small fixes to Combat and CCombat
2013-06-23 01:09:43 +00:00
Maxmtg
2fd6fde9b5
remove setinfos, part a
2013-06-22 08:49:38 +00:00
Maxmtg
a75835f664
CantBeBlockedByAmount + expression used to specify number or creatures that can block given attacker
2013-06-21 21:42:26 +00:00
Maxmtg
fa443cea0d
Text for CantBeBlockedBy is composed in runtime
2013-06-21 18:14:52 +00:00
swordshine
68dba80b9c
- Added AITgts to Arachnus Web
2013-06-20 02:45:12 +00:00
swordshine
19d93f9e34
- Added Mindlock Orb and Shadow of Doubt
2013-06-15 00:31:43 +00:00
swordshine
5eb484a3bc
- Fixed spell description of Archive Trap
2013-06-14 04:37:47 +00:00
swordshine
e691849da0
- Added Aphetto Dredging and Liquid Fire
2013-06-13 00:28:18 +00:00
swordshine
23ec34ac2c
- Fixed Angelic Favor
2013-06-13 00:15:12 +00:00
swordshine
1eee0f967c
- Added Time and Tide, Amulet of Quoz
2013-06-11 04:21:29 +00:00
Hellfish
76a012c716
*Added Archive Trap
2013-06-03 18:47:29 +00:00
Sloth
2b58e949eb
- Path to Exile fix by Diogenes.
2013-06-03 17:10:40 +00:00
Sloth
d555c5c3e1
- Little script updates.
2013-06-03 11:40:51 +00:00
Sloth
3fa617b3eb
- Fixed static gain control abilities not working with type change static abilities.
2013-06-02 20:49:43 +00:00
swordshine
206c672df0
- Updated scripts
2013-06-02 08:40:22 +00:00
RedDeckWins
8655ffd151
Slowtrips finally slayed.
2013-05-29 05:11:59 +00:00
Sloth
aaaa82b49b
- Added SVar:NonStackingEffect:True to some cards (A-C).
2013-05-28 21:59:33 +00:00
moomarc
4201796199
- Fixed token image param for Advent of the Wurm
2013-05-28 09:09:33 +00:00
RedDeckWins
303e2c7159
Tweak slowtrip wording. Converted astrolabe, balduvian rage.
2013-05-25 19:51:26 +00:00
RedDeckWins
dc4f0e74ed
Convert Portent, Aleatory to use delayed trigger.
2013-05-25 19:33:46 +00:00
swordshine
3106020e8c
- Plane: Added Akoum and Grove of the Dreampods
2013-05-22 04:37:38 +00:00
Sloth
274e2e904c
- Updated some BuffedBy SVars.
2013-05-15 17:42:59 +00:00
swordshine
3f961c64f9
- cleanup
2013-05-09 02:29:40 +00:00
swordshine
7577d00896
- Added Aven Mindcensor
2013-05-07 01:01:08 +00:00
Sloth
c9adf43f5e
- Updated some AI SVars.
2013-04-29 21:10:47 +00:00
swordshine
7a3a077eb4
- DGM splitcards' oracles
2013-04-28 01:46:26 +00:00
swordshine
1d139ea54b
- Fixed some SVars
2013-04-28 00:36:49 +00:00
Sol
c0d08729c6
- Fixing original split cards x2 in mtg-data
2013-04-26 22:57:31 +00:00
Sloth
9fafd34a74
- Updated mtg-data.txt.
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- Updated DGM setinfo and oracle entries.
2013-04-26 21:04:40 +00:00
Sloth
5c6f8e89a9
- Merged DGM branch.
2013-04-26 19:08:02 +00:00
swordshine
168bbe0ebf
- DGM: 7 green cards
2013-04-23 13:22:27 +00:00
Sol
2dfb0b58de
- Allow Count$Compare to calculateAmount of SVars
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- Convert Apocalypse Hydra to script
2013-04-21 01:59:11 +00:00
Maxmtg
33ade082ab
12 Cards with alternative kickers have different syntax now (code will follow)
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+Illuminate
2013-04-16 17:43:19 +00:00
Sloth
8b0c0481a9
- Created a new AI SVar "NonStackingEffect" for cards like Blood Moon or Crucible of Worlds.
2013-04-09 21:43:38 +00:00
Sloth
34fdc57c2c
- The AI will once again pay the unless cost of Fallow Wurm and friends.
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- Converted Avatar of Discord to unless cost.
2013-04-05 21:32:21 +00:00
Maxmtg
a4ff971461
Removed hardcode for Lorwyn duals, their ETB replacement effects scripted.
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glint_hawk.txt script changed to use less lines and UnlessCost$ mechanism
2013-04-05 20:04:40 +00:00