Commit Graph

3343 Commits

Author SHA1 Message Date
Chris
9e782bf419 Added new card names to changes.txt. 2015-03-05 17:45:27 +00:00
Sloth
af29a5fde7 - Fixed Liege of the Tangle not being able to target 0 lands. 2015-03-04 13:16:49 +00:00
Sloth
c2006c6204 - Fixed Temple Bell in multiplayer games. 2015-03-04 13:05:39 +00:00
Sloth
250c9e917f - Added the hard quest opponent Prince Valiant 3. 2015-03-03 22:51:51 +00:00
Agetian
d9776da92e - Uploading updated scripts with altered token names (for C14) by Xitax. 2015-03-02 04:55:33 +00:00
Sloth
4b93f5a463 - Added the hard quest opponent Bugs Bunny 3. 2015-03-01 21:11:55 +00:00
Chris
dc9e3b7ef9 Cleared out the changes.txt file, now ready for new material. 2015-03-01 15:23:57 +00:00
Sloth
478d1e83cb - Added AI support for Mox Diamond. 2015-03-01 11:38:03 +00:00
Sloth
74548eca35 - Fixed Dream Tides. 2015-03-01 10:55:44 +00:00
Sloth
4894ec9904 - Updated the quest deck LeChuck 3. 2015-02-28 23:00:19 +00:00
Sloth
c0f4b6066b - Added AI support for Polymorph and Proteus Staff. 2015-02-28 21:08:55 +00:00
Sol
343a2267ca - Removing Tribal from World Queller restrictions (honestly, any card type should be allowed, but at least Tribal can be on permanents) 2015-02-28 02:01:54 +00:00
elcnesh
3de6d6c4a0 Fix bug in default preferences causing game to crash. 2015-02-27 19:17:36 +00:00
Sol
a9719cbd7d - Gain control of creatures returning from Synod Sanctum 2015-02-27 16:09:25 +00:00
Chris
d60cafa83c [maven-release-plugin] prepare for next development iteration 2015-02-27 15:29:09 +00:00
Chris
808e56e327 [maven-release-plugin] prepare release forge-1.5.36 2015-02-27 15:29:01 +00:00
Chris
b15b9f31e6 Preparing the changes.txt file for the next beta build and release. 2015-02-27 15:25:17 +00:00
elcnesh
ca82a3b0d9 Some more network stuff. We almost have a working lobby! 2015-02-27 13:02:20 +00:00
elcnesh
7ff89bd6b2 Start fleshing out network support. Preliminary support for:
- Network communication (both chat and game data);
- Lobby including remote players.
Long way to go before actually starting a network game, but we're getting there!
2015-02-26 09:13:40 +00:00
elcnesh
eedb76c31e Fix (now really, I hope) ai vs ai matches in quest tournament mode. 2015-02-23 10:03:41 +00:00
Agetian
14a80531a1 - Added a tool to test .dck files for 100% compatibility with Forge (may be useful when testing decks converted from other sources). 2015-02-23 07:37:11 +00:00
asepetci
5d0bb6c28d Limited type games now start normally (mobile platform fix) 2015-02-22 16:10:13 +00:00
excessum
e525e017bc - Implemented default choices for Fate Reforged sieges 2015-02-22 02:21:08 +00:00
elcnesh
ab1d24cc8a - Fix match music not stopping when moving Forge to background
- Fix quit warning not mentioning matches when one or more are active
- Some minor fixes and cleanup
2015-02-22 00:18:50 +00:00
elcnesh
2e7d68581a Revert part of 28884 that caused the win/lose dialog to not appear anymore. 2015-02-21 00:41:02 +00:00
elcnesh
377093f23b Fix some issues with the new GUI code:
- Fix cards not showing up in image panel when hovering
  (both in match and deck editor)
- Fix win/lose screen and related parts of the interface
2015-02-20 19:41:06 +00:00
Agetian
33a9c169fd - Fix quest draft tournaments not available in Vintage and Legacy sanctioned format quests. 2015-02-20 16:45:55 +00:00
excessum
750de4af8c - Removed RemAIDeck for Perilous Vault (AI does compare value of exiled permanents before activating) 2015-02-20 02:04:54 +00:00
excessum
7533b1a02b - Implemented AI for Ugin, the Spirit Dragon 2015-02-20 01:57:29 +00:00
elcnesh
8267667a4d - Fix error when running AI vs AI games
- Fix display of battlefields (relative positions of creatures/lands)
- Fix being able to see hidden cards using mouse wheel
2015-02-19 08:14:25 +00:00
Chris
90f4df98e3 Cleared out the changes.txt file, now ready for new material. 2015-02-18 22:09:11 +00:00
Sloth
0fc791ae97 - Added the easy quest opponent General Patton 1. 2015-02-17 14:08:39 +00:00
elcnesh
7d4364c036 Fix non-fatal error when starting a match. 2015-02-17 12:45:22 +00:00
elcnesh
4a38b0d817 Huge update to the GUI codebase.
- Make match screen in gui-desktop non-singleton, allowing multiple games to be played simultaneously.
- Separate global gui commands (IGuiBase) from game-specific gui commands (IGuiGame), allowing games to send their commands to the correct gui.
2015-02-17 08:47:55 +00:00
Myrd
3ecb80f8d2 Slightly better fix for make canceling Delve refund exiled cards. I think this fixes a bug in the previous fix where AI would never exile the cards they chose to delve. 2015-02-15 20:41:31 +00:00
Sol
babfd2f8bb - Fixing Flamebreak using the wrong parameter 2015-02-15 20:29:23 +00:00
Sol
ab8365ab70 - Adding Shuffle/Random to Timetwister like cards. Since you shouldn't be looking at your opponents cards, and they always need to be shuffled. 2015-02-15 19:57:19 +00:00
Sol
3961b3e7aa - Updating Wizened Snitches 2015-02-15 19:27:36 +00:00
Myrd
80d9bd9cf2 Fix text on dig through time. 2015-02-15 19:13:48 +00:00
drdev
883e011501 Prevent picking illegal commander deck when choosing random tiny leaders 2015-02-15 16:53:09 +00:00
Sol
3901af13c7 - Fix Cowardice triggering for creatures not on the Battlefield 2015-02-15 16:11:45 +00:00
Sol
c29aa269b9 - Don't prompt user for mandatory targeting of minTargets = 0 with no legal targets. 2015-02-15 15:51:51 +00:00
drdev
caf5817d0b Support generating proper Tiny Leaders decks 2015-02-15 15:33:18 +00:00
excessum
41251094d7 - Removed RemAIDeck for Crux of Fate (AI is always bad for choice cards)
- Added RemAIDeck for Ugin, the Spirit Dragon (No AI for exile all effect)
2015-02-15 05:51:55 +00:00
drdev
edaa52b507 Support restricting card pool at deck format level 2015-02-15 01:53:14 +00:00
drdev
2b4a509b78 Start fleshing out UI support for Tiny Leaders format 2015-02-14 23:01:35 +00:00
Sloth
3db1c63cd5 - Updated some quest decks. 2015-02-14 22:26:47 +00:00
Chris
ea6a01b1bc [maven-release-plugin] prepare for next development iteration 2015-02-14 15:42:17 +00:00
Chris
a42465e9ca [maven-release-plugin] prepare release forge-1.5.35 2015-02-14 15:42:09 +00:00
Chris
0351efcc19 Preparing the changes.txt file for the next beta build and release. 2015-02-14 15:38:15 +00:00