Chris
9e782bf419
Added new card names to changes.txt.
2015-03-05 17:45:27 +00:00
Sloth
af29a5fde7
- Fixed Liege of the Tangle not being able to target 0 lands.
2015-03-04 13:16:49 +00:00
Sloth
c2006c6204
- Fixed Temple Bell in multiplayer games.
2015-03-04 13:05:39 +00:00
Sloth
250c9e917f
- Added the hard quest opponent Prince Valiant 3.
2015-03-03 22:51:51 +00:00
Agetian
d9776da92e
- Uploading updated scripts with altered token names (for C14) by Xitax.
2015-03-02 04:55:33 +00:00
Sloth
4b93f5a463
- Added the hard quest opponent Bugs Bunny 3.
2015-03-01 21:11:55 +00:00
Chris
dc9e3b7ef9
Cleared out the changes.txt file, now ready for new material.
2015-03-01 15:23:57 +00:00
Sloth
478d1e83cb
- Added AI support for Mox Diamond.
2015-03-01 11:38:03 +00:00
Sloth
74548eca35
- Fixed Dream Tides.
2015-03-01 10:55:44 +00:00
Sloth
4894ec9904
- Updated the quest deck LeChuck 3.
2015-02-28 23:00:19 +00:00
Sloth
c0f4b6066b
- Added AI support for Polymorph and Proteus Staff.
2015-02-28 21:08:55 +00:00
Sol
343a2267ca
- Removing Tribal from World Queller restrictions (honestly, any card type should be allowed, but at least Tribal can be on permanents)
2015-02-28 02:01:54 +00:00
elcnesh
3de6d6c4a0
Fix bug in default preferences causing game to crash.
2015-02-27 19:17:36 +00:00
Sol
a9719cbd7d
- Gain control of creatures returning from Synod Sanctum
2015-02-27 16:09:25 +00:00
Chris
d60cafa83c
[maven-release-plugin] prepare for next development iteration
2015-02-27 15:29:09 +00:00
Chris
808e56e327
[maven-release-plugin] prepare release forge-1.5.36
2015-02-27 15:29:01 +00:00
Chris
b15b9f31e6
Preparing the changes.txt file for the next beta build and release.
2015-02-27 15:25:17 +00:00
elcnesh
ca82a3b0d9
Some more network stuff. We almost have a working lobby!
2015-02-27 13:02:20 +00:00
elcnesh
7ff89bd6b2
Start fleshing out network support. Preliminary support for:
...
- Network communication (both chat and game data);
- Lobby including remote players.
Long way to go before actually starting a network game, but we're getting there!
2015-02-26 09:13:40 +00:00
elcnesh
eedb76c31e
Fix (now really, I hope) ai vs ai matches in quest tournament mode.
2015-02-23 10:03:41 +00:00
Agetian
14a80531a1
- Added a tool to test .dck files for 100% compatibility with Forge (may be useful when testing decks converted from other sources).
2015-02-23 07:37:11 +00:00
asepetci
5d0bb6c28d
Limited type games now start normally (mobile platform fix)
2015-02-22 16:10:13 +00:00
excessum
e525e017bc
- Implemented default choices for Fate Reforged sieges
2015-02-22 02:21:08 +00:00
elcnesh
ab1d24cc8a
- Fix match music not stopping when moving Forge to background
...
- Fix quit warning not mentioning matches when one or more are active
- Some minor fixes and cleanup
2015-02-22 00:18:50 +00:00
elcnesh
2e7d68581a
Revert part of 28884 that caused the win/lose dialog to not appear anymore.
2015-02-21 00:41:02 +00:00
elcnesh
377093f23b
Fix some issues with the new GUI code:
...
- Fix cards not showing up in image panel when hovering
(both in match and deck editor)
- Fix win/lose screen and related parts of the interface
2015-02-20 19:41:06 +00:00
Agetian
33a9c169fd
- Fix quest draft tournaments not available in Vintage and Legacy sanctioned format quests.
2015-02-20 16:45:55 +00:00
excessum
750de4af8c
- Removed RemAIDeck for Perilous Vault (AI does compare value of exiled permanents before activating)
2015-02-20 02:04:54 +00:00
excessum
7533b1a02b
- Implemented AI for Ugin, the Spirit Dragon
2015-02-20 01:57:29 +00:00
elcnesh
8267667a4d
- Fix error when running AI vs AI games
...
- Fix display of battlefields (relative positions of creatures/lands)
- Fix being able to see hidden cards using mouse wheel
2015-02-19 08:14:25 +00:00
Chris
90f4df98e3
Cleared out the changes.txt file, now ready for new material.
2015-02-18 22:09:11 +00:00
Sloth
0fc791ae97
- Added the easy quest opponent General Patton 1.
2015-02-17 14:08:39 +00:00
elcnesh
7d4364c036
Fix non-fatal error when starting a match.
2015-02-17 12:45:22 +00:00
elcnesh
4a38b0d817
Huge update to the GUI codebase.
...
- Make match screen in gui-desktop non-singleton, allowing multiple games to be played simultaneously.
- Separate global gui commands (IGuiBase) from game-specific gui commands (IGuiGame), allowing games to send their commands to the correct gui.
2015-02-17 08:47:55 +00:00
Myrd
3ecb80f8d2
Slightly better fix for make canceling Delve refund exiled cards. I think this fixes a bug in the previous fix where AI would never exile the cards they chose to delve.
2015-02-15 20:41:31 +00:00
Sol
babfd2f8bb
- Fixing Flamebreak using the wrong parameter
2015-02-15 20:29:23 +00:00
Sol
ab8365ab70
- Adding Shuffle/Random to Timetwister like cards. Since you shouldn't be looking at your opponents cards, and they always need to be shuffled.
2015-02-15 19:57:19 +00:00
Sol
3961b3e7aa
- Updating Wizened Snitches
2015-02-15 19:27:36 +00:00
Myrd
80d9bd9cf2
Fix text on dig through time.
2015-02-15 19:13:48 +00:00
drdev
883e011501
Prevent picking illegal commander deck when choosing random tiny leaders
2015-02-15 16:53:09 +00:00
Sol
3901af13c7
- Fix Cowardice triggering for creatures not on the Battlefield
2015-02-15 16:11:45 +00:00
Sol
c29aa269b9
- Don't prompt user for mandatory targeting of minTargets = 0 with no legal targets.
2015-02-15 15:51:51 +00:00
drdev
caf5817d0b
Support generating proper Tiny Leaders decks
2015-02-15 15:33:18 +00:00
excessum
41251094d7
- Removed RemAIDeck for Crux of Fate (AI is always bad for choice cards)
...
- Added RemAIDeck for Ugin, the Spirit Dragon (No AI for exile all effect)
2015-02-15 05:51:55 +00:00
drdev
edaa52b507
Support restricting card pool at deck format level
2015-02-15 01:53:14 +00:00
drdev
2b4a509b78
Start fleshing out UI support for Tiny Leaders format
2015-02-14 23:01:35 +00:00
Sloth
3db1c63cd5
- Updated some quest decks.
2015-02-14 22:26:47 +00:00
Chris
ea6a01b1bc
[maven-release-plugin] prepare for next development iteration
2015-02-14 15:42:17 +00:00
Chris
a42465e9ca
[maven-release-plugin] prepare release forge-1.5.35
2015-02-14 15:42:09 +00:00
Chris
0351efcc19
Preparing the changes.txt file for the next beta build and release.
2015-02-14 15:38:15 +00:00