Agetian
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c2a7f19d38
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- [XLN] Added Jace, Cunning Castaway.
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2017-08-28 18:35:31 +00:00 |
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Agetian
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0a5fe2e2af
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- Some implementation clarifications.
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2017-08-28 18:32:05 +00:00 |
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Agetian
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f6e5256ae4
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- Planeswalker rule: restore the "go to graveyard on 0 loyalty" functionality.
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2017-08-28 18:30:25 +00:00 |
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Agetian
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46aefe6b8a
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- [XLN] For now, commenting out the Planeswalker Rule code since it won't apply post-Ixalan.
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2017-08-28 17:52:17 +00:00 |
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Agetian
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af7ef111b4
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- [XLN] Planeswalker uniqueness no longer matters ( http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics ), planeswalkers are Legendary instead.
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2017-08-28 17:39:45 +00:00 |
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Agetian
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c918743187
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- [XLN] Fixed Admiral Becket Brass.
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2017-08-28 17:37:58 +00:00 |
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Agetian
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817a691248
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- [XLN] Integrating Oracle updates by Indigo Dragon: Planeswalkers now have the Legendary supertype.
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2017-08-28 17:35:53 +00:00 |
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Agetian
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04e33448e0
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- [XLN] Added Admiral Becket Brass.
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2017-08-28 17:30:17 +00:00 |
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Agetian
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aa4624e344
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- [XLN] fixed a card file name.
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2017-08-28 15:52:52 +00:00 |
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Agetian
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1b7a819a2b
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- [XLN] fixed a card file name.
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2017-08-28 15:52:15 +00:00 |
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Agetian
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096036f2a4
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- [XLN] Added 10 cards.
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2017-08-28 15:50:49 +00:00 |
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Agetian
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b488ff053a
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- Fixed RevealEffect crashing for cards like Vizkopa Confessor.
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2017-08-28 15:21:45 +00:00 |
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Agetian
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04f24faf32
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- Experimental: attempting to fix card flickering (power/toughness, jumping between rows) by selectively updating the view for P/T and types after all static effects for all cards have been processed instead of aggressively updating the entire state view during each static effect operation (might also make the game run a bit faster on mobile).
- Volrath's Shapeshifter: do not copy the target's set code and rarity.
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2017-08-28 14:06:28 +00:00 |
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kevlahnota
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c180343853
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Remove redundant import statement, also refactor addMissingItems method. -kev
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2017-08-28 09:44:18 +00:00 |
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kevlahnota
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da0739ab21
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Refactored decoding URL. This is much better than using regex/replace method. -kev
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2017-08-28 09:23:36 +00:00 |
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kevlahnota
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aa1d2a1879
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Fixed filenames that contains comma and apostrophe when parsed (as seen on achievement resource when downloaded, "%27s" will be replaced by "'s" and %2C" will be replaced by ","), so they can be viewable on achievement page.
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2017-08-28 07:54:15 +00:00 |
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Agetian
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9d9ef0069a
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- Adding an empty edition file for the upcoming set Ixalan.
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2017-08-28 06:22:57 +00:00 |
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Agetian
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50790b94a3
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- Fixed Herald Horn.
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2017-08-28 05:50:35 +00:00 |
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Agetian
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59b7f9c775
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- Somewhat better AI for Exhaustion.
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2017-08-28 04:25:19 +00:00 |
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Agetian
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0f83f23052
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- Preparing Forge for Android v1.6.2.004 [hotfix/incremental].
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2017-08-27 19:03:15 +00:00 |
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Agetian
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1da95433ae
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- Fixed the AI sacrificing everything to Westvale Abbey without honoring AIPreference:SacCost (should also fix other similar cards with sac cost that requires the AI to sacrifice several cards).
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2017-08-27 19:00:23 +00:00 |
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Agetian
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d0579b5f75
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- ChangeCombatantsEffect: attempt to account for the new rule for Ulamog, the Ceaseless Hunger + Portal Mage interaction in multiplayer games. Currently achieved by rigging the triggering info on the stack instance, which may not be optimal. Feel free to propose a better solution.
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2017-08-27 18:17:21 +00:00 |
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Agetian
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1d19f56de8
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- Experimental: do not reset the paid hash in resetOnceResolved since it appears to be cleared in other SA operations when needed, and aggressively clearing it breaks transient payment info (e.g. Orator of Ojutai + revealed Dragon card).
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2017-08-27 18:15:19 +00:00 |
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Agetian
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3688e13137
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- Add Basic Lands dialog: make it show only the sets with actual basic lands in them.
- Minor cleanup in addCardToZone in PlayerControllerHuman.
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2017-08-27 18:12:32 +00:00 |
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Agetian
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45d71d0c5f
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- AI improvements: restored playability of Exhaustion, made Cursed Scroll AI-playable, added some additional code support for programmable Exert logic (Ahn-Crop Champion is an example), added a bit of threshold to Living Death AI, moved Momir Vig Avatar logic to SpecialCardAi.
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2017-08-27 18:11:06 +00:00 |
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Agetian
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d8be84b617
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- Added quest world "The Gates of Magic" by Seravy.
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2017-08-27 18:07:15 +00:00 |
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Agetian
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f7c4fe8e91
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- Fixed an issue with launching Forge on mobile for some users.
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2017-08-27 17:59:15 +00:00 |
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Goblin Hero
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9005598f90
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Revert previous commit
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2017-08-27 17:53:47 +00:00 |
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Goblin Hero
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5e508770ef
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Readme added for server testing purposes
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2017-08-27 17:32:46 +00:00 |
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Agetian
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8331f92775
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- GameState: added support for counters in exile zone (e.g. via Mairsil) and for face-down cards in exile (e.g. via Bomat Courier).
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2017-08-27 04:12:19 +00:00 |
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Agetian
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4c3c7e3807
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- GameState: use setCounters to clear the player/planeswalker counter count
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2017-08-27 03:57:40 +00:00 |
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Agetian
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1e39e3e815
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- Preparing Forge for Android publish 1.6.2.003 [hotfix].
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2017-08-27 03:15:58 +00:00 |
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Agetian
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5f6519d4c6
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- Fixed a crash in mobile Forge when pausing application.
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2017-08-27 03:15:15 +00:00 |
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Agetian
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e93c35bcae
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- Added 3 puzzles coded by Xitax.
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2017-08-27 03:14:51 +00:00 |
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Agetian
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a9d522d1d9
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- Added 2 puzzles coded by Xitax.
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2017-08-26 19:34:03 +00:00 |
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Agetian
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44ac42a4b5
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- Puzzle Mode: A better solution for precasting Awaken in GameState (allows both Awaken and AwakenOnly).
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2017-08-26 19:08:35 +00:00 |
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Agetian
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78a60c750a
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- GameState: when processing a precast effect solely for KW Awaken, only precast the Awaken part, not the parent ability.
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2017-08-26 18:54:39 +00:00 |
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Agetian
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6012b06a38
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- Added 3 puzzles coded by Xitax.
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2017-08-26 18:39:50 +00:00 |
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Agetian
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3ff370a903
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- Fixed a missing reference in Magus of the Mind (matters for Mairsil, the Pretender - fixes a crash when activating a Mairsil'ed copy of the Magus's ability).
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2017-08-26 18:30:06 +00:00 |
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Agetian
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6147d64a74
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- Preparing Forge for Android publish 1.6.2.002.
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2017-08-26 18:19:14 +00:00 |
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Agetian
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91b839dd26
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- Fixed a NPE in ComputerUtil.
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2017-08-26 18:17:31 +00:00 |
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Agetian
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cdb6d10519
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- Genju of the X cycle of cards AI: attempt to avoid tapping the targeted card for mana if there's another source like that available (might be further improved later by detecting the actual mana type and the sources of that type that are open, after which the special AI parameter SVar might no longer be necessary).
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2017-08-26 18:01:03 +00:00 |
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Agetian
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586abb5466
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- Use updateAbilityTextForView as a limited form of updating the text part of the view in order to update changed card text (e.g. lands affected by Blood Moon, creatures affected by Humility) while avoiding flickering side effects.
- Volrath's Shapeshifter: fixed a concurrent modification when removing temporary triggers.
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2017-08-26 17:12:08 +00:00 |
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Agetian
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710ac14202
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- Fixed Neko-Te.
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2017-08-26 17:01:46 +00:00 |
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Agetian
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a8735d1b4c
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- Restored a separator space in SettingsPage.
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2017-08-26 15:15:07 +00:00 |
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Agetian
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f9ede752f2
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- Added a new option to mobile Forge which might help deal with the texture issues after locking/unlocking the screen (suggested by kevlahnota).
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2017-08-26 15:13:46 +00:00 |
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Agetian
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5bdb205168
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- Mobile Forge: new game installations enable battlefield texture filtering by default.
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2017-08-26 14:58:01 +00:00 |
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Agetian
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b606b939a6
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- Fixed AI logic name in Oracle's Vault.
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2017-08-26 14:53:59 +00:00 |
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Agetian
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0e0b12dcc0
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- Fixed keyword name capitalization in AiAttackController.
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2017-08-26 14:49:03 +00:00 |
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Agetian
|
b9e7b1f29b
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- Attack AI: Afflict should be considered as a combat effect for the purpose of attacking into non-lethal blockers.
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2017-08-26 14:46:50 +00:00 |
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