- Adding AI hint SVars to Planechase plane cards. Most planes are set to "roll once each turn" for the AI right now, which seems to work fine for a very basic AI (better than nothing). Dangerous or unpredictable planes like Academy of Tolaria West, Isle of Vezuva, Kharasha Foothills, Minamo, Takenuma, Windriddle Palaces are currently set to "never roll" for the AI. Feel free to expand.

This commit is contained in:
Agetian
2013-07-04 15:40:08 +00:00
parent 310577f0c2
commit 6ebfe9b630
53 changed files with 58 additions and 2 deletions

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Enchantment | AddHiddenKeyw
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, destroy target creature that isn't enchanted.
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature.unenchanted | TgtPrompt$ Select target creature that isn't enchanted
SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum.jpg
SVar:AIRollPlanarDie:Always
Oracle:Players may cast enchantment cards as though they had flash.\nWhenever you roll {C}, destroy target creature that isn't enchanted.

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@@ -11,4 +11,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ SCROLL | CounterNum$ 1 | SubAbility$ ScrollsOfKnowledge
SVar:ScrollsOfKnowledge:DB$ Draw | Defined$ You | NumCards$ NumScrolls | References$ NumScrolls
SVar:Picture:http://www.wizards.com/global/images/magic/general/aretopolis.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.\nWhen Aretopolis has ten or more scroll counters on it, planeswalk.\nWhenever you roll {C}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

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@@ -7,4 +7,5 @@ SVar:RolledChaos:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature.Green,Creature.W
SVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Permanent$ True
SVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible
SVar:Picture:http://www.wizards.com/global/images/magic/general/bant.jpg
SVar:AIRollPlanarDie:Random
Oracle:All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever you roll {C}, put a divinity counter on target green, white, or blue creature. That creature is indestructible as long as it has a divinity counter on it.

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@@ -7,4 +7,6 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.nonToken+YouCtrl | TgtPrompt$ Select target non-Token creature you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ RestorationReturn
SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bloodhill_bastion.jpg
SVar:AIRollPlanarDie:Always
SVar:AIRollPlanarDieInMain1:True
Oracle:Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.\nWhenever you roll {C}, exile target nontoken creature you control, then return it to the battlefield under your control.

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@@ -7,4 +7,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ DBPutCount
SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ Y
SVar:Y:Targeted$CardManaCost
SVar:Picture:http://www.wizards.com/global/images/magic/general/feeding_grounds.jpg
SVar:AIRollPlanarDie:Always
Oracle:Red spells cost {1} less to cast.\nGreen spells cost {1} less to cast.\nWhenever you roll {C}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.

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@@ -6,4 +6,5 @@ SVar:LifeSummer:AB$ GainLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$
T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, you may gain 10 life.
SVar:RolledChaos:AB$ GainLife | Cost$ 0 | LifeAmount$ 10 | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/fields_of_summer.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a player casts a spell, that player may gain 2 life.\nWhenever you roll {C}, you may gain 10 life.

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@@ -9,4 +9,5 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll Chaos, you may destroy target nonland permanent.
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to destroy
SVar:Picture:http://www.wizards.com/global/images/magic/general/furnace_layer.jpg
Oracle:When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.\nWhenever you roll {C}, you may destroy target nonland permanent.
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.\nWhenever you roll {C}, you may destroy target nonland permanent.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Vigi
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, creatures you control are indestructible this turn.
SVar:RolledChaos:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Indestructible
SVar:Picture:http://www.wizards.com/global/images/magic/general/gavony.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures have vigilance.\nWhenever you roll {C}, creatures you control are indestructible this turn.

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@@ -6,4 +6,5 @@ SVar:TripleGoat:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goa
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, put a 0/1 white Goat creature token onto the battlefield.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenName$ Goat | TokenTypes$ Creature,Goat | TokenPower$ 0 | TokenToughness$ 1 | TokenColors$ White | TokenOwner$ TriggeredPlayer | TokenImage$ W 0 1 Goat | TokenAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/goldmeadow.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.\nWhenever you roll {C}, put a 0/1 white Goat creature token onto the battlefield.

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@@ -9,4 +9,5 @@ SVar:Unavailable:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destinat
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, put target creature card from a graveyard onto the battlefield under your control.
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/grixis.jpg
SVar:AIRollPlanarDie:Always
Oracle:Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)\nWhenever you roll {C}, put target creature card from a graveyard onto the battlefield under your control.

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@@ -7,4 +7,5 @@ SVar:DreampodsDig:AB$ DigUntil | Cost$ 0 | Valid$ Creature | ValidDescription$ c
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, return target creature card from your graveyard to the battlefield.
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/grove_of_the_dreampods.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever you roll {C}, return target creature card from your graveyard to the battlefield.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHidd
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.)
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi | TokenTypes$ Creature,Eldrazi | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 7 | TokenToughness$ 7 | TokenKeywords$ Annihilator 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hedron_fields_of_agadeem.jpg
SVar:AIRollPlanarDie:Always
Oracle:Creatures with power 7 or greater can't attack or block.\nWhenever you roll {C}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.)

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent | AddHiddenKeywor
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ DBFetch | TriggerDescription$ Whenever you roll Chaos, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.
SVar:DBFetch:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 3
SVar:Picture:http://www.cardforge.org/fpics/lq_planes_promos/horizon_boughs.jpg
SVar:AIRollPlanarDie:Always
Oracle:All permanents untap during each player's untap step.\nWhenever you roll {C}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.

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@@ -7,4 +7,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ Effect | Cost$ 0 | StaticAbilities$ ReduceSPcost
SVar:ReduceSPcost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 3 | Description$ Instant and sorcery spells you cast this turn cost 3 less to cast.
SVar:Picture:http://www.wizards.com/global/images/magic/general/izzet_steam_maze.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever you roll {C}, instant and sorcery spells you cast this turn cost {3} less to cast.

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@@ -6,4 +6,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ AnimateAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | Types$ Werewolf | SubAbility$ DBPump
SVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ 2 | NumDef$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/kessig.jpg
SVar:AIRollPlanarDie:Always
Oracle:Prevent all combat damage that would be dealt by non-Werewolf creatures.\nWhenever you roll {C}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddPower$ 2 | Ad
T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, you may add W U B R G to your mana pool.
SVar:RolledChaos:AB$ Mana | Cost$ 0 | Produced$ W U B R G
SVar:Picture:http://www.wizards.com/global/images/magic/general/krosa.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures get +2/+2.\nWhenever you roll {C}, you may add {W}{U}{B}{R}{G} to your mana pool.

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@@ -6,4 +6,5 @@ SVar:LetheMill:AB$ Mill | Cost$ 0 | Defined$ You | NumCards$ 10
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, target player puts the top 10 cards of his or her library into his or her graveyard.
SVar:RolledChaos:AB$ Mill | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Choose target player to mill. | NumCards$ 10
SVar:Picture:http://www.wizards.com/global/images/magic/general/lethe_lake.jpg
SVar:AIRollPlanarDie:Always
Oracle:At the beginning of your upkeep, put the top ten cards of your library into your graveyard.\nWhenever you roll {C}, target player puts the top ten cards of his or her library into his or her graveyard.

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@@ -6,4 +6,5 @@ SVar:LlanowarAb:AB$ Mana | Cost$ T | Amount$ 2 | Produced$ G | SpellDescription$
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, untap all creatures you control.
SVar:RolledChaos:AB$ UntapAll | Cost$ 0 | ValidCards$ Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/llanowar.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures have "{T}: Add {G}{G} to your mana pool."\nWhenever you roll {C}, untap all creatures you control.

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@@ -9,4 +9,5 @@ SVar:RolledChaos:AB$ Dig | Cost$ 0 | DigNum$ 1 | ValidTgts$ Player | NoMove$ Tru
SVar:DBPlay:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/mirrored_depths.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.\nWhenever you roll {C}, target player reveals the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.

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@@ -6,4 +6,5 @@ SVar:TrigRamp:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefi
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, target land becomes a 4/4 creature that's still a land.
SVar:RolledChaos:AB$ Animate | Cost$ 0 | ValidTgts$ Land | Power$ 4 | Toughness$ 4 | Types$ Creature | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/murasa.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a nontoken creature enters the battlefield, its controller may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.\nWhenever you roll {C}, target land becomes a 4/4 creature that's still a land.

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@@ -8,4 +8,5 @@ SVar:Y:Count$CardCounters.FLAME
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, CARDNAME deals 3 damage to target player.
SVar:RolledChaos:AB$ DealDamage | Cost$ 0 | ValidTgts$ Player | NumDmg$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/naar_isle.jpg
SVar:AIRollPlanarDie:Always
Oracle:At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.\nWhenever you roll {C}, Naar Isle deals 3 damage to target player.

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@@ -6,4 +6,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.Red+YouCtrl,Creature.Green+YouCtrl,Creature.White+YouCtrl | TgtPrompt$ Select target red, green, or white creature you control | NumAtt$ Y | NumDef$ Y | References$ Y
SVar:Y:Count$Valid Land.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/naya.jpg
SVar:AIRollPlanarDie:Always
Oracle:You may play any number of additional lands on each of your turns.\nWhenever you roll {C}, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.

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@@ -8,4 +8,5 @@ SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, return target card from your graveyard to your hand.
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouOwn
SVar:Picture:http://www.wizards.com/global/images/magic/general/nephalia.jpg
Oracle:At the beginning of your end step, put the top seven cards of your library into your graveyard. Then return a card at random from your graveyard to your hand.\nWhenever you roll {C}, return target card from your graveyard to your hand.
SVar:AIRollPlanarDie:Always
Oracle:At the beginning of your end step, put the top seven cards of your library into your graveyard. Then return a card at random from your graveyard to your hand.\nWhenever you roll {C}, return target card from your graveyard to your hand.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | SetColor$ Black
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, creatures you control get +1/+0 and gain first strike until end of turn.
SVar:RolledChaos:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ First Strike
SVar:Picture:http://www.wizards.com/global/images/magic/general/onakke_catacomb.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures are black and have deathtouch.\nWhenever you roll {C}, creatures you control get +1/+0 and gain first strike until end of turn.

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@@ -6,4 +6,5 @@ SVar:TrigRamp:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefi
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, target creature is unblockable this turn.
SVar:RolledChaos:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | KW$ HIDDEN Unblockable
SVar:Picture:http://www.wizards.com/global/images/magic/general/orochi_colony.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.\nWhenever you roll {C}, target creature is unblockable this turn.

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@@ -7,4 +7,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature each opponent controls. | TargetMin$ 0 | TargetMax$ OneEach | References$ OneEach | TargetsWithDifferentControllers$ True
SVar:OneEach:PlayerCountOpponents$Amount
SVar:Picture:http://www.wizards.com/global/images/magic/general/orzhova.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk away from Orzhova, each player returns all creature cards from his or her graveyard to the battlefield.\nWhenever you roll {C}, for each opponent, exile up to one target creature card from that player's graveyard.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | Affected$ Instant,Sorcery | EffectZone$ Command | AffectedZ
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, take an extra turn after this one.
SVar:RolledChaos:AB$ AddTurn | Cost$ 0 | NumTurns$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/otaria.jpg
SVar:AIRollPlanarDie:Always
Oracle:Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.)\nWhenever you roll {C}, take an extra turn after this one.

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@@ -6,4 +6,5 @@ T:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | Execute$ PanopticonDraw | Trigg
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ PanopticonDraw | TriggerDescription$ Whenever you roll Chaos, draw a card.
SVar:PanopticonDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/panopticon.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever you roll {C}, draw a card.

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@@ -9,4 +9,5 @@ SVar:RolledChaos:AB$ PeekAndReveal | Cost$ 0 | RememberRevealed$ True | SubAbili
SVar:DBPlay:DB$ Play | Defined$ Remembered | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/quicksilver_sea.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nWhenever you roll {C}, reveal the top card of your library. You may play it without paying its mana cost.

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@@ -8,4 +8,5 @@ SVar:RolledChaos2:DB$ PutCounter | ValidTgts$ Creature.IsNotRemembered | Counter
SVar:RolledChaos3:DB$ PutCounter | ValidTgts$ Creature.IsNotRemembered | CounterType$ M1M1 | CounterNum$ 3 | SubAbility$ RolledChaosCleanup
SVar:RolledChaosCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.cardforge.org/fpics/lq_planes_promos/ravens_run.jpg
SVar:AIRollPlanarDie:Random
Oracle:All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)\nWhenever you roll {C}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

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@@ -6,4 +6,5 @@ SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Permanent.nonLand | Vali
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll Chaos, you may have your life total become 20.
SVar:RolledChaos:AB$ SetLife | Cost$ 0 | Defined$ You | LifeAmount$ 20
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctum_of_serra.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.\nWhenever you roll {C}, you may have your life total become 20.

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@@ -12,4 +12,5 @@ SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAm
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, put target permanent on top of its owner's library.
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination $ Library | LibraryPosition$ 0
SVar:Picture:http://www.wizards.com/global/images/magic/general/sea_of_sand.jpg
SVar:AIRollPlanarDie:Always
Oracle:Players reveal each card they draw.\nWhenever a player draws a land card, that player gains 3 life.\nWhenever a player draws a nonland card, that player loses 3 life.\nWhenever you roll {C}, put target permanent on top of its owner's library.

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@@ -7,4 +7,5 @@ SVar:RolledChaos:AB$ Effect | Cost$ 0 | AILogic$ Always | Triggers$ TrigTapForMa
SVar:TrigTapForMana:Mode$ TapsForMana | TriggerZones$ Command | ValidCard$ Land.YouCtrl | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
SVar:TrigMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
YouSVar:Picture:http://www.wizards.com/global/images/magic/general/selesnya_loft_gardens.jpg
SVar:AIRollPlanarDie:Always
Oracle:If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead.\nIf an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.\nWhenever you roll {C}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

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@@ -6,4 +6,5 @@ SVar:Pump:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, put a 5/5 red Dragon creature token with flying onto the battlefield.
SVar:RolledChaos:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/shiv.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures have "{R}: This creature gets +1/+0 until end of turn."\nWhenever you roll {C}, put a 5/5 red Dragon creature token with flying onto the battlefield.

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@@ -7,4 +7,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ LoseLife | Cost$ 0 | ValidTgts$ Player | LifeAmount$ Y | References$ Y
SVar:Y:TargetedPlayer$CardsInHand
SVar:Picture:http://www.wizards.com/global/images/magic/general/skybreen.jpg
SVar:AIRollPlanarDie:Always
Oracle:Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever you roll {C}, target player loses life equal to the number of cards in his or her hand.

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@@ -6,4 +6,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ UntapAll | Cost$ 0 | ValidCards$ Creature.attackedThisTurn | SubAbility$ DBAddCombat
SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ BeginCombat | FollowedBy$ ThisPhase | ConditionPhases$ Main1,Main2
SVar:Picture:http://www.wizards.com/global/images/magic/general/sokenzan.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures get +1/+1 and have haste.\nWhenever you roll {C}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

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@@ -9,4 +9,5 @@ SVar:Y:ReplaceCount$DamageAmount/Twice
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, CARDNAME deals 1 damage to target creature or player.
SVar:RolledChaos:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/stronghold_furnace.jpg
SVar:AIRollPlanarDie:Always
Oracle:If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.\nWhenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player.

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@@ -10,4 +10,5 @@ SVar:GateX:Remembered$CardManaCost
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, remove two time counters from each suspended card you own.
SVar:RolledChaos:AB$ RemoveCounterAll | Cost$ 0 | ValidCards$ Card.suspended+YouOwn | CounterType$ TIME | CounterNum$ 2 | ValidZone$ Exile
SVar:Picture:http://www.wizards.com/global/images/magic/general/talon_gates.jpg
SVar:AIRollPlanarDie:Always
Oracle:Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)\nWhenever you roll {C}, remove two time counters from each suspended card you own.

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@@ -6,4 +6,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ Draw | Cost$ 0 | NumCards$ Y | Defined$ You
SVar:Y:Count$Valid Land.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/tazeem.jpg
SVar:AIRollPlanarDie:Always
Oracle:Creatures can't block.\nWhenever you roll {C}, draw a card for each land you control.

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@@ -6,4 +6,5 @@ SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredCardController | NumDm
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, each other player sacrifices a nonland permanent.
SVar:RolledChaos:AB$ Sacrifice | Cost$ 0 | Defined$ Player.Other | SacValid$ Permanent.nonLand
SVar:Picture:http://www.wizards.com/global/images/magic/general/tember_city.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a player taps a land for mana, Tember City deals 1 damage to that player.\nWhenever you roll {C}, each other player sacrifices a nonland permanent.

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@@ -9,4 +9,5 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, you may put a creature card from your hand onto the battlefield.
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Hand | Destination$ Battlefield
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_aether_flues.jpg
SVar:AIRollPlanarDie:Always
Oracle:When you planeswalk to The AEther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.\nWhenever you roll {C}, you may put a creature card from your hand onto the battlefield.

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@@ -6,4 +6,5 @@ SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardOwner | LifeAmo
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, each opponent discards a card.
SVar:RolledChaos:AB$ Discard | Cost$ 0 | Mode$ TgtChoose | Defined$ Player.Opponent | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_dark_barony.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.\nWhenever you roll {C}, each opponent discards a card.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Player | AddKeyword$ Skip y
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, untap all permanents you control.
SVar:RolledChaos:AB$ UntapAll | Cost$ 0 | ValidCards$ Permanent.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_eon_fog.jpg
SVar:AIRollPlanarDie:Always
Oracle:Players skip their untap steps.\nWhenever you roll {C}, untap all permanents you control.

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@@ -6,4 +6,5 @@ SVar:FourthSac:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.nonBl
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, put a 2/2 black zombie token onto the battlefield.
SVar:RolledChaos:AB$Token | Cost$ 0 | TokenImage$ B 2 2 Zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_fourth_sphere.jpg
SVar:AIRollPlanarDie:Always
Oracle:At the beginning of your upkeep, sacrifice a nonblack creature.\nWhenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | EffectZone$ Command | GlobalRule$ Each creature assigns co
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos,creatures you control get +0/+2 and gain trample until end of turn.
SVar:RolledChaos:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.ActivePlayerCtrl | NumDef$ 2 | KW$ Trample
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_great_forest.jpg
SVar:AIRollPlanarDie:Always
Oracle:Each creature assigns combat damage equal to its toughness rather than its power.\nWhenever you roll {C}, creatures you control get +0/+2 and gain trample until end of turn.

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@@ -6,4 +6,5 @@ T:Mode$ PlanarDice | Result$ Chaos | OptionalDecider$ You | TriggerZones$ Comman
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature | ConditionCheckSVar$ TgtPow | ConditionCompareSVar$ EQ1 | AITgts$ Creature.OpponentCtrl+powerLE0
SVar:TgtPow:Targeted$Valid Creature.powerLE0
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_hippodrome.jpg
SVar:AIRollPlanarDie:Always
Oracle:All creatures get -5/-0.\nWhenever you roll {C}, you may destroy target creature if its power is 0 or less.

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@@ -6,4 +6,5 @@ S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.withoutFlying | Ad
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, target creature gains flying until end of turn.
SVar:RolledChaos:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_zephyr_maze.jpg
SVar:AIRollPlanarDie:Always
Oracle:Creatures with flying get +2/+0.\nCreatures without flying get -2/-0.\nWhenever you roll {C}, target creature gains flying until end of turn.

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@@ -5,4 +5,5 @@ S:Mode$ Continuous | AddKeyword$ Rebound | Affected$ Instant,Sorcery | AffectedZ
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.
SVar:RolledChaos:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Instant,Sorcery | ChangeNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/trail_of_the_mage_rings.jpg
SVar:AIRollPlanarDie:Always
Oracle:Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.)\nWhenever you roll {C}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.

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@@ -6,4 +6,6 @@ SVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
SVar:RolledChaos:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/truga_jungle.jpg
SVar:AIRollPlanarDie:Random
SVar:AIRollPlanarDieChance:20
Oracle:All lands have "{T}: Add one mana of any color to your mana pool."\nWhenever you roll {C}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

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@@ -5,4 +5,5 @@ S:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Creature | Type$ Spell | A
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
SVar:RolledChaos:AB$ Dig | Cost$ 0 | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone2$ Graveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/turri_island.jpg
SVar:AIRollPlanarDie:Random
Oracle:Creature spells cost {2} less to cast.\nWhenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

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@@ -7,4 +7,5 @@ T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChao
SVar:RolledChaos:AB$ Effect | Cost$ 0 | Effect | Name$ Undercity Reaches Effect | StaticAbilities$ STHandSize | Duration$ Permanent
SVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
SVar:Picture:http://www.wizards.com/global/images/magic/general/undercity_reaches.jpg
SVar:AIRollPlanarDie:Always
Oracle:Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever you roll {C}, you have no maximum hand size for the rest of the game.

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@@ -6,4 +6,5 @@ SVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, target creature gains all creature types until end of turn.
SVar:RolledChaos:AB$ Animate | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ AllCreatureTypes
SVar:Picture:http://www.wizards.com/global/images/magic/general/velis_vel.jpg
SVar:AIRollPlanarDie:Always
Oracle:Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)\nWhenever you roll {C}, target creature gains all creature types until end of turn.

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@@ -7,4 +7,6 @@ S:Mode$ Continuous | Affected$ Card.OppOwn+TopLibrary | EffectZone$ Command | Af
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, each player puts the top card of his or her library into his or her graveyard.
SVar:RolledChaos:AB$ Mill | Cost$ 0 | NumCards$ 1 | Defined$ Each
SVar:Picture:http://www.wizards.com/global/images/magic/general/windriddle_palaces.jpg
SVar:AIRollPlanarDie:Random
SVar:AIRollPlanarDieChance:30
Oracle:Players play with the top card of their libraries revealed.\nYou may play the top card of any player's library.\nWhenever you roll {C}, each player puts the top card of his or her library into his or her graveyard.